doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for BSEntity, including all inherited members.
BSEntity(idGameBearShootWindow *_game) | BSEntity | |
Draw(idDeviceContext *dc) | BSEntity | virtual |
entColor | BSEntity | |
fadeIn | BSEntity | |
fadeOut | BSEntity | |
game | BSEntity | |
height | BSEntity | |
material | BSEntity | |
materialName | BSEntity | |
position | BSEntity | |
ReadFromSaveGame(idFile *savefile, idGameBearShootWindow *_game) | BSEntity | virtual |
rotation | BSEntity | |
rotationSpeed | BSEntity | |
SetMaterial(const char *name) | BSEntity | |
SetSize(float _width, float _height) | BSEntity | |
SetVisible(bool isVisible) | BSEntity | |
Update(float timeslice) | BSEntity | virtual |
velocity | BSEntity | |
visible | BSEntity | |
width | BSEntity | |
WriteToSaveGame(idFile *savefile) | BSEntity | virtual |
~BSEntity() | BSEntity | virtual |