| animationMode | CCamWnd | protected |
| BuildBrushRenderData(brush_t *brush) | CCamWnd | protected |
| BuildEntityRenderState(entity_t *ent, bool update) | CCamWnd | |
| BuildRendererState() | CCamWnd | |
| Cam_BuildMatrix() | CCamWnd | protected |
| Cam_ChangeFloor(bool up) | CCamWnd | |
| Cam_Draw() | CCamWnd | protected |
| Cam_Init() | CCamWnd | protected |
| Cam_MouseControl(float dtime) | CCamWnd | |
| Cam_MouseDown(int x, int y, int buttons) | CCamWnd | protected |
| Cam_MouseLook() | CCamWnd | protected |
| Cam_MouseMoved(int x, int y, int buttons) | CCamWnd | protected |
| Cam_MouseUp(int x, int y, int buttons) | CCamWnd | protected |
| Cam_PositionDrag() | CCamWnd | protected |
| Cam_Render() | CCamWnd | protected |
| Camera() | CCamWnd | inline |
| CCamWnd() | CCamWnd | |
| CullBrush(brush_t *b, bool cubicOnly) | CCamWnd | protected |
| DECLARE_DYNCREATE(CCamWnd) | CCamWnd | private |
| DrawEntityData() | CCamWnd | protected |
| entityMode | CCamWnd | protected |
| FreeRendererState() | CCamWnd | protected |
| GetAnimationMode() | CCamWnd | inline |
| GetEntityMode() | CCamWnd | inline |
| GetRebuildMode() | CCamWnd | inline |
| GetRenderMode() | CCamWnd | inline |
| GetSelectMode() | CCamWnd | inline |
| GetSoundMode() | CCamWnd | inline |
| InitCull() | CCamWnd | protected |
| m_bClipMode | CCamWnd | protected |
| m_Camera | CCamWnd | protected |
| m_nCambuttonstate | CCamWnd | protected |
| m_nCullv1 | CCamWnd | protected |
| m_nCullv2 | CCamWnd | protected |
| m_pSide_select | CCamWnd | protected |
| m_ptButton | CCamWnd | protected |
| m_ptCursor | CCamWnd | protected |
| m_ptLastCursor | CCamWnd | protected |
| m_pXYFriend | CCamWnd | |
| m_vCull1 | CCamWnd | protected |
| m_vCull2 | CCamWnd | protected |
| MarkWorldDirty() | CCamWnd | |
| OnClose() | CCamWnd | protected |
| OnCreate(LPCREATESTRUCT lpCreateStruct) | CCamWnd | protected |
| OnDestroy() | CCamWnd | protected |
| OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) | CCamWnd | protected |
| OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags) | CCamWnd | protected |
| OnLButtonDown(UINT nFlags, CPoint point) | CCamWnd | protected |
| OnLButtonUp(UINT nFlags, CPoint point) | CCamWnd | protected |
| OnMButtonDown(UINT nFlags, CPoint point) | CCamWnd | protected |
| OnMButtonUp(UINT nFlags, CPoint point) | CCamWnd | protected |
| OnMouseMove(UINT nFlags, CPoint point) | CCamWnd | protected |
| OnPaint() | CCamWnd | protected |
| OnRButtonDown(UINT nFlags, CPoint point) | CCamWnd | protected |
| OnRButtonUp(UINT nFlags, CPoint point) | CCamWnd | protected |
| OnSize(UINT nType, int cx, int cy) | CCamWnd | protected |
| OnTimer(UINT nIDEvent) | CCamWnd | protected |
| OriginalMouseDown(UINT nFlags, CPoint point) | CCamWnd | protected |
| OriginalMouseUp(UINT nFlags, CPoint point) | CCamWnd | protected |
| PreCreateWindow(CREATESTRUCT &cs) | CCamWnd | protectedvirtual |
| rebuildMode | CCamWnd | protected |
| renderMode | CCamWnd | protected |
| saveAng | CCamWnd | protected |
| saveOrg | CCamWnd | protected |
| saveValid | CCamWnd | protected |
| selectMode | CCamWnd | protected |
| SetProjectionMatrix() | CCamWnd | |
| SetView(const idVec3 &origin, const idAngles &angles) | CCamWnd | inline |
| SetXYFriend(CXYWnd *pWnd) | CCamWnd | |
| ShiftTexture_BrushPrimit(face_t *f, int x, int y) | CCamWnd | |
| soundMode | CCamWnd | protected |
| ToggleAnimationMode() | CCamWnd | |
| ToggleEntityMode() | CCamWnd | |
| ToggleRebuildMode() | CCamWnd | |
| ToggleRenderMode() | CCamWnd | |
| ToggleSelectMode() | CCamWnd | |
| ToggleSoundMode() | CCamWnd | |
| UpdateCameraView() | CCamWnd | |
| UpdateCaption() | CCamWnd | protected |
| UpdateRenderEntities() | CCamWnd | |
| worldDirty | CCamWnd | protected |
| worldModel | CCamWnd | protected |
| worldModelDef | CCamWnd | protected |
| ~CCamWnd() | CCamWnd | virtual |