active | idAsyncClient | private |
backgroundDownload | idAsyncClient | private |
channel | idAsyncClient | private |
CheckTimeout(void) | idAsyncClient | private |
Clear(void) | idAsyncClient | private |
ClearPendingPackets(void) | idAsyncClient | private |
ClearServers(void) | idAsyncClient | |
clientDataChecksum | idAsyncClient | private |
clientId | idAsyncClient | private |
clientNum | idAsyncClient | private |
clientPort | idAsyncClient | private |
clientPrediction | idAsyncClient | private |
clientPredictTime | idAsyncClient | private |
clientState | idAsyncClient | private |
clientTime | idAsyncClient | private |
ClosePort(void) | idAsyncClient | |
ConnectionlessMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ConnectToServer(const netadr_t adr) | idAsyncClient | |
ConnectToServer(const char *address) | idAsyncClient | |
currentDlSize | idAsyncClient | private |
DisconnectFromServer(void) | idAsyncClient | |
dlChecksums | idAsyncClient | private |
dlCount | idAsyncClient | private |
dlList | idAsyncClient | private |
dlnow | idAsyncClient | private |
dlRequest | idAsyncClient | private |
dltotal | idAsyncClient | private |
DuplicateUsercmds(int frame, int time) | idAsyncClient | private |
gameFrame | idAsyncClient | private |
gameInitId | idAsyncClient | private |
gameTime | idAsyncClient | private |
gameTimeResidual | idAsyncClient | private |
GetDownloadRequest(const int checksums[MAX_PURE_PAKS], int count, int gamePakChecksum) | idAsyncClient | private |
GetIncomingCompression(void) const | idAsyncClient | |
GetIncomingPacketLoss(void) const | idAsyncClient | |
GetIncomingRate(void) const | idAsyncClient | |
GetLANServers(void) | idAsyncClient | |
GetLocalClientNum(void) const | idAsyncClient | inline |
GetNETServers(void) | idAsyncClient | |
GetOutgoingCompression(void) const | idAsyncClient | |
GetOutgoingRate(void) const | idAsyncClient | |
GetPredictedFrames(void) const | idAsyncClient | inline |
GetPrediction(void) const | idAsyncClient | |
GetServerInfo(const netadr_t adr) | idAsyncClient | |
GetServerInfo(const char *address) | idAsyncClient | |
GetTimeSinceLastPacket(void) const | idAsyncClient | |
guiNetMenu | idAsyncClient | private |
HandleDownloads(void) | idAsyncClient | private |
HandleGuiCommand(const char *cmd) | idAsyncClient | privatestatic |
HandleGuiCommandInternal(const char *cmd) | idAsyncClient | private |
idAsyncClient() | idAsyncClient | |
Idle(void) | idAsyncClient | private |
InitGame(int serverGameInitId, int serverGameFrame, int serverGameTime, const idDict &serverSI) | idAsyncClient | private |
InitPort(void) | idAsyncClient | |
IsActive(void) const | idAsyncClient | inline |
IsPortInitialized() | idAsyncClient | inline |
lastConnectTime | idAsyncClient | private |
lastEmptyTime | idAsyncClient | private |
lastFrameDelta | idAsyncClient | private |
lastPacketTime | idAsyncClient | private |
lastRconAddress | idAsyncClient | private |
lastRconTime | idAsyncClient | private |
lastSnapshotTime | idAsyncClient | private |
ListServers(void) | idAsyncClient | |
PacifierUpdate(void) | idAsyncClient | |
ProcessAuthKeyMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessChallengeResponseMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessConnectResponseMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessDisconnectMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessDownloadInfoMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessInfoResponseMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessMessage(const netadr_t from, idBitMsg &msg) | idAsyncClient | private |
ProcessPrintMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessPureMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessReliableMessagePure(const idBitMsg &msg) | idAsyncClient | private |
ProcessReliableServerMessages(void) | idAsyncClient | private |
ProcessServersListMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ProcessUnreliableServerMessage(const idBitMsg &msg) | idAsyncClient | private |
ProcessVersionMessage(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |
ReadLocalizedServerString(const idBitMsg &msg, char *out, int maxLen) | idAsyncClient | private |
realTime | idAsyncClient | private |
Reconnect(void) | idAsyncClient | |
RemoteConsole(const char *command) | idAsyncClient | |
RunFrame(void) | idAsyncClient | |
SendAuthCheck(const char *cdkey, const char *xpkey) | idAsyncClient | |
SendEmptyToServer(bool force=false, bool mapLoad=false) | idAsyncClient | private |
SendPingResponseToServer(int time) | idAsyncClient | private |
SendReliableGameMessage(const idBitMsg &msg) | idAsyncClient | |
SendUsercmdsToServer(void) | idAsyncClient | private |
SendUserInfoToServer(void) | idAsyncClient | private |
SendVersionCheck(bool fromMenu=false) | idAsyncClient | |
SendVersionDLUpdate(int state) | idAsyncClient | private |
serverAddress | idAsyncClient | private |
serverChallenge | idAsyncClient | private |
serverId | idAsyncClient | private |
serverList | idAsyncClient | |
serverMessageSequence | idAsyncClient | private |
SetupConnection(void) | idAsyncClient | private |
showUpdateMessage | idAsyncClient | private |
Shutdown(void) | idAsyncClient | |
snapshotGameFrame | idAsyncClient | private |
snapshotGameTime | idAsyncClient | private |
snapshotSequence | idAsyncClient | private |
totalDlSize | idAsyncClient | private |
updateDirectDownload | idAsyncClient | private |
updateFallback | idAsyncClient | private |
updateFile | idAsyncClient | private |
updateMime | idAsyncClient | private |
updateMSG | idAsyncClient | private |
updateSentTime | idAsyncClient | private |
updateState | idAsyncClient | private |
UpdateTime(int clamp) | idAsyncClient | private |
updateURL | idAsyncClient | private |
userCmds | idAsyncClient | private |
ValidatePureServerChecksums(const netadr_t from, const idBitMsg &msg) | idAsyncClient | private |