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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for BOEntity, including all inherited members.
| BOEntity(idGameBustOutWindow *_game) | BOEntity | |
| color | BOEntity | |
| Draw(idDeviceContext *dc) | BOEntity | virtual |
| fadeOut | BOEntity | |
| game | BOEntity | |
| height | BOEntity | |
| material | BOEntity | |
| materialName | BOEntity | |
| position | BOEntity | |
| powerup | BOEntity | |
| ReadFromSaveGame(idFile *savefile, idGameBustOutWindow *_game) | BOEntity | virtual |
| removed | BOEntity | |
| SetColor(float r, float g, float b, float a) | BOEntity | |
| SetMaterial(const char *name) | BOEntity | |
| SetSize(float _width, float _height) | BOEntity | |
| SetVisible(bool isVisible) | BOEntity | |
| Update(float timeslice, int guiTime) | BOEntity | virtual |
| velocity | BOEntity | |
| visible | BOEntity | |
| width | BOEntity | |
| WriteToSaveGame(idFile *savefile) | BOEntity | virtual |
| ~BOEntity() | BOEntity | virtual |
1.8.6.