AllocRenderWorld(void) | idRenderSystemLocal | virtual |
ambientCubeImage | idRenderSystemLocal | |
ambientLightVector | idRenderSystemLocal | |
backEndRenderer | idRenderSystemLocal | |
backEndRendererHasVertexPrograms | idRenderSystemLocal | |
backEndRendererMaxLight | idRenderSystemLocal | |
BeginFrame(int windowWidth, int windowHeight) | idRenderSystemLocal | virtual |
BeginLevelLoad(void) | idRenderSystemLocal | virtual |
CaptureRenderToFile(const char *fileName, bool fixAlpha) | idRenderSystemLocal | virtual |
CaptureRenderToImage(const char *imageName) | idRenderSystemLocal | virtual |
Clear(void) | idRenderSystemLocal | |
CropRenderSize(int width, int height, bool makePowerOfTwo=false, bool forceDimensions=false) | idRenderSystemLocal | virtual |
currentRenderCrop | idRenderSystemLocal | |
defaultMaterial | idRenderSystemLocal | |
demoGuiModel | idRenderSystemLocal | |
DrawBigChar(int x, int y, int ch, const idMaterial *material) | idRenderSystemLocal | virtual |
DrawBigStringExt(int x, int y, const char *string, const idVec4 &setColor, bool forceColor, const idMaterial *material) | idRenderSystemLocal | virtual |
DrawDemoPics() | idRenderSystemLocal | virtual |
DrawSmallChar(int x, int y, int ch, const idMaterial *material) | idRenderSystemLocal | virtual |
DrawSmallStringExt(int x, int y, const char *string, const idVec4 &setColor, bool forceColor, const idMaterial *material) | idRenderSystemLocal | virtual |
DrawStretchPic(const idDrawVert *verts, const glIndex_t *indexes, int vertCount, int indexCount, const idMaterial *material, bool clip=true, float x=0.0f, float y=0.0f, float w=640.0f, float h=0.0f) | idRenderSystemLocal | virtual |
DrawStretchPic(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const idMaterial *material) | idRenderSystemLocal | virtual |
DrawStretchTri(idVec2 p1, idVec2 p2, idVec2 p3, idVec2 t1, idVec2 t2, idVec2 t3, const idMaterial *material) | idRenderSystemLocal | virtual |
EndFrame(int *frontEndMsec, int *backEndMsec) | idRenderSystemLocal | virtual |
EndLevelLoad(void) | idRenderSystemLocal | virtual |
frameCount | idRenderSystemLocal | |
frameShaderTime | idRenderSystemLocal | |
FreeRenderWorld(idRenderWorld *rw) | idRenderSystemLocal | virtual |
gammaTable | idRenderSystemLocal | |
GetCardCaps(bool &oldCard, bool &nv10or20) | idRenderSystemLocal | virtual |
GetGLSettings(int &width, int &height) | idRenderSystemLocal | virtual |
GetScreenHeight(void) const | idRenderSystemLocal | virtual |
GetScreenWidth(void) const | idRenderSystemLocal | virtual |
GlobalToNormalizedDeviceCoordinates(const idVec3 &global, idVec3 &ndc) | idRenderSystemLocal | virtual |
guiModel | idRenderSystemLocal | |
guiRecursionLevel | idRenderSystemLocal | |
identitySpace | idRenderSystemLocal | |
idRenderSystemLocal(void) | idRenderSystemLocal | |
Init(void) | idRenderSystemLocal | virtual |
InitOpenGL(void) | idRenderSystemLocal | virtual |
IsFullScreen(void) const | idRenderSystemLocal | virtual |
IsOpenGLRunning(void) const | idRenderSystemLocal | virtual |
lockSurfacesCmd | idRenderSystemLocal | |
logFile | idRenderSystemLocal | |
pc | idRenderSystemLocal | |
primaryRenderView | idRenderSystemLocal | |
primaryView | idRenderSystemLocal | |
primaryWorld | idRenderSystemLocal | |
PrintMemInfo(MemInfo_t *mi) | idRenderSystemLocal | virtual |
registered | idRenderSystemLocal | |
RegisterFont(const char *fontName, fontInfoEx_t &font) | idRenderSystemLocal | virtual |
renderCrops | idRenderSystemLocal | |
RenderViewToViewport(const renderView_t *renderView, idScreenRect *viewport) | idRenderSystemLocal | |
SetBackEndRenderer() | idRenderSystemLocal | |
SetColor(const idVec4 &rgba) | idRenderSystemLocal | virtual |
SetColor4(float r, float g, float b, float a) | idRenderSystemLocal | virtual |
Shutdown(void) | idRenderSystemLocal | virtual |
ShutdownOpenGL(void) | idRenderSystemLocal | virtual |
sortOffset | idRenderSystemLocal | |
staticAllocCount | idRenderSystemLocal | |
stencilDecr | idRenderSystemLocal | |
stencilIncr | idRenderSystemLocal | |
TakeScreenshot(int width, int height, const char *fileName, int downSample, renderView_t *ref) | idRenderSystemLocal | virtual |
takingScreenshot | idRenderSystemLocal | |
testImage | idRenderSystemLocal | |
testVideo | idRenderSystemLocal | |
testVideoStartTime | idRenderSystemLocal | |
tiledViewport | idRenderSystemLocal | |
UnCrop() | idRenderSystemLocal | virtual |
UploadImage(const char *imageName, const byte *data, int width, int height) | idRenderSystemLocal | virtual |
viewCount | idRenderSystemLocal | |
viewDef | idRenderSystemLocal | |
viewportOffset | idRenderSystemLocal | |
worlds | idRenderSystemLocal | |
WriteDemoPics() | idRenderSystemLocal | virtual |
~idRenderSystem() | idRenderSystem | inlinevirtual |
~idRenderSystemLocal(void) | idRenderSystemLocal | |