animationMode | CCamWnd | protected |
BuildBrushRenderData(brush_t *brush) | CCamWnd | protected |
BuildEntityRenderState(entity_t *ent, bool update) | CCamWnd | |
BuildRendererState() | CCamWnd | |
Cam_BuildMatrix() | CCamWnd | protected |
Cam_ChangeFloor(bool up) | CCamWnd | |
Cam_Draw() | CCamWnd | protected |
Cam_Init() | CCamWnd | protected |
Cam_MouseControl(float dtime) | CCamWnd | |
Cam_MouseDown(int x, int y, int buttons) | CCamWnd | protected |
Cam_MouseLook() | CCamWnd | protected |
Cam_MouseMoved(int x, int y, int buttons) | CCamWnd | protected |
Cam_MouseUp(int x, int y, int buttons) | CCamWnd | protected |
Cam_PositionDrag() | CCamWnd | protected |
Cam_Render() | CCamWnd | protected |
Camera() | CCamWnd | inline |
CCamWnd() | CCamWnd | |
CullBrush(brush_t *b, bool cubicOnly) | CCamWnd | protected |
DECLARE_DYNCREATE(CCamWnd) | CCamWnd | private |
DrawEntityData() | CCamWnd | protected |
entityMode | CCamWnd | protected |
FreeRendererState() | CCamWnd | protected |
GetAnimationMode() | CCamWnd | inline |
GetEntityMode() | CCamWnd | inline |
GetRebuildMode() | CCamWnd | inline |
GetRenderMode() | CCamWnd | inline |
GetSelectMode() | CCamWnd | inline |
GetSoundMode() | CCamWnd | inline |
InitCull() | CCamWnd | protected |
m_bClipMode | CCamWnd | protected |
m_Camera | CCamWnd | protected |
m_nCambuttonstate | CCamWnd | protected |
m_nCullv1 | CCamWnd | protected |
m_nCullv2 | CCamWnd | protected |
m_pSide_select | CCamWnd | protected |
m_ptButton | CCamWnd | protected |
m_ptCursor | CCamWnd | protected |
m_ptLastCursor | CCamWnd | protected |
m_pXYFriend | CCamWnd | |
m_vCull1 | CCamWnd | protected |
m_vCull2 | CCamWnd | protected |
MarkWorldDirty() | CCamWnd | |
OnClose() | CCamWnd | protected |
OnCreate(LPCREATESTRUCT lpCreateStruct) | CCamWnd | protected |
OnDestroy() | CCamWnd | protected |
OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) | CCamWnd | protected |
OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags) | CCamWnd | protected |
OnLButtonDown(UINT nFlags, CPoint point) | CCamWnd | protected |
OnLButtonUp(UINT nFlags, CPoint point) | CCamWnd | protected |
OnMButtonDown(UINT nFlags, CPoint point) | CCamWnd | protected |
OnMButtonUp(UINT nFlags, CPoint point) | CCamWnd | protected |
OnMouseMove(UINT nFlags, CPoint point) | CCamWnd | protected |
OnPaint() | CCamWnd | protected |
OnRButtonDown(UINT nFlags, CPoint point) | CCamWnd | protected |
OnRButtonUp(UINT nFlags, CPoint point) | CCamWnd | protected |
OnSize(UINT nType, int cx, int cy) | CCamWnd | protected |
OnTimer(UINT nIDEvent) | CCamWnd | protected |
OriginalMouseDown(UINT nFlags, CPoint point) | CCamWnd | protected |
OriginalMouseUp(UINT nFlags, CPoint point) | CCamWnd | protected |
PreCreateWindow(CREATESTRUCT &cs) | CCamWnd | protectedvirtual |
rebuildMode | CCamWnd | protected |
renderMode | CCamWnd | protected |
saveAng | CCamWnd | protected |
saveOrg | CCamWnd | protected |
saveValid | CCamWnd | protected |
selectMode | CCamWnd | protected |
SetProjectionMatrix() | CCamWnd | |
SetView(const idVec3 &origin, const idAngles &angles) | CCamWnd | inline |
SetXYFriend(CXYWnd *pWnd) | CCamWnd | |
ShiftTexture_BrushPrimit(face_t *f, int x, int y) | CCamWnd | |
soundMode | CCamWnd | protected |
ToggleAnimationMode() | CCamWnd | |
ToggleEntityMode() | CCamWnd | |
ToggleRebuildMode() | CCamWnd | |
ToggleRenderMode() | CCamWnd | |
ToggleSelectMode() | CCamWnd | |
ToggleSoundMode() | CCamWnd | |
UpdateCameraView() | CCamWnd | |
UpdateCaption() | CCamWnd | protected |
UpdateRenderEntities() | CCamWnd | |
worldDirty | CCamWnd | protected |
worldModel | CCamWnd | protected |
worldModelDef | CCamWnd | protected |
~CCamWnd() | CCamWnd | virtual |