doom3-gpl
Doom 3 GPL source release
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MaterialEditor.cpp File Reference
#include "../../idlib/precompiled.h"
#include "../../sys/win32/win_local.h"
#include "MaterialEditor.h"
#include "MEMainFrame.h"

Go to the source code of this file.

Classes

class  CAboutDlg
 Simple about box for the material editor. More...
 

Functions

void MaterialEditorInit (void)
 Initializes the material editor tool. More...
 
void MaterialEditorRun (void)
 Called every frame by the doom engine to allow the material editor to process messages. More...
 
void MaterialEditorShutdown (void)
 Called by the doom engine when the material editor needs to be destroyed. More...
 
void MaterialEditorPrintConsole (const char *msg)
 Allows the doom engine to reflect console output to the material editors console. More...
 
HWND GetMaterialEditorWindow ()
 Returns the handle to the main Material Editor Window. More...
 

Variables

MEMainFramemeMainFrame = NULL
 
CFont * materialEditorFont = NULL
 

Function Documentation

HWND GetMaterialEditorWindow ( )

Returns the handle to the main Material Editor Window.

Definition at line 141 of file MaterialEditor.cpp.

void MaterialEditorInit ( void  )

Initializes the material editor tool.

Definition at line 47 of file MaterialEditor.cpp.

void MaterialEditorPrintConsole ( const char *  msg)

Allows the doom engine to reflect console output to the material editors console.

Definition at line 133 of file MaterialEditor.cpp.

void MaterialEditorRun ( void  )

Called every frame by the doom engine to allow the material editor to process messages.

Definition at line 107 of file MaterialEditor.cpp.

void MaterialEditorShutdown ( void  )

Called by the doom engine when the material editor needs to be destroyed.

Definition at line 121 of file MaterialEditor.cpp.

Variable Documentation

CFont* materialEditorFont = NULL

Definition at line 42 of file MaterialEditor.cpp.

MEMainFrame* meMainFrame = NULL

Definition at line 40 of file MaterialEditor.cpp.