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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idAnimator, including all inherited members.
| AFPoseBlendWeight | idAnimator | private |
| AFPoseBounds | idAnimator | private |
| AFPoseJointFrame | idAnimator | private |
| AFPoseJointMods | idAnimator | private |
| AFPoseJoints | idAnimator | private |
| AFPoseTime | idAnimator | private |
| Allocated(void) const | idAnimator | |
| AnimFullName(int animnum) const | idAnimator | |
| AnimLength(int animnum) const | idAnimator | |
| AnimName(int animnum) const | idAnimator | |
| BlendAFPose(idJointQuat *blendFrame) const | idAnimator | |
| channels | idAnimator | private |
| Clear(int channelNum, int currentTime, int cleartime) | idAnimator | |
| ClearAFPose(void) | idAnimator | |
| ClearAllAnims(int currentTime, int cleartime) | idAnimator | |
| ClearAllJoints(void) | idAnimator | |
| ClearForceUpdate(void) | idAnimator | |
| ClearJoint(jointHandle_t jointnum) | idAnimator | |
| CreateFrame(int animtime, bool force) | idAnimator | |
| CurrentAnim(int channelNum) | idAnimator | |
| CycleAnim(int channelNum, int animnum, int currenttime, int blendtime) | idAnimator | |
| entity | idAnimator | private |
| FinishAFPose(int animnum, const idBounds &bounds, const int time) | idAnimator | |
| forceUpdate | idAnimator | private |
| ForceUpdate(void) | idAnimator | |
| frameBounds | idAnimator | private |
| FrameHasChanged(int animtime) const | idAnimator | |
| FreeData(void) | idAnimator | private |
| GetAnim(int index) const | idAnimator | |
| GetAnim(const char *name) const | idAnimator | |
| GetAnimFlags(int animnum) const | idAnimator | |
| GetBounds(int currentTime, idBounds &bounds) | idAnimator | |
| GetChannelForJoint(jointHandle_t joint) const | idAnimator | |
| GetDelta(int fromtime, int totime, idVec3 &delta) const | idAnimator | |
| GetDeltaRotation(int fromtime, int totime, idMat3 &delta) const | idAnimator | |
| GetEntity(void) const | idAnimator | |
| GetFirstChild(jointHandle_t jointnum) const | idAnimator | |
| GetFirstChild(const char *name) const | idAnimator | |
| GetJointHandle(const char *name) const | idAnimator | |
| GetJointList(const char *jointnames, idList< jointHandle_t > &jointList) const | idAnimator | |
| GetJointLocalTransform(jointHandle_t jointHandle, int currentTime, idVec3 &offset, idMat3 &axis) | idAnimator | |
| GetJointName(jointHandle_t handle) const | idAnimator | |
| GetJoints(int *numJoints, idJointMat **jointsPtr) | idAnimator | |
| GetJointTransform(jointHandle_t jointHandle, int currenttime, idVec3 &offset, idMat3 &axis) | idAnimator | |
| GetOrigin(int currentTime, idVec3 &pos) const | idAnimator | |
| HasAnim(const char *name) const | idAnimator | |
| idAnimator() | idAnimator | |
| InitAFPose(void) | idAnimator | |
| IsAnimating(int currentTime) const | idAnimator | |
| jointMods | idAnimator | private |
| joints | idAnimator | private |
| lastTransformTime | idAnimator | mutableprivate |
| ModelDef(void) const | idAnimator | |
| modelDef | idAnimator | private |
| ModelHandle(void) const | idAnimator | |
| NumAnims(void) const | idAnimator | |
| NumFrames(int animnum) const | idAnimator | |
| NumJoints(void) const | idAnimator | |
| numJoints | idAnimator | private |
| NumSyncedAnims(int animnum) const | idAnimator | |
| PlayAnim(int channelNum, int animnum, int currenttime, int blendTime) | idAnimator | |
| PushAnims(int channel, int currentTime, int blendTime) | idAnimator | private |
| RemoveOrigin(void) const | idAnimator | |
| removeOriginOffset | idAnimator | private |
| RemoveOriginOffset(bool remove) | idAnimator | |
| Restore(idRestoreGame *savefile) | idAnimator | |
| Save(idSaveGame *savefile) const | idAnimator | |
| ServiceAnims(int fromtime, int totime) | idAnimator | |
| SetAFPoseBlendWeight(float blendWeight) | idAnimator | |
| SetAFPoseJointMod(const jointHandle_t jointNum, const AFJointModType_t mod, const idMat3 &axis, const idVec3 &origin) | idAnimator | |
| SetEntity(idEntity *ent) | idAnimator | |
| SetFrame(int channelNum, int animnum, int frame, int currenttime, int blendtime) | idAnimator | |
| SetJointAxis(jointHandle_t jointnum, jointModTransform_t transform_type, const idMat3 &mat) | idAnimator | |
| SetJointPos(jointHandle_t jointnum, jointModTransform_t transform_type, const idVec3 &pos) | idAnimator | |
| SetModel(const char *modelname) | idAnimator | |
| Size(void) const | idAnimator | |
| stoppedAnimatingUpdate | idAnimator | mutableprivate |
| SyncAnimChannels(int channelNum, int fromChannelNum, int currenttime, int blendTime) | idAnimator | |
| TotalMovementDelta(int animnum) const | idAnimator | |
| ~idAnimator() | idAnimator |
1.8.6.