| ActuallyLoadImage(bool checkForPrecompressed, bool fromBackEnd) | idImage | |
| AddReference() | idImage | inline |
| allowDownSize | idImage | |
| backgroundLoadInProgress | idImage | |
| bgl | idImage | |
| bglNext | idImage | |
| Bind() | idImage | |
| bindCount | idImage | |
| BindFragment() | idImage | |
| BitsForInternalFormat(int internalFormat) const | idImage | |
| cacheUsageNext | idImage | |
| cacheUsagePrev | idImage | |
| CheckPrecompressedImage(bool fullLoad) | idImage | |
| classification | idImage | |
| CopyDepthbuffer(int x, int y, int width, int height) | idImage | |
| CopyFramebuffer(int x, int y, int width, int height, bool useOversizedBuffer) | idImage | |
| cubeFiles | idImage | |
| defaulted | idImage | |
| depth | idImage | |
| filter | idImage | |
| frameUsed | idImage | |
| Generate3DImage(const byte *pic, int width, int height, int depth, textureFilter_t filter, bool allowDownSize, textureRepeat_t repeat, textureDepth_t minDepth) | idImage | |
| GenerateCubeImage(const byte *pic[6], int size, textureFilter_t filter, bool allowDownSize, textureDepth_t depth) | idImage | |
| GenerateImage(const byte *pic, int width, int height, textureFilter_t filter, bool allowDownSize, textureRepeat_t repeat, textureDepth_t depth) | idImage | |
| generatorFunction | idImage | |
| GetDownsize(int &scaled_width, int &scaled_height) const | idImage | |
| hashNext | idImage | |
| idImage() | idImage | |
| imageHash | idImage | |
| ImageProgramStringToCompressedFileName(const char *imageProg, char *fileName) const | idImage | |
| imgName | idImage | |
| internalFormat | idImage | |
| isMonochrome | idImage | |
| isPartialImage | idImage | |
| levelLoadReferenced | idImage | |
| MakeDefault() | idImage | |
| NumLevelsForImageSize(int width, int height) const | idImage | |
| partialImage | idImage | |
| precompressedFile | idImage | |
| Print() const | idImage | |
| PurgeImage() | idImage | |
| refCount | idImage | |
| referencedOutsideLevelLoad | idImage | |
| Reload(bool checkPrecompressed, bool force) | idImage | |
| repeat | idImage | |
| SelectInternalFormat(const byte **dataPtrs, int numDataPtrs, int width, int height, textureDepth_t minimumDepth, bool *monochromeResult) const | idImage | |
| SetClassification(int tag) | idImage | |
| SetImageFilterAndRepeat() const | idImage | |
| ShouldImageBePartialCached() | idImage | |
| StartBackgroundImageLoad() | idImage | |
| StorageSize() const | idImage | |
| texnum | idImage | |
| TEXTURE_NOT_LOADED | idImage | static |
| timestamp | idImage | |
| type | idImage | |
| UploadCompressedNormalMap(int width, int height, const byte *rgba, int mipLevel) | idImage | |
| uploadDepth | idImage | |
| uploadHeight | idImage | |
| UploadPrecompressedImage(byte *data, int len) | idImage | |
| UploadScratch(const byte *pic, int width, int height) | idImage | |
| uploadWidth | idImage | |
| WritePrecompressedImage() | idImage | |