28 #include "../../idlib/precompiled.h"
38 registry.
Init(
"Software\\id Software\\DOOM3\\Tools\\MaterialEditor");
rvRegistryOptions registry
void Init(const char *key)
bool Load(void)
Loads the material editor options from the registry.
int materialPropHeadingWidth
float GetFloat(const char *name)
~MEOptions()
Destructor for MEOptions.
int previewPropertiesWidth
MEOptions()
Constructor for MEOptions.
bool Save(void)
Saves the material editor options to the registry.
int previewPropHeadingWidth
void SetFloat(const char *name, float v)