Activate(bool activate, idStr &act) | idBindWindow | virtual |
actualX | idWindow | protected |
actualY | idWindow | protected |
AddChild(idWindow *win) | idWindow | |
AddCommand(const char *cmd) | idWindow | |
AddDefinedVar(idWinVar *var) | idWindow | |
AddTransition(idWinVar *dest, idVec4 from, idVec4 to, int time, float accelTime, float decelTime) | idWindow | |
AddUpdateVar(idWinVar *var) | idWindow | |
Adjust(float xd, float yd) | idWindow | |
ADJUST_BOTTOM enum value | idWindow | |
ADJUST_BOTTOMLEFT enum value | idWindow | |
ADJUST_BOTTOMRIGHT enum value | idWindow | |
ADJUST_LEFT enum value | idWindow | |
ADJUST_MOVE enum value | idWindow | |
ADJUST_RIGHT enum value | idWindow | |
ADJUST_TOP enum value | idWindow | |
ADJUST_TOPLEFT enum value | idWindow | |
ADJUST_TOPRIGHT enum value | idWindow | |
Allocated() | idBindWindow | inlinevirtual |
ArchiveToDictionary(idDict *dict, bool useNames=true) | idWindow | virtual |
backColor | idWindow | protected |
background | idWindow | protected |
backGroundName | idWindow | protected |
bindName | idBindWindow | private |
borderColor | idWindow | protected |
borderSize | idWindow | protected |
BringToTop(idWindow *w) | idWindow | |
CalcClientRect(float xofs, float yofs) | idWindow | |
CalcRects(float x, float y) | idWindow | |
captureChild | idWindow | protected |
childID | idWindow | protected |
children | idWindow | protected |
CleanUp() | idWindow | |
ClearFlag(unsigned int f) | idWindow | |
clientRect | idWindow | protected |
ClientToScreen(idRectangle *rect) | idWindow | |
cmd | idWindow | |
comment | idWindow | protected |
CommonInit() | idBindWindow | private |
Contains(float x, float y) | idWindow | |
Contains(const idRectangle &sr, float x, float y) | idWindow | |
ContainsStateVars() | idWindow | |
ConvertRegEntry(const char *name, idParser *src, idStr &out, int tabs) | idWindow | protected |
cursor | idWindow | protected |
dc | idWindow | protected |
DebugDraw(int time, float x, float y) | idWindow | |
definedVars | idWindow | protected |
DisableRegister(const char *_name) | idWindow | protected |
Draw(int time, float x, float y) | idBindWindow | virtual |
DrawBackground(const idRectangle &drawRect) | idWindow | virtual |
DrawBorderAndCaption(const idRectangle &drawRect) | idWindow | |
DrawCaption(int time, float x, float y) | idWindow | |
drawRect | idWindow | protected |
drawWindows | idWindow | protected |
Dump() | idWindow | protected |
EmitOp(int a, int b, wexpOpType_t opType, wexpOp_t **opp=NULL) | idWindow | protected |
EvalRegs(int test=-1, bool force=false) | idWindow | |
EvaluateRegisters(float *registers) | idWindow | protected |
ExpressionConstant(float f) | idWindow | |
ExpressionOp() | idWindow | protected |
expressionRegisters | idWindow | protected |
ExpressionTemporary() | idWindow | protected |
FindChildByName(const char *name) | idWindow | |
FindChildByPoint(float x, float y, idWindow *below=NULL) | idWindow | |
FindChildByPoint(float x, float y, idWindow **below) | idWindow | protected |
FindSimpleWinByName(const char *_name) | idWindow | |
FixupParms() | idWindow | |
FixupTransitions() | idWindow | |
flags | idWindow | protected |
focusedChild | idWindow | protected |
fontNum | idWindow | protected |
forceAspectHeight | idWindow | protected |
forceAspectWidth | idWindow | protected |
foreColor | idWindow | protected |
GainCapture() | idWindow | virtual |
GainFocus() | idWindow | virtual |
GetCaptureChild() | idWindow | |
GetChild(int index) | idWindow | |
GetChildCount(void) | idWindow | |
GetChildIndex(idWindow *window) | idWindow | |
GetComment() | idWindow | inline |
GetDC(void) | idWindow | inline |
GetFlags() | idWindow | inline |
GetFocusedChild() | idWindow | |
GetGui() | idWindow | inline |
GetMaxCharHeight() | idWindow | |
GetMaxCharWidth() | idWindow | |
GetName() | idWindow | inline |
GetParent() | idWindow | inline |
GetScriptString(const char *name, idStr &out) | idWindow | |
GetStrPtrByName(const char *_name) | idWindow | |
GetWinVarByName(const char *_name, bool winLookup=false, drawWin_t **owner=NULL) | idBindWindow | virtual |
GetWinVarOffset(idWinVar *wv, drawWin_t *dw) | idWindow | |
gui | idWindow | protected |
gui_debug | idWindow | protectedstatic |
gui_edit | idWindow | protectedstatic |
HandleBuddyUpdate(idWindow *buddy) | idWindow | inlinevirtual |
HandleEvent(const sysEvent_t *event, bool *updateVisuals) | idBindWindow | virtual |
HasAction() | idWindow | inlinevirtual |
HasOps() | idWindow | inline |
HasScripts() | idWindow | inlinevirtual |
hideCursor | idWindow | protected |
hover | idWindow | protected |
hoverColor | idWindow | protected |
idBindWindow(idUserInterfaceLocal *gui) | idBindWindow | |
idBindWindow(idDeviceContext *d, idUserInterfaceLocal *gui) | idBindWindow | |
idWindow(idUserInterfaceLocal *gui) | idWindow | |
idWindow(idDeviceContext *d, idUserInterfaceLocal *gui) | idWindow | |
InitFromDictionary(idDict *dict, bool byName=true) | idWindow | virtual |
InsertChild(idWindow *win, idWindow *before) | idWindow | |
Interactive() | idWindow | |
IsSimple() | idWindow | protected |
lastTimeRun | idWindow | protected |
LoseCapture() | idWindow | virtual |
LoseFocus() | idWindow | virtual |
matColor | idWindow | protected |
matScalex | idWindow | protected |
matScaley | idWindow | protected |
MouseEnter() | idWindow | virtual |
MouseExit() | idWindow | virtual |
Move(float x, float y) | idWindow | |
Moved() | idWindow | virtual |
name | idWindow | protected |
namedEvents | idWindow | protected |
noEvents | idWindow | protected |
noTime | idWindow | protected |
NumRegisterVars | idWindow | static |
NumTransitions() | idWindow | |
ON_ACTION enum value | idWindow | |
ON_ACTIONRELEASE enum value | idWindow | |
ON_ACTIVATE enum value | idWindow | |
ON_DEACTIVATE enum value | idWindow | |
ON_ENTER enum value | idWindow | |
ON_ENTERRELEASE enum value | idWindow | |
ON_ESC enum value | idWindow | |
ON_FRAME enum value | idWindow | |
ON_MOUSEENTER enum value | idWindow | |
ON_MOUSEEXIT enum value | idWindow | |
ON_TRIGGER enum value | idWindow | |
ops | idWindow | protected |
origin | idWindow | protected |
overChild | idWindow | protected |
parent | idWindow | protected |
Parse(idParser *src, bool rebuild=true) | idWindow | virtual |
ParseBracedExpression(idParser *src) | idWindow | protected |
ParseEmitOp(idParser *src, int a, wexpOpType_t opType, int priority, wexpOp_t **opp=NULL) | idWindow | protected |
ParseExpression(idParser *src, idWinVar *var=NULL, int component=0) | idWindow | |
ParseExpressionPriority(idParser *src, int priority, idWinVar *var=NULL, int component=0) | idWindow | protected |
ParseInternalVar(const char *name, idParser *src) | idWindow | protectedvirtual |
ParseRegEntry(const char *name, idParser *src) | idWindow | protected |
ParseScript(idParser *src, idGuiScriptList &list, int *timeParm=NULL, bool allowIf=false) | idWindow | |
ParseScriptEntry(const char *name, idParser *src) | idWindow | protected |
ParseString(idParser *src, idStr &out) | idWindow | protected |
ParseTerm(idParser *src, idWinVar *var=NULL, int component=0) | idWindow | protected |
ParseVec4(idParser *src, idVec4 &out) | idWindow | protected |
PostParse() | idBindWindow | virtual |
ReadFromDemoFile(class idDemoFile *f, bool rebuild=true) | idWindow | virtual |
ReadFromSaveGame(idFile *savefile) | idWindow | virtual |
ReadSaveGameString(idStr &string, idFile *savefile) | idWindow | |
ReadSaveGameTransition(idTransitionData &trans, idFile *savefile) | idWindow | |
rect | idWindow | protected |
Redraw(float x, float y) | idWindow | virtual |
registerIsTemporary | idWindow | protectedstatic |
RegisterVars | idWindow | static |
RegList() | idWindow | inline |
regList | idWindow | protected |
RemoveChild(idWindow *win) | idWindow | |
ResetCinematics() | idWindow | |
ResetTime(int time) | idWindow | |
RestoreExpressionParseState() | idWindow | protected |
rotate | idWindow | protected |
RouteMouseCoords(float xd, float yd) | idWindow | virtual |
RunNamedEvent(const char *eventName) | idWindow | virtual |
RunScript(int n) | idWindow | |
RunScriptList(idGuiScriptList *src) | idWindow | |
RunTimeEvents(int time) | idWindow | protected |
SaveExpressionParseState() | idWindow | protected |
saveOps | idWindow | protected |
saveRegs | idWindow | protected |
saveTemps | idWindow | protected |
ScreenToClient(idRectangle *rect) | idWindow | |
SCRIPT_COUNT enum value | idWindow | |
ScriptNames | idWindow | static |
scripts | idWindow | protected |
SetAdjustMode(idWindow *child) | idWindow | |
SetBuddy(idWindow *buddy) | idWindow | inlinevirtual |
SetCapture(idWindow *w) | idWindow | |
SetChildWinVarVal(const char *name, const char *var, const char *val) | idWindow | |
SetComment(const char *p) | idWindow | inline |
SetDC(idDeviceContext *d) | idWindow | |
SetDefaults(void) | idWindow | protected |
SetFlag(unsigned int f) | idWindow | |
SetFocus(idWindow *w, bool scripts=true) | idWindow | |
SetFont() | idWindow | |
SetInitialState(const char *_name) | idWindow | |
SetParent(idWindow *w) | idWindow | |
SetRegs(const char *key, const char *val) | idWindow | |
SetScriptParams() | idWindow | |
SetupBackground() | idWindow | |
SetupFromState() | idWindow | |
SetupTransforms(float x, float y) | idWindow | |
shear | idWindow | protected |
Size(float x, float y, float w, float h) | idWindow | |
Size() | idWindow | |
Sized() | idWindow | virtual |
StartTransition() | idWindow | |
StateChanged(bool redraw) | idWindow | virtual |
text | idWindow | protected |
textAlign | idWindow | protected |
textAlignx | idWindow | protected |
textAligny | idWindow | protected |
textRect | idWindow | protected |
textScale | idWindow | protected |
textShadow | idWindow | protected |
Time() | idWindow | protected |
timeLine | idWindow | protected |
timeLineEvents | idWindow | protected |
Transition() | idWindow | protected |
transitions | idWindow | protected |
Trigger() | idWindow | virtual |
UpdateFromDictionary(idDict &dict) | idWindow | |
updateVars | idWindow | protected |
UpdateWinVars() | idWindow | protected |
visible | idWindow | protected |
waitingOnKey | idBindWindow | private |
WriteSaveGameString(const char *string, idFile *savefile) | idWindow | |
WriteSaveGameTransition(idTransitionData &trans, idFile *savefile) | idWindow | |
WriteToDemoFile(class idDemoFile *f) | idWindow | virtual |
WriteToSaveGame(idFile *savefile) | idWindow | virtual |
xOffset | idWindow | protected |
yOffset | idWindow | protected |
~idBindWindow() | idBindWindow | virtual |
~idWindow() | idWindow | virtual |