doom3-gpl
Doom 3 GPL source release
|
This is the complete list of members for idAudioBufferWIN32, including all inherited members.
FillBufferWithSound(LPDIRECTSOUNDBUFFER pDSB, bool bRepeatWavIfBufferLarger) | idAudioBufferWIN32 | |
GetCurrentPosition(ulong *pdwCurrentWriteCursor) | idAudioBufferWIN32 | |
idAudioBufferWIN32(LPDIRECTSOUNDBUFFER apDSBuffer, dword dwDSBufferSize, idWaveFile *pWaveFile=NULL) | idAudioBufferWIN32 | |
IsSoundPlaying(void) | idAudioBufferWIN32 | virtual |
Lock(void **pDSLockedBuffer, ulong *dwDSLockedBufferSize) | idAudioBufferWIN32 | |
m_apDSBuffer | idAudioBufferWIN32 | private |
m_dwDSBufferSize | idAudioBufferWIN32 | private |
m_pWaveFile | idAudioBufferWIN32 | |
Play(dword dwPriority=0, dword dwFlags=0) | idAudioBufferWIN32 | virtual |
Reset(void) | idAudioBufferWIN32 | virtual |
RestoreBuffer(LPDIRECTSOUNDBUFFER pDSB, bool *pbWasRestored) | idAudioBufferWIN32 | private |
SetVolume(float x) | idAudioBufferWIN32 | virtual |
Stop(void) | idAudioBufferWIN32 | virtual |
Unlock(void *pDSLockedBuffer, dword dwDSLockedBufferSize) | idAudioBufferWIN32 | |
~idAudioBufferWIN32() | idAudioBufferWIN32 |