doom3-gpl
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Macros
GameBustOutWindow.cpp File Reference
#include "../idlib/precompiled.h"
#include "../framework/Session_local.h"
#include "../renderer/Image.h"
#include "DeviceContext.h"
#include "Window.h"
#include "UserInterfaceLocal.h"
#include "GameBustOutWindow.h"

Go to the source code of this file.

Macros

#define BALL_RADIUS   12.f
 
#define BALL_SPEED   250.f
 
#define BALL_MAXSPEED   450.f
 
#define S_UNIQUE_CHANNEL   6
 

Macro Definition Documentation

#define BALL_MAXSPEED   450.f

Definition at line 41 of file GameBustOutWindow.cpp.

#define BALL_RADIUS   12.f

Definition at line 39 of file GameBustOutWindow.cpp.

#define BALL_SPEED   250.f

Definition at line 40 of file GameBustOutWindow.cpp.

#define S_UNIQUE_CHANNEL   6

Definition at line 43 of file GameBustOutWindow.cpp.