doom3-gpl
Doom 3 GPL source release
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Go to the source code of this file.
Classes | |
struct | md3Frame_s |
struct | md3Tag_s |
struct | md3Surface_s |
struct | md3Shader_t |
struct | md3Triangle_t |
struct | md3St_t |
struct | md3XyzNormal_t |
struct | md3Header_s |
Macros | |
#define | MD3_IDENT (('3'<<24)+('P'<<16)+('D'<<8)+'I') |
#define | MD3_VERSION 15 |
#define | SHADER_MAX_VERTEXES 1000 |
#define | SHADER_MAX_INDEXES (6*SHADER_MAX_VERTEXES) |
#define | MD3_MAX_LODS 4 |
#define | MD3_MAX_TRIANGLES 8192 |
#define | MD3_MAX_VERTS 4096 |
#define | MD3_MAX_SHADERS 256 |
#define | MD3_MAX_FRAMES 1024 |
#define | MD3_MAX_SURFACES 32 |
#define | MD3_MAX_TAGS 16 |
#define | MAX_MD3PATH 64 |
#define | MD3_XYZ_SCALE (1.0/64) |
Typedefs | |
typedef struct md3Frame_s | md3Frame_t |
typedef struct md3Tag_s | md3Tag_t |
typedef struct md3Surface_s | md3Surface_t |
typedef struct md3Header_s | md3Header_t |
#define MAX_MD3PATH 64 |
Definition at line 57 of file Model_md3.h.
Definition at line 42 of file Model_md3.h.
#define MD3_MAX_FRAMES 1024 |
Definition at line 54 of file Model_md3.h.
#define MD3_MAX_LODS 4 |
Definition at line 50 of file Model_md3.h.
#define MD3_MAX_SHADERS 256 |
Definition at line 53 of file Model_md3.h.
#define MD3_MAX_SURFACES 32 |
Definition at line 55 of file Model_md3.h.
#define MD3_MAX_TAGS 16 |
Definition at line 56 of file Model_md3.h.
#define MD3_MAX_TRIANGLES 8192 |
Definition at line 51 of file Model_md3.h.
#define MD3_MAX_VERTS 4096 |
Definition at line 52 of file Model_md3.h.
#define MD3_VERSION 15 |
Definition at line 43 of file Model_md3.h.
#define MD3_XYZ_SCALE (1.0/64) |
Definition at line 60 of file Model_md3.h.
#define SHADER_MAX_INDEXES (6*SHADER_MAX_VERTEXES) |
Definition at line 47 of file Model_md3.h.
#define SHADER_MAX_VERTEXES 1000 |
Definition at line 46 of file Model_md3.h.
typedef struct md3Frame_s md3Frame_t |
typedef struct md3Header_s md3Header_t |
typedef struct md3Surface_s md3Surface_t |