doom3-gpl
Doom 3 GPL source release
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CollisionModel_translate.cpp File Reference
#include "../idlib/precompiled.h"
#include "CollisionModel_local.h"

Go to the source code of this file.

Functions

ID_INLINE void CM_AddContact (cm_traceWork_t *tw)
 
ID_INLINE void CM_SetVertexSidedness (cm_vertex_t *v, const idPluecker &vpl, const idPluecker &epl, const int bitNum)
 
ID_INLINE void CM_SetEdgeSidedness (cm_edge_t *edge, const idPluecker &vpl, const idPluecker &epl, const int bitNum)
 
float CM_TranslationPlaneFraction (idPlane &plane, idVec3 &start, idVec3 &end)
 

Function Documentation

ID_INLINE void CM_AddContact ( cm_traceWork_t tw)

Definition at line 184 of file CollisionModel_translate.cpp.

ID_INLINE void CM_SetEdgeSidedness ( cm_edge_t edge,
const idPluecker vpl,
const idPluecker epl,
const int  bitNum 
)

Definition at line 219 of file CollisionModel_translate.cpp.

ID_INLINE void CM_SetVertexSidedness ( cm_vertex_t v,
const idPluecker vpl,
const idPluecker epl,
const int  bitNum 
)

Definition at line 203 of file CollisionModel_translate.cpp.

float CM_TranslationPlaneFraction ( idPlane plane,
idVec3 start,
idVec3 end 
)

Definition at line 363 of file CollisionModel_translate.cpp.