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MaterialPropTreeView.h
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1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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26 ===========================================================================
27 */
28 #pragma once
29 
30 #include "../common/PropTree/PropTreeView.h"
31 #include "MaterialView.h"
32 
33 #include "../common/registryoptions.h"
34 #include "MaterialDef.h"
35 
36 
41 
42 public:
43  virtual ~MaterialPropTreeView();
44 
45  void SetPropertyListType(int listType, int stageNum = -1);
46 
47  void LoadSettings();
48  void SaveSettings();
49 
50  //Material Interface
51  virtual void MV_OnMaterialChange(MaterialDoc* pMaterial);
52 
53 protected:
55  DECLARE_DYNCREATE(MaterialPropTreeView)
56 
57  afx_msg void OnPropertyChangeNotification( NMHDR *nmhdr, LRESULT *lresult );
58  afx_msg void OnPropertyItemExpanding( NMHDR *nmhdr, LRESULT *lresult );
59  DECLARE_MESSAGE_MAP()
60 
62  void RefreshProperties();
63 
64 protected:
65 
72 };
73 
74 
View that displays material and stage properties and allows the user to edit the properties.
virtual ~MaterialPropTreeView()
Destructor for MaterialPropTreeView.
CONST PIXELFORMATDESCRIPTOR UINT
Definition: win_qgl.cpp:47
MaterialDefList * currentPropDefs
void SetPropertyListType(int listType, int stageNum=-1)
Initializes the list of properties based on the type (material, stage, special stage).
rvRegistryOptions registry
void SaveSettings()
Saves the property view settings to the registry.
afx_msg void OnPropertyItemExpanding(NMHDR *nmhdr, LRESULT *lresult)
Changes the property setting of a group when is expanding.
MaterialDef * FindDefForTreeID(UINT treeID)
Returns the MeterialDef for a given property tree item.
Represents a single attribute in a material.
Definition: MaterialDef.h:36
void LoadSettings()
Loads the property view settings from the registry.
Responsible for managing a single material that is being viewed and/or edited.
Definition: MaterialDoc.h:67
MaterialPropTreeView()
Constructor for MaterialPropTreeView.
MaterialView Interface.
Definition: MaterialView.h:38
afx_msg void OnPropertyChangeNotification(NMHDR *nmhdr, LRESULT *lresult)
Updated the material when an attribute has been changed.
virtual void MV_OnMaterialChange(MaterialDoc *pMaterial)
Called when the material has changed but not applied.
void RefreshProperties()
Initializes the property tree with the data from the currently selected material. ...
Definition: List.h:84