doom3-gpl
Doom 3 GPL source release
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#include "../../idlib/precompiled.h"
#include "qe3.h"
#include "Radiant.h"
#include "NewTexWnd.h"
#include "io.h"
#include "../../renderer/tr_local.h"
Go to the source code of this file.
Functions | |
bool | Sys_KeyDown (int key) |
IMPLEMENT_DYNCREATE (CNewTexWnd, CWnd) | |
float | fDiff (float f1, float f2) |
void | Texture_SetTexture (texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale, bool bSetSelection) |
const idMaterial * | Texture_LoadLight (const char *name) |
void | Texture_ClearInuse (void) |
void | Texture_ShowAll (void) |
void | Texture_HideAll () |
const idMaterial * | Texture_ForName (const char *name) |
void | Texture_ShowInuse (void) |
void | Texture_Cleanup (CStringList *pList) |
void | Texture_SetMode (int iMenu) |
Variables | |
int | texture_mode = GL_LINEAR_MIPMAP_LINEAR |
bool | texture_showinuse = true |
IMPLEMENT_DYNCREATE | ( | CNewTexWnd | , |
CWnd | |||
) |
Definition at line 49 of file NewTexWnd.cpp.
void Texture_Cleanup | ( | CStringList * | pList | ) |
Definition at line 739 of file NewTexWnd.cpp.
Definition at line 673 of file NewTexWnd.cpp.
const idMaterial* Texture_ForName | ( | const char * | name | ) |
Definition at line 700 of file NewTexWnd.cpp.
void Texture_HideAll | ( | ) |
Definition at line 688 of file NewTexWnd.cpp.
const idMaterial* Texture_LoadLight | ( | const char * | name | ) |
Definition at line 668 of file NewTexWnd.cpp.
Definition at line 751 of file NewTexWnd.cpp.
void Texture_SetTexture | ( | texdef_t * | texdef, |
brushprimit_texdef_t * | brushprimit_texdef, | ||
bool | bFitScale, | ||
bool | bSetSelection | ||
) |
Definition at line 625 of file NewTexWnd.cpp.
Definition at line 676 of file NewTexWnd.cpp.
Definition at line 710 of file NewTexWnd.cpp.
int texture_mode = GL_LINEAR_MIPMAP_LINEAR |
Definition at line 742 of file NewTexWnd.cpp.
bool texture_showinuse = true |
Definition at line 743 of file NewTexWnd.cpp.