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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idAngles, including all inherited members.
| Clamp(const idAngles &min, const idAngles &max) | idAngles | |
| Compare(const idAngles &a) const | idAngles | |
| Compare(const idAngles &a, const float epsilon) const | idAngles | |
| GetDimension(void) const | idAngles | |
| idAngles(void) | idAngles | |
| idAngles(float pitch, float yaw, float roll) | idAngles | |
| idAngles(const idVec3 &v) | idAngles | explicit |
| Normalize180(void) | idAngles | |
| Normalize360(void) | idAngles | |
| operator!=(const idAngles &a) const | idAngles | |
| operator*(const float a) const | idAngles | |
| operator*(const float a, const idAngles &b) | idAngles | friend |
| operator*=(const float a) | idAngles | |
| operator+(const idAngles &a) const | idAngles | |
| operator+=(const idAngles &a) | idAngles | |
| operator-() const | idAngles | |
| operator-(const idAngles &a) const | idAngles | |
| operator-=(const idAngles &a) | idAngles | |
| operator/(const float a) const | idAngles | |
| operator/=(const float a) | idAngles | |
| operator=(const idAngles &a) | idAngles | |
| operator==(const idAngles &a) const | idAngles | |
| operator[](int index) const | idAngles | |
| operator[](int index) | idAngles | |
| pitch | idAngles | |
| roll | idAngles | |
| Set(float pitch, float yaw, float roll) | idAngles | |
| ToAngularVelocity(void) const | idAngles | |
| ToFloatPtr(void) const | idAngles | |
| ToFloatPtr(void) | idAngles | |
| ToForward(void) const | idAngles | |
| ToMat3(void) const | idAngles | |
| ToMat4(void) const | idAngles | |
| ToQuat(void) const | idAngles | |
| ToRotation(void) const | idAngles | |
| ToString(int precision=2) const | idAngles | |
| ToVectors(idVec3 *forward, idVec3 *right=NULL, idVec3 *up=NULL) const | idAngles | |
| yaw | idAngles | |
| Zero(void) | idAngles |
1.8.6.