doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idBox, including all inherited members.
AddBox(const idBox &a) | idBox | |
AddPoint(const idVec3 &v) | idBox | |
axis | idBox | private |
AxisProjection(const idVec3 &dir, float &min, float &max) const | idBox | |
AxisProjection(const idMat3 &ax, idBounds &bounds) const | idBox | |
center | idBox | private |
Clear(void) | idBox | |
Compare(const idBox &a) const | idBox | |
Compare(const idBox &a, const float epsilon) const | idBox | |
ContainsPoint(const idVec3 &p) const | idBox | |
Expand(const float d) const | idBox | |
ExpandSelf(const float d) | idBox | |
extents | idBox | private |
FromBoxRotation(const idBox &box, const idRotation &rotation) | idBox | |
FromBoxTranslation(const idBox &box, const idVec3 &translation) | idBox | |
FromPointRotation(const idVec3 &point, const idRotation &rotation) | idBox | |
FromPoints(const idVec3 *points, const int numPoints) | idBox | |
FromPointTranslation(const idVec3 &point, const idVec3 &translation) | idBox | |
GetAxis(void) const | idBox | |
GetCenter(void) const | idBox | |
GetExtents(void) const | idBox | |
GetParallelProjectionSilhouetteVerts(const idVec3 &projectionDir, idVec3 silVerts[6]) const | idBox | |
GetProjectionSilhouetteVerts(const idVec3 &projectionOrigin, idVec3 silVerts[6]) const | idBox | |
GetVolume(void) const | idBox | |
idBox(void) | idBox | |
idBox(const idVec3 ¢er, const idVec3 &extents, const idMat3 &axis) | idBox | explicit |
idBox(const idVec3 &point) | idBox | explicit |
idBox(const idBounds &bounds) | idBox | explicit |
idBox(const idBounds &bounds, const idVec3 &origin, const idMat3 &axis) | idBox | explicit |
IntersectsBox(const idBox &a) const | idBox | |
IsCleared(void) const | idBox | |
LineIntersection(const idVec3 &start, const idVec3 &end) const | idBox | |
operator!=(const idBox &a) const | idBox | |
operator*(const idMat3 &r) const | idBox | |
operator*=(const idMat3 &r) | idBox | |
operator+(const idVec3 &t) const | idBox | |
operator+(const idBox &a) const | idBox | |
operator+=(const idVec3 &t) | idBox | |
operator+=(const idBox &a) | idBox | |
operator-(const idBox &a) const | idBox | |
operator-=(const idBox &a) | idBox | |
operator==(const idBox &a) const | idBox | |
PlaneDistance(const idPlane &plane) const | idBox | |
PlaneSide(const idPlane &plane, const float epsilon=ON_EPSILON) const | idBox | |
RayIntersection(const idVec3 &start, const idVec3 &dir, float &scale1, float &scale2) const | idBox | |
Rotate(const idMat3 &rotation) const | idBox | |
RotateSelf(const idMat3 &rotation) | idBox | |
ToPoints(idVec3 points[8]) const | idBox | |
ToSphere(void) const | idBox | |
Translate(const idVec3 &translation) const | idBox | |
TranslateSelf(const idVec3 &translation) | idBox | |
Zero(void) | idBox |