doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idAnimBlend, including all inherited members.
AddBounds(int currentTime, idBounds &bounds, bool removeOriginOffset) const | idAnimBlend | private |
allowFrameCommands | idAnimBlend | private |
AllowFrameCommands(bool allow) | idAnimBlend | |
allowMove | idAnimBlend | private |
AllowMovement(bool allow) | idAnimBlend | |
Anim(void) const | idAnimBlend | |
AnimFullName(void) const | idAnimBlend | |
AnimName(void) const | idAnimBlend | |
AnimNum(void) const | idAnimBlend | |
animNum | idAnimBlend | private |
AnimTime(int currenttime) const | idAnimBlend | |
animWeights | idAnimBlend | private |
BlendAnim(int currentTime, int channel, int numJoints, idJointQuat *blendFrame, float &blendWeight, bool removeOrigin, bool overrideBlend, bool printInfo) const | idAnimBlend | private |
BlendDelta(int fromtime, int totime, idVec3 &blendDelta, float &blendWeight) const | idAnimBlend | private |
BlendDeltaRotation(int fromtime, int totime, idQuat &blendDelta, float &blendWeight) const | idAnimBlend | private |
blendDuration | idAnimBlend | private |
blendEndValue | idAnimBlend | private |
BlendOrigin(int currentTime, idVec3 &blendPos, float &blendWeight, bool removeOriginOffset) const | idAnimBlend | private |
blendStartTime | idAnimBlend | private |
blendStartValue | idAnimBlend | private |
CallFrameCommands(idEntity *ent, int fromtime, int totime) const | idAnimBlend | private |
Clear(int currentTime, int clearTime) | idAnimBlend | |
cycle | idAnimBlend | private |
CycleAnim(const idDeclModelDef *modelDef, int animnum, int currenttime, int blendtime) | idAnimBlend | private |
endtime | idAnimBlend | private |
frame | idAnimBlend | private |
FrameHasChanged(int currentTime) const | idAnimBlend | |
GetCycleCount(void) const | idAnimBlend | |
GetEndTime(void) const | idAnimBlend | |
GetFinalWeight(void) const | idAnimBlend | |
GetFrameNumber(int currenttime) const | idAnimBlend | |
GetPlaybackRate(void) const | idAnimBlend | |
GetStartTime(void) const | idAnimBlend | |
GetWeight(int currenttime) const | idAnimBlend | |
idAnimator class | idAnimBlend | friend |
idAnimBlend() | idAnimBlend | |
IsDone(int currentTime) const | idAnimBlend | |
Length(void) const | idAnimBlend | |
modelDef | idAnimBlend | private |
NumFrames(void) const | idAnimBlend | |
NumSyncedAnims(void) const | idAnimBlend | |
PlayAnim(const idDeclModelDef *modelDef, int animnum, int currenttime, int blendtime) | idAnimBlend | private |
PlayLength(void) const | idAnimBlend | |
rate | idAnimBlend | private |
Reset(const idDeclModelDef *_modelDef) | idAnimBlend | private |
Restore(idRestoreGame *savefile, const idDeclModelDef *modelDef) | idAnimBlend | |
Save(idSaveGame *savefile) const | idAnimBlend | |
SetCycleCount(int count) | idAnimBlend | |
SetFrame(const idDeclModelDef *modelDef, int animnum, int frame, int currenttime, int blendtime) | idAnimBlend | private |
SetPlaybackRate(int currentTime, float newRate) | idAnimBlend | |
SetStartTime(int startTime) | idAnimBlend | |
SetSyncedAnimWeight(int num, float weight) | idAnimBlend | |
SetWeight(float newweight, int currenttime, int blendtime) | idAnimBlend | |
starttime | idAnimBlend | private |
timeOffset | idAnimBlend | private |