doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idSurface_SweptSpline, including all inherited members.
Clear(void) | idSurface_SweptSpline | |
ClipInPlace(const idPlane &plane, const float epsilon=ON_EPSILON, const bool keepOn=false) | idSurface | |
edgeIndexes | idSurface | protected |
edges | idSurface | protected |
FindEdge(int v1, int v2) const | idSurface | protected |
GenerateEdgeIndexes(void) | idSurface | protected |
GetEdgeIndexes(void) const | idSurface | inline |
GetEdges(void) const | idSurface | inline |
GetFrame(const idMat3 &previousFrame, const idVec3 dir, idMat3 &newFrame) | idSurface_SweptSpline | protected |
GetIndexes(void) const | idSurface | inline |
GetNumIndexes(void) const | idSurface | inline |
GetNumVertices(void) const | idSurface | inline |
GetVertices(void) const | idSurface | inline |
idSurface(void) | idSurface | |
idSurface(const idSurface &surf) | idSurface | explicit |
idSurface(const idDrawVert *verts, const int numVerts, const int *indexes, const int numIndexes) | idSurface | explicit |
idSurface_SweptSpline(void) | idSurface_SweptSpline | |
indexes | idSurface | protected |
IsClosed(void) const | idSurface | |
IsConnected(void) const | idSurface | |
IsPolytope(const float epsilon=0.1f) const | idSurface | |
LineIntersection(const idVec3 &start, const idVec3 &end, bool backFaceCull=false) const | idSurface | |
operator+=(const idSurface &surf) | idSurface | |
operator[](const int index) const | idSurface | |
operator[](const int index) | idSurface | |
PlaneDistance(const idPlane &plane) const | idSurface | |
PlaneSide(const idPlane &plane, const float epsilon=ON_EPSILON) const | idSurface | |
RayIntersection(const idVec3 &start, const idVec3 &dir, float &scale, bool backFaceCull=false) const | idSurface | |
RotateSelf(const idMat3 &rotation) | idSurface | |
SetSpline(idCurve_Spline< idVec4 > *spline) | idSurface_SweptSpline | |
SetSweptCircle(const float radius) | idSurface_SweptSpline | |
SetSweptSpline(idCurve_Spline< idVec4 > *sweptSpline) | idSurface_SweptSpline | |
spline | idSurface_SweptSpline | protected |
Split(const idPlane &plane, const float epsilon, idSurface **front, idSurface **back, int *frontOnPlaneEdges=NULL, int *backOnPlaneEdges=NULL) const | idSurface | |
SwapTriangles(idSurface &surf) | idSurface | |
sweptSpline | idSurface_SweptSpline | protected |
Tessellate(const int splineSubdivisions, const int sweptSplineSubdivisions) | idSurface_SweptSpline | |
TranslateSelf(const idVec3 &translation) | idSurface | |
verts | idSurface | protected |
~idSurface(void) | idSurface | |
~idSurface_SweptSpline(void) | idSurface_SweptSpline |