doom3-gpl
Doom 3 GPL source release
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Variables
Projectile.cpp File Reference
#include "../idlib/precompiled.h"
#include "Game_local.h"

Go to the source code of this file.

Variables

const idEventDef EV_Explode ("<explode>", NULL)
 
const idEventDef EV_Fizzle ("<fizzle>", NULL)
 
const idEventDef EV_RadiusDamage ("<radiusdmg>","e")
 
const idEventDef EV_GetProjectileState ("getProjectileState", NULL, 'd')
 
const idEventDef EV_RemoveBeams ("<removeBeams>", NULL)
 

Variable Documentation

const idEventDef EV_Explode("<explode>", NULL)
const idEventDef EV_Fizzle("<fizzle>", NULL)
const idEventDef EV_GetProjectileState("getProjectileState", NULL, 'd')
const idEventDef EV_RadiusDamage("<radiusdmg>","e")
const idEventDef EV_RemoveBeams("<removeBeams>", NULL)