doom3-gpl
Doom 3 GPL source release
|
This is the complete list of members for idAngles, including all inherited members.
Clamp(const idAngles &min, const idAngles &max) | idAngles | |
Compare(const idAngles &a) const | idAngles | |
Compare(const idAngles &a, const float epsilon) const | idAngles | |
GetDimension(void) const | idAngles | |
idAngles(void) | idAngles | |
idAngles(float pitch, float yaw, float roll) | idAngles | |
idAngles(const idVec3 &v) | idAngles | explicit |
Normalize180(void) | idAngles | |
Normalize360(void) | idAngles | |
operator!=(const idAngles &a) const | idAngles | |
operator*(const float a) const | idAngles | |
operator*(const float a, const idAngles &b) | idAngles | friend |
operator*=(const float a) | idAngles | |
operator+(const idAngles &a) const | idAngles | |
operator+=(const idAngles &a) | idAngles | |
operator-() const | idAngles | |
operator-(const idAngles &a) const | idAngles | |
operator-=(const idAngles &a) | idAngles | |
operator/(const float a) const | idAngles | |
operator/=(const float a) | idAngles | |
operator=(const idAngles &a) | idAngles | |
operator==(const idAngles &a) const | idAngles | |
operator[](int index) const | idAngles | |
operator[](int index) | idAngles | |
pitch | idAngles | |
roll | idAngles | |
Set(float pitch, float yaw, float roll) | idAngles | |
ToAngularVelocity(void) const | idAngles | |
ToFloatPtr(void) const | idAngles | |
ToFloatPtr(void) | idAngles | |
ToForward(void) const | idAngles | |
ToMat3(void) const | idAngles | |
ToMat4(void) const | idAngles | |
ToQuat(void) const | idAngles | |
ToRotation(void) const | idAngles | |
ToString(int precision=2) const | idAngles | |
ToVectors(idVec3 *forward, idVec3 *right=NULL, idVec3 *up=NULL) const | idAngles | |
yaw | idAngles | |
Zero(void) | idAngles |