doom3-gpl
Doom 3 GPL source release
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idSoundWorld Member List

This is the complete list of members for idSoundWorld, including all inherited members.

AllocSoundEmitter(void)=0idSoundWorldpure virtual
AVIClose(void)=0idSoundWorldpure virtual
AVIOpen(const char *path, const char *name)=0idSoundWorldpure virtual
ClearAllSoundEmitters(void)=0idSoundWorldpure virtual
CurrentShakeAmplitudeForPosition(const int time, const idVec3 &listenerPosition)=0idSoundWorldpure virtual
EmitterForIndex(int index)=0idSoundWorldpure virtual
FadeSoundClasses(const int soundClass, const float to, const float over)=0idSoundWorldpure virtual
IsPaused(void)=0idSoundWorldpure virtual
Pause(void)=0idSoundWorldpure virtual
PlaceListener(const idVec3 &origin, const idMat3 &axis, const int listenerId, const int gameTime, const idStr &areaName)=0idSoundWorldpure virtual
PlayShaderDirectly(const char *name, int channel=-1)=0idSoundWorldpure virtual
ProcessDemoCommand(idDemoFile *demo)=0idSoundWorldpure virtual
ReadFromSaveGame(idFile *savefile)=0idSoundWorldpure virtual
SetEnviroSuit(bool active)=0idSoundWorldpure virtual
SetSlowmo(bool active)=0idSoundWorldpure virtual
SetSlowmoSpeed(float speed)=0idSoundWorldpure virtual
StartWritingDemo(idDemoFile *demo)=0idSoundWorldpure virtual
StopAllSounds(void)=0idSoundWorldpure virtual
StopWritingDemo()=0idSoundWorldpure virtual
UnPause(void)=0idSoundWorldpure virtual
WriteToSaveGame(idFile *savefile)=0idSoundWorldpure virtual
~idSoundWorld(void)idSoundWorldinlinevirtual