doom3-gpl
Doom 3 GPL source release
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Functions | Variables
RenderWorld.cpp File Reference
#include "../idlib/precompiled.h"
#include "tr_local.h"

Go to the source code of this file.

Functions

void R_ListRenderLightDefs_f (const idCmdArgs &args)
 
void R_ListRenderEntityDefs_f (const idCmdArgs &args)
 
bool R_GlobalShaderOverride (const idMaterial **shader)
 
const idMaterialR_RemapShaderBySkin (const idMaterial *shader, const idDeclSkin *skin, const idMaterial *customShader)
 

Variables

int c_callbackUpdate
 
const char * playerModelExcludeList []
 
const char * playerMaterialExcludeList []
 

Function Documentation

bool R_GlobalShaderOverride ( const idMaterial **  shader)

Definition at line 2093 of file RenderWorld.cpp.

void R_ListRenderEntityDefs_f ( const idCmdArgs args)

Definition at line 83 of file RenderWorld.cpp.

void R_ListRenderLightDefs_f ( const idCmdArgs args)

Definition at line 39 of file RenderWorld.cpp.

const idMaterial* R_RemapShaderBySkin ( const idMaterial shader,
const idDeclSkin skin,
const idMaterial customShader 
)

Definition at line 2117 of file RenderWorld.cpp.

Variable Documentation

int c_callbackUpdate

Definition at line 203 of file RenderWorld.cpp.

const char* playerMaterialExcludeList[]
Initial value:
= {
"muzzlesmokepuff",
}
#define NULL
Definition: Lib.h:88

Definition at line 1150 of file RenderWorld.cpp.

const char* playerModelExcludeList[]
Initial value:
= {
"models/md5/characters/player/d3xp_spplayer.md5mesh",
"models/md5/characters/player/head/d3xp_head.md5mesh",
"models/md5/weapons/pistol_world/worldpistol.md5mesh",
}
#define NULL
Definition: Lib.h:88

Definition at line 1143 of file RenderWorld.cpp.