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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for BSEntity, including all inherited members.
| BSEntity(idGameBearShootWindow *_game) | BSEntity | |
| Draw(idDeviceContext *dc) | BSEntity | virtual |
| entColor | BSEntity | |
| fadeIn | BSEntity | |
| fadeOut | BSEntity | |
| game | BSEntity | |
| height | BSEntity | |
| material | BSEntity | |
| materialName | BSEntity | |
| position | BSEntity | |
| ReadFromSaveGame(idFile *savefile, idGameBearShootWindow *_game) | BSEntity | virtual |
| rotation | BSEntity | |
| rotationSpeed | BSEntity | |
| SetMaterial(const char *name) | BSEntity | |
| SetSize(float _width, float _height) | BSEntity | |
| SetVisible(bool isVisible) | BSEntity | |
| Update(float timeslice) | BSEntity | virtual |
| velocity | BSEntity | |
| visible | BSEntity | |
| width | BSEntity | |
| WriteToSaveGame(idFile *savefile) | BSEntity | virtual |
| ~BSEntity() | BSEntity | virtual |
1.8.6.