doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idDeclSkin, including all inherited members.
associatedModels | idDeclSkin | private |
base | idDecl | |
DefaultDefinition(void) const | idDeclSkin | virtual |
EnsureNotPurged(void) | idDecl | inline |
EverReferenced(void) const | idDecl | inline |
FreeData(void) | idDeclSkin | virtual |
GetAssociatedModel(int index) const | idDeclSkin | |
GetFileName(void) const | idDecl | inline |
GetLineNum(void) const | idDecl | inline |
GetName(void) const | idDecl | inline |
GetNumModelAssociations() const | idDeclSkin | |
GetState(void) const | idDecl | inline |
GetText(char *text) const | idDecl | inline |
GetTextLength(void) const | idDecl | inline |
GetType(void) const | idDecl | inline |
idDecl(void) | idDecl | inline |
Index(void) const | idDecl | inline |
Invalidate(void) | idDecl | inline |
IsImplicit(void) const | idDecl | inline |
IsValid(void) const | idDecl | inline |
List(void) const | idDecl | inlinevirtual |
MakeDefault(void) | idDecl | inline |
mappings | idDeclSkin | private |
Parse(const char *text, const int textLength) | idDeclSkin | virtual |
Print(void) const | idDecl | inlinevirtual |
RemapShaderBySkin(const idMaterial *shader) const | idDeclSkin | |
ReplaceSourceFileText(void) | idDecl | inline |
SetDefaultText(void) | idDeclSkin | virtual |
SetText(const char *text) | idDecl | inline |
Size(void) const | idDeclSkin | virtual |
SourceFileChanged(void) const | idDecl | inline |
~idDecl(void) | idDecl | inlinevirtual |