doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idFileSystem, including all inherited members.
AddToReadCount(int c)=0 | idFileSystem | pure virtual |
AddZipFile(const char *path)=0 | idFileSystem | pure virtual |
BackgroundDownload(backgroundDownload_t *bgl)=0 | idFileSystem | pure virtual |
BuildOSPath(const char *base, const char *game, const char *relativePath)=0 | idFileSystem | pure virtual |
ClearDirCache(void)=0 | idFileSystem | pure virtual |
ClearPureChecksums(void)=0 | idFileSystem | pure virtual |
CloseFile(idFile *f)=0 | idFileSystem | pure virtual |
CopyFile(const char *fromOSPath, const char *toOSPath)=0 | idFileSystem | pure virtual |
CreateOSPath(const char *OSPath)=0 | idFileSystem | pure virtual |
FileIsInPAK(const char *relativePath)=0 | idFileSystem | pure virtual |
FilenameCompare(const char *s1, const char *s2) const =0 | idFileSystem | pure virtual |
FindDLL(const char *basename, char dllPath[MAX_OSPATH], bool updateChecksum)=0 | idFileSystem | pure virtual |
FindFile(const char *path, bool scheduleAddons=false)=0 | idFileSystem | pure virtual |
FindMapScreenshot(const char *path, char *buf, int len)=0 | idFileSystem | pure virtual |
FreeFile(void *buffer)=0 | idFileSystem | pure virtual |
FreeFileList(idFileList *fileList)=0 | idFileSystem | pure virtual |
FreeModList(idModList *modList)=0 | idFileSystem | pure virtual |
GetMapDecl(int i)=0 | idFileSystem | pure virtual |
GetNumMaps()=0 | idFileSystem | pure virtual |
GetOSMask(void)=0 | idFileSystem | pure virtual |
GetPureServerChecksums(int checksums[MAX_PURE_PAKS], int OS, int *gamePakChecksum)=0 | idFileSystem | pure virtual |
GetReadCount(void)=0 | idFileSystem | pure virtual |
HasD3XP(void)=0 | idFileSystem | pure virtual |
Init(void)=0 | idFileSystem | pure virtual |
IsInitialized(void) const =0 | idFileSystem | pure virtual |
ListFiles(const char *relativePath, const char *extension, bool sort=false, bool fullRelativePath=false, const char *gamedir=NULL)=0 | idFileSystem | pure virtual |
ListFilesTree(const char *relativePath, const char *extension, bool sort=false, const char *gamedir=NULL)=0 | idFileSystem | pure virtual |
ListMods(void)=0 | idFileSystem | pure virtual |
MakeTemporaryFile(void)=0 | idFileSystem | pure virtual |
OpenExplicitFileRead(const char *OSPath)=0 | idFileSystem | pure virtual |
OpenExplicitFileWrite(const char *OSPath)=0 | idFileSystem | pure virtual |
OpenFileAppend(const char *filename, bool sync=false, const char *basePath="fs_basepath")=0 | idFileSystem | pure virtual |
OpenFileByMode(const char *relativePath, fsMode_t mode)=0 | idFileSystem | pure virtual |
OpenFileRead(const char *relativePath, bool allowCopyFiles=true, const char *gamedir=NULL)=0 | idFileSystem | pure virtual |
OpenFileWrite(const char *relativePath, const char *basePath="fs_savepath")=0 | idFileSystem | pure virtual |
OSPathToRelativePath(const char *OSPath)=0 | idFileSystem | pure virtual |
PerformingCopyFiles(void) const =0 | idFileSystem | pure virtual |
ReadFile(const char *relativePath, void **buffer, ID_TIME_T *timestamp=NULL)=0 | idFileSystem | pure virtual |
RelativePathToOSPath(const char *relativePath, const char *basePath="fs_devpath")=0 | idFileSystem | pure virtual |
RemoveFile(const char *relativePath)=0 | idFileSystem | pure virtual |
ResetReadCount(void)=0 | idFileSystem | pure virtual |
Restart(void)=0 | idFileSystem | pure virtual |
RunningD3XP(void)=0 | idFileSystem | pure virtual |
SetPureServerChecksums(const int pureChecksums[MAX_PURE_PAKS], int gamePakChecksum, int missingChecksums[MAX_PURE_PAKS], int *missingGamePakChecksum)=0 | idFileSystem | pure virtual |
SetRestartChecksums(const int pureChecksums[MAX_PURE_PAKS], int gamePakChecksum)=0 | idFileSystem | pure virtual |
Shutdown(bool reloading)=0 | idFileSystem | pure virtual |
UpdateGamePakChecksums(void)=0 | idFileSystem | pure virtual |
UpdatePureServerChecksums(void)=0 | idFileSystem | pure virtual |
ValidateDownloadPakForChecksum(int checksum, char path[MAX_STRING_CHARS], bool isGamePak)=0 | idFileSystem | pure virtual |
WriteFile(const char *relativePath, const void *buffer, int size, const char *basePath="fs_savepath")=0 | idFileSystem | pure virtual |
~idFileSystem() | idFileSystem | inlinevirtual |