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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idMat3, including all inherited members.
| Compare(const idMat3 &a) const | idMat3 | |
| Compare(const idMat3 &a, const float epsilon) const | idMat3 | |
| Determinant(void) const | idMat3 | |
| FixDegeneracies(void) | idMat3 | |
| FixDenormals(void) | idMat3 | |
| GetDimension(void) const | idMat3 | |
| Identity(void) | idMat3 | |
| idMat3(void) | idMat3 | |
| idMat3(const idVec3 &x, const idVec3 &y, const idVec3 &z) | idMat3 | explicit |
| idMat3(const float xx, const float xy, const float xz, const float yx, const float yy, const float yz, const float zx, const float zy, const float zz) | idMat3 | explicit |
| idMat3(const float src[3][3]) | idMat3 | explicit |
| InertiaRotate(const idMat3 &rotation) const | idMat3 | |
| InertiaRotateSelf(const idMat3 &rotation) | idMat3 | |
| InertiaTranslate(const float mass, const idVec3 ¢erOfMass, const idVec3 &translation) const | idMat3 | |
| InertiaTranslateSelf(const float mass, const idVec3 ¢erOfMass, const idVec3 &translation) | idMat3 | |
| Inverse(void) const | idMat3 | |
| InverseFast(void) const | idMat3 | |
| InverseFastSelf(void) | idMat3 | |
| InverseSelf(void) | idMat3 | |
| IsDiagonal(const float epsilon=MATRIX_EPSILON) const | idMat3 | |
| IsIdentity(const float epsilon=MATRIX_EPSILON) const | idMat3 | |
| IsRotated(void) const | idMat3 | |
| IsSymmetric(const float epsilon=MATRIX_EPSILON) const | idMat3 | |
| mat | idMat3 | private |
| operator!=(const idMat3 &a) const | idMat3 | |
| operator*(const float a) const | idMat3 | |
| operator*(const idVec3 &vec) const | idMat3 | |
| operator*(const idMat3 &a) const | idMat3 | |
| operator*(const float a, const idMat3 &mat) | idMat3 | friend |
| operator*(const idVec3 &vec, const idMat3 &mat) | idMat3 | friend |
| operator*=(const float a) | idMat3 | |
| operator*=(const idMat3 &a) | idMat3 | |
| operator*=(idVec3 &vec, const idMat3 &mat) | idMat3 | friend |
| operator+(const idMat3 &a) const | idMat3 | |
| operator+=(const idMat3 &a) | idMat3 | |
| operator-() const | idMat3 | |
| operator-(const idMat3 &a) const | idMat3 | |
| operator-=(const idMat3 &a) | idMat3 | |
| operator==(const idMat3 &a) const | idMat3 | |
| operator[](int index) const | idMat3 | |
| operator[](int index) | idMat3 | |
| OrthoNormalize(void) const | idMat3 | |
| OrthoNormalizeSelf(void) | idMat3 | |
| ProjectVector(const idVec3 &src, idVec3 &dst) const | idMat3 | |
| SkewSymmetric(idVec3 const &src) | idMat3 | friend |
| ToAngles(void) const | idMat3 | |
| ToAngularVelocity(void) const | idMat3 | |
| ToCQuat(void) const | idMat3 | |
| ToFloatPtr(void) const | idMat3 | |
| ToFloatPtr(void) | idMat3 | |
| ToMat4(void) const | idMat3 | |
| ToQuat(void) const | idMat3 | |
| ToRotation(void) const | idMat3 | |
| ToString(int precision=2) const | idMat3 | |
| Trace(void) const | idMat3 | |
| Transpose(void) const | idMat3 | |
| TransposeMultiply(const idMat3 &b) const | idMat3 | |
| TransposeMultiply(const idMat3 &inv, const idMat3 &b, idMat3 &dst) | idMat3 | friend |
| TransposeSelf(void) | idMat3 | |
| UnprojectVector(const idVec3 &src, idVec3 &dst) const | idMat3 | |
| Zero(void) | idMat3 |
1.8.6.