doom3-gpl
Doom 3 GPL source release
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Go to the source code of this file.
Functions | |
void | R_ListRenderLightDefs_f (const idCmdArgs &args) |
void | R_ListRenderEntityDefs_f (const idCmdArgs &args) |
bool | R_GlobalShaderOverride (const idMaterial **shader) |
const idMaterial * | R_RemapShaderBySkin (const idMaterial *shader, const idDeclSkin *skin, const idMaterial *customShader) |
Variables | |
int | c_callbackUpdate |
const char * | playerModelExcludeList [] |
const char * | playerMaterialExcludeList [] |
bool R_GlobalShaderOverride | ( | const idMaterial ** | shader | ) |
Definition at line 2093 of file RenderWorld.cpp.
Definition at line 83 of file RenderWorld.cpp.
Definition at line 39 of file RenderWorld.cpp.
const idMaterial* R_RemapShaderBySkin | ( | const idMaterial * | shader, |
const idDeclSkin * | skin, | ||
const idMaterial * | customShader | ||
) |
Definition at line 2117 of file RenderWorld.cpp.
int c_callbackUpdate |
Definition at line 203 of file RenderWorld.cpp.
const char* playerMaterialExcludeList[] |
Definition at line 1150 of file RenderWorld.cpp.
const char* playerModelExcludeList[] |
Definition at line 1143 of file RenderWorld.cpp.