doom3-gpl
Doom 3 GPL source release
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idSplineList Member List

This is the complete list of members for idSplineList, including all inherited members.

activeColoridSplineListprotected
activeSegmentidSplineListprotected
addPoint(const idVec3 &v)idSplineListinline
addPoint(float x, float y, float z)idSplineListinline
addSegmentTime(int index, int time)idSplineListinline
addToRenderer()idSplineList
baseTimeidSplineListprotected
buildSpline()idSplineList
calcSpline(int step, float tension)idSplineListprotected
clear()idSplineList
clearControl()idSplineList
clearSpline()idSplineList
controlColoridSplineListprotected
controlPointsidSplineListprotected
dirtyidSplineListprotected
draw(bool editMode)idSplineList
editModeidSplineListprotected
getActiveSegment()idSplineListinline
getGranularity()idSplineListinline
getName()idSplineListinline
getPoint(int index)idSplineListinline
getPosition(long time)idSplineList
getSegmentPoint(int index)idSplineListinline
getSegmentTime(int index)idSplineListinline
getSelectedPoint()idSplineListinline
granularityidSplineListprotected
idCamera classidSplineListfriend
idSplineList()idSplineListinline
idSplineList(const char *p)idSplineListinline
initPosition(long startTime, long totalTime)idSplineList
nameidSplineListprotected
numPoints()idSplineListinline
numSegments()idSplineListinline
parse(idParser *src)idSplineList
pathColoridSplineListprotected
segmentColoridSplineListprotected
selectedidSplineListprotected
setActiveSegment(int i)idSplineListinline
setBaseTime(long t)idSplineListinline
setColors(idVec4 &path, idVec4 &segment, idVec4 &control, idVec4 &active)idSplineList
setGranularity(float f)idSplineListinline
setName(const char *p)idSplineListinline
setSegmentTime(int index, int time)idSplineListinline
setSelectedPoint(idVec3 *p)idSplineList
setTime(long t)idSplineListinline
splinePointsidSplineListprotected
splineTimeidSplineListprotected
startEdit()idSplineListinline
stopEdit()idSplineListinline
timeidSplineListprotected
totalDistance()idSplineList
updateSelection(const idVec3 &move)idSplineList
validTime()idSplineList
write(idFile *f, const char *name)idSplineList
~idSplineList()idSplineListinline