doom3-gpl
Doom 3 GPL source release
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#include "../idlib/precompiled.h"
Go to the source code of this file.
Classes | |
class | idConsoleLocal |
Macros | |
#define | LINE_WIDTH 78 |
#define | NUM_CON_TIMES 4 |
#define | CON_TEXTSIZE 0x30000 |
#define | TOTAL_LINES (CON_TEXTSIZE / LINE_WIDTH) |
#define | CONSOLE_FIRSTREPEAT 200 |
#define | CONSOLE_REPEAT 100 |
#define | COMMAND_HISTORY 64 |
#define | FPS_FRAMES 4 |
Functions | |
void | SCR_DrawTextLeftAlign (float &y, const char *text,...) id_attribute((format(printf |
void void | SCR_DrawTextRightAlign (float &y, const char *text,...) id_attribute((format(printf |
float | SCR_DrawFPS (float y) |
float | SCR_DrawMemoryUsage (float y) |
float | SCR_DrawAsyncStats (float y) |
float | SCR_DrawSoundDecoders (float y) |
Variables | |
idConsole * | console = &localConsole |
#define COMMAND_HISTORY 64 |
Definition at line 42 of file Console.cpp.
#define CON_TEXTSIZE 0x30000 |
Definition at line 37 of file Console.cpp.
#define CONSOLE_FIRSTREPEAT 200 |
Definition at line 39 of file Console.cpp.
#define CONSOLE_REPEAT 100 |
Definition at line 40 of file Console.cpp.
#define FPS_FRAMES 4 |
Definition at line 180 of file Console.cpp.
#define LINE_WIDTH 78 |
Definition at line 35 of file Console.cpp.
#define NUM_CON_TIMES 4 |
Definition at line 36 of file Console.cpp.
#define TOTAL_LINES (CON_TEXTSIZE / LINE_WIDTH) |
Definition at line 38 of file Console.cpp.
Definition at line 244 of file Console.cpp.
Definition at line 181 of file Console.cpp.
Definition at line 225 of file Console.cpp.
Definition at line 298 of file Console.cpp.
Definition at line 147 of file Console.cpp.
Definition at line 162 of file Console.cpp.
idConsole* console = &localConsole |
Definition at line 122 of file Console.cpp.