| active | idAsyncClient | private |
| backgroundDownload | idAsyncClient | private |
| channel | idAsyncClient | private |
| CheckTimeout(void) | idAsyncClient | private |
| Clear(void) | idAsyncClient | private |
| ClearPendingPackets(void) | idAsyncClient | private |
| ClearServers(void) | idAsyncClient | |
| clientDataChecksum | idAsyncClient | private |
| clientId | idAsyncClient | private |
| clientNum | idAsyncClient | private |
| clientPort | idAsyncClient | private |
| clientPrediction | idAsyncClient | private |
| clientPredictTime | idAsyncClient | private |
| clientState | idAsyncClient | private |
| clientTime | idAsyncClient | private |
| ClosePort(void) | idAsyncClient | |
| ConnectionlessMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ConnectToServer(const netadr_t adr) | idAsyncClient | |
| ConnectToServer(const char *address) | idAsyncClient | |
| currentDlSize | idAsyncClient | private |
| DisconnectFromServer(void) | idAsyncClient | |
| dlChecksums | idAsyncClient | private |
| dlCount | idAsyncClient | private |
| dlList | idAsyncClient | private |
| dlnow | idAsyncClient | private |
| dlRequest | idAsyncClient | private |
| dltotal | idAsyncClient | private |
| DuplicateUsercmds(int frame, int time) | idAsyncClient | private |
| gameFrame | idAsyncClient | private |
| gameInitId | idAsyncClient | private |
| gameTime | idAsyncClient | private |
| gameTimeResidual | idAsyncClient | private |
| GetDownloadRequest(const int checksums[MAX_PURE_PAKS], int count, int gamePakChecksum) | idAsyncClient | private |
| GetIncomingCompression(void) const | idAsyncClient | |
| GetIncomingPacketLoss(void) const | idAsyncClient | |
| GetIncomingRate(void) const | idAsyncClient | |
| GetLANServers(void) | idAsyncClient | |
| GetLocalClientNum(void) const | idAsyncClient | inline |
| GetNETServers(void) | idAsyncClient | |
| GetOutgoingCompression(void) const | idAsyncClient | |
| GetOutgoingRate(void) const | idAsyncClient | |
| GetPredictedFrames(void) const | idAsyncClient | inline |
| GetPrediction(void) const | idAsyncClient | |
| GetServerInfo(const netadr_t adr) | idAsyncClient | |
| GetServerInfo(const char *address) | idAsyncClient | |
| GetTimeSinceLastPacket(void) const | idAsyncClient | |
| guiNetMenu | idAsyncClient | private |
| HandleDownloads(void) | idAsyncClient | private |
| HandleGuiCommand(const char *cmd) | idAsyncClient | privatestatic |
| HandleGuiCommandInternal(const char *cmd) | idAsyncClient | private |
| idAsyncClient() | idAsyncClient | |
| Idle(void) | idAsyncClient | private |
| InitGame(int serverGameInitId, int serverGameFrame, int serverGameTime, const idDict &serverSI) | idAsyncClient | private |
| InitPort(void) | idAsyncClient | |
| IsActive(void) const | idAsyncClient | inline |
| IsPortInitialized() | idAsyncClient | inline |
| lastConnectTime | idAsyncClient | private |
| lastEmptyTime | idAsyncClient | private |
| lastFrameDelta | idAsyncClient | private |
| lastPacketTime | idAsyncClient | private |
| lastRconAddress | idAsyncClient | private |
| lastRconTime | idAsyncClient | private |
| lastSnapshotTime | idAsyncClient | private |
| ListServers(void) | idAsyncClient | |
| PacifierUpdate(void) | idAsyncClient | |
| ProcessAuthKeyMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessChallengeResponseMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessConnectResponseMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessDisconnectMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessDownloadInfoMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessInfoResponseMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessMessage(const netadr_t from, idBitMsg &msg) | idAsyncClient | private |
| ProcessPrintMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessPureMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessReliableMessagePure(const idBitMsg &msg) | idAsyncClient | private |
| ProcessReliableServerMessages(void) | idAsyncClient | private |
| ProcessServersListMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ProcessUnreliableServerMessage(const idBitMsg &msg) | idAsyncClient | private |
| ProcessVersionMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
| ReadLocalizedServerString(const idBitMsg &msg, char *out, int maxLen) | idAsyncClient | private |
| realTime | idAsyncClient | private |
| Reconnect(void) | idAsyncClient | |
| RemoteConsole(const char *command) | idAsyncClient | |
| RunFrame(void) | idAsyncClient | |
| SendAuthCheck(const char *cdkey, const char *xpkey) | idAsyncClient | |
| SendEmptyToServer(bool force=false, bool mapLoad=false) | idAsyncClient | private |
| SendPingResponseToServer(int time) | idAsyncClient | private |
| SendReliableGameMessage(const idBitMsg &msg) | idAsyncClient | |
| SendUsercmdsToServer(void) | idAsyncClient | private |
| SendUserInfoToServer(void) | idAsyncClient | private |
| SendVersionCheck(bool fromMenu=false) | idAsyncClient | |
| SendVersionDLUpdate(int state) | idAsyncClient | private |
| serverAddress | idAsyncClient | private |
| serverChallenge | idAsyncClient | private |
| serverId | idAsyncClient | private |
| serverList | idAsyncClient | |
| serverMessageSequence | idAsyncClient | private |
| SetupConnection(void) | idAsyncClient | private |
| showUpdateMessage | idAsyncClient | private |
| Shutdown(void) | idAsyncClient | |
| snapshotGameFrame | idAsyncClient | private |
| snapshotGameTime | idAsyncClient | private |
| snapshotSequence | idAsyncClient | private |
| totalDlSize | idAsyncClient | private |
| updateDirectDownload | idAsyncClient | private |
| updateFallback | idAsyncClient | private |
| updateFile | idAsyncClient | private |
| updateMime | idAsyncClient | private |
| updateMSG | idAsyncClient | private |
| updateSentTime | idAsyncClient | private |
| updateState | idAsyncClient | private |
| UpdateTime(int clamp) | idAsyncClient | private |
| updateURL | idAsyncClient | private |
| userCmds | idAsyncClient | private |
| ValidatePureServerChecksums(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |