21 {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
22 { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
23 { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 4, 4},
24 { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
25 {{ 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
26 { 6, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
27 { 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4},
28 { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
29 {{ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
30 { 5, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3},
31 { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
32 { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
33 {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
34 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
35 { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8},
36 { 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99}},
39 static double _psy_lowpass_16[4]={6.5,8,30.,99.};
41 static att3 _psy_tone_masteratt_16[4]={
42 {{ 30, 25, 12}, 0, 0},
43 {{ 25, 22, 12}, 0, 0},
45 {{ 15, 0, -14}, 0, 0},
51 {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 0, 0, 0, 0, 0}},
52 {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 0, 0, 0, 0, 0}},
53 {{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
54 {{-30,-30,-30,-30,-30,-26,-20,-10, -5, 0, 0, 0, 0, 0, 0, 0, 0}},
58 static noise3 _psy_noisebias_16_short[4]={
60 {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 10, 10, 10, 10, 12, 12, 14, 20},
61 {-15,-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 5, 5, 6, 8, 8, 15},
62 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
64 {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 6, 6, 6, 6, 8, 10, 12, 20},
65 {-15,-15,-15,-15,-15,-15,-15,-10, -5, -5, -5, 4, 5, 6, 8, 8, 15},
66 {-30,-30,-30,-30,-30,-24,-20,-14,-10,-10,-10,-10,-10,-10,-10,-10,-10}}},
68 {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 5, 8, 12},
69 {-20,-20,-20,-20,-16,-12,-20,-14,-10,-10, -8, 0, 0, 0, 0, 2, 5},
70 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
72 {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5, 0, 0, 0, 6},
73 {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10,-10,-10, -6},
74 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
77 static noise3 _psy_noisebias_16_impulse[4]={
79 {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 10, 10, 10, 10, 12, 12, 14, 20},
80 {-15,-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 5, 5, 6, 8, 8, 15},
81 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
83 {{{-15,-15,-15,-15,-15,-10,-10,-5, 4, 4, 4, 4, 5, 5, 6, 8, 15},
84 {-15,-15,-15,-15,-15,-15,-15,-10, -5, -5, -5, 0, 0, 0, 0, 4, 10},
85 {-30,-30,-30,-30,-30,-24,-20,-14,-10,-10,-10,-10,-10,-10,-10,-10,-10}}},
87 {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 0, 0, 0, 0, 0, 0, 4, 10},
88 {-20,-20,-20,-20,-16,-12,-20,-14,-10,-10,-10,-10,-10,-10,-10, -7, -5},
89 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
91 {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5, 0, 0, 0, 6},
92 {-30,-30,-30,-30,-26,-22,-20,-18,-18,-18,-20,-20,-20,-20,-20,-20,-16},
93 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
96 static noise3 _psy_noisebias_16[4]={
98 {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 6, 8, 8, 10, 10, 10, 14, 20},
99 {-10,-10,-10,-10,-10, -5, -2, -2, 0, 0, 0, 4, 5, 6, 8, 8, 15},
100 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
102 {{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 6, 6, 6, 6, 8, 10, 12, 20},
103 {-15,-15,-15,-15,-15,-10, -5, -5, 0, 0, 0, 4, 5, 6, 8, 8, 15},
104 {-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, -6, -6, -6}}},
106 {{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 5, 8, 12},
107 {-20,-20,-20,-20,-16,-12,-20,-10, -5, -5, 0, 0, 0, 0, 0, 2, 5},
108 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
110 {{{-15,-15,-15,-15,-15,-12,-10, -8, -5, -5, -5, -5, -5, 0, 0, 0, 6},
111 {-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10,-10,-10, -6},
112 {-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24,-20,-20,-20}}},
115 static double _noise_thresh_16[4]={ .3,.5,.5,.5 };
117 static int _noise_start_16[3]={ 256,256,9999 };
118 static int _noise_part_16[4]={ 8,8,8,8 };
120 static int _psy_ath_floater_16[4]={
124 static int _psy_ath_abs_16[4]={