doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for BOEntity, including all inherited members.
BOEntity(idGameBustOutWindow *_game) | BOEntity | |
color | BOEntity | |
Draw(idDeviceContext *dc) | BOEntity | virtual |
fadeOut | BOEntity | |
game | BOEntity | |
height | BOEntity | |
material | BOEntity | |
materialName | BOEntity | |
position | BOEntity | |
powerup | BOEntity | |
ReadFromSaveGame(idFile *savefile, idGameBustOutWindow *_game) | BOEntity | virtual |
removed | BOEntity | |
SetColor(float r, float g, float b, float a) | BOEntity | |
SetMaterial(const char *name) | BOEntity | |
SetSize(float _width, float _height) | BOEntity | |
SetVisible(bool isVisible) | BOEntity | |
Update(float timeslice, int guiTime) | BOEntity | virtual |
velocity | BOEntity | |
visible | BOEntity | |
width | BOEntity | |
WriteToSaveGame(idFile *savefile) | BOEntity | virtual |
~BOEntity() | BOEntity | virtual |