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Doom 3 GPL source release
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idMD5Anim Member List

This is the complete list of members for idMD5Anim, including all inherited members.

Allocated(void) const idMD5Anim
animLengthidMD5Animprivate
baseFrameidMD5Animprivate
boundsidMD5Animprivate
CheckModelHierarchy(const idRenderModel *model) const idMD5Anim
componentFramesidMD5Animprivate
ConvertTimeToFrame(int time, int cyclecount, frameBlend_t &frame) const idMD5Anim
DecreaseRefs(void) const idMD5Anim
frameRateidMD5Animprivate
Free(void)idMD5Anim
GetBounds(idBounds &bounds, int currentTime, int cyclecount) const idMD5Anim
GetFrameBlend(int framenum, frameBlend_t &frame) const idMD5Anim
GetInterpolatedFrame(frameBlend_t &frame, idJointQuat *joints, const int *index, int numIndexes) const idMD5Anim
GetOrigin(idVec3 &offset, int currentTime, int cyclecount) const idMD5Anim
GetOriginRotation(idQuat &rotation, int time, int cyclecount) const idMD5Anim
GetSingleFrame(int framenum, idJointQuat *joints, const int *index, int numIndexes) const idMD5Anim
idMD5Anim()idMD5Anim
IncreaseRefs(void) const idMD5Anim
jointInfoidMD5Animprivate
Length(void) const idMD5Anim
LoadAnim(const char *filename)idMD5Anim
Name(void) const idMD5Anim
nameidMD5Animprivate
numAnimatedComponentsidMD5Animprivate
numFramesidMD5Animprivate
NumFrames(void) const idMD5Anim
NumJoints(void) const idMD5Anim
numJointsidMD5Animprivate
NumRefs(void) const idMD5Anim
ref_countidMD5Animmutableprivate
Reload(void)idMD5Anim
Size(void) const idMD5Animinline
totaldeltaidMD5Animprivate
TotalMovementDelta(void) const idMD5Anim
~idMD5Anim()idMD5Anim