ActuallyLoadImage(bool checkForPrecompressed, bool fromBackEnd) | idImage | |
AddReference() | idImage | inline |
allowDownSize | idImage | |
backgroundLoadInProgress | idImage | |
bgl | idImage | |
bglNext | idImage | |
Bind() | idImage | |
bindCount | idImage | |
BindFragment() | idImage | |
BitsForInternalFormat(int internalFormat) const | idImage | |
cacheUsageNext | idImage | |
cacheUsagePrev | idImage | |
CheckPrecompressedImage(bool fullLoad) | idImage | |
classification | idImage | |
CopyDepthbuffer(int x, int y, int width, int height) | idImage | |
CopyFramebuffer(int x, int y, int width, int height, bool useOversizedBuffer) | idImage | |
cubeFiles | idImage | |
defaulted | idImage | |
depth | idImage | |
filter | idImage | |
frameUsed | idImage | |
Generate3DImage(const byte *pic, int width, int height, int depth, textureFilter_t filter, bool allowDownSize, textureRepeat_t repeat, textureDepth_t minDepth) | idImage | |
GenerateCubeImage(const byte *pic[6], int size, textureFilter_t filter, bool allowDownSize, textureDepth_t depth) | idImage | |
GenerateImage(const byte *pic, int width, int height, textureFilter_t filter, bool allowDownSize, textureRepeat_t repeat, textureDepth_t depth) | idImage | |
generatorFunction | idImage | |
GetDownsize(int &scaled_width, int &scaled_height) const | idImage | |
hashNext | idImage | |
idImage() | idImage | |
imageHash | idImage | |
ImageProgramStringToCompressedFileName(const char *imageProg, char *fileName) const | idImage | |
imgName | idImage | |
internalFormat | idImage | |
isMonochrome | idImage | |
isPartialImage | idImage | |
levelLoadReferenced | idImage | |
MakeDefault() | idImage | |
NumLevelsForImageSize(int width, int height) const | idImage | |
partialImage | idImage | |
precompressedFile | idImage | |
Print() const | idImage | |
PurgeImage() | idImage | |
refCount | idImage | |
referencedOutsideLevelLoad | idImage | |
Reload(bool checkPrecompressed, bool force) | idImage | |
repeat | idImage | |
SelectInternalFormat(const byte **dataPtrs, int numDataPtrs, int width, int height, textureDepth_t minimumDepth, bool *monochromeResult) const | idImage | |
SetClassification(int tag) | idImage | |
SetImageFilterAndRepeat() const | idImage | |
ShouldImageBePartialCached() | idImage | |
StartBackgroundImageLoad() | idImage | |
StorageSize() const | idImage | |
texnum | idImage | |
TEXTURE_NOT_LOADED | idImage | static |
timestamp | idImage | |
type | idImage | |
UploadCompressedNormalMap(int width, int height, const byte *rgba, int mipLevel) | idImage | |
uploadDepth | idImage | |
uploadHeight | idImage | |
UploadPrecompressedImage(byte *data, int len) | idImage | |
UploadScratch(const byte *pic, int width, int height) | idImage | |
uploadWidth | idImage | |
WritePrecompressedImage() | idImage | |