This is the complete list of members for SSDPoints, including all inherited members.
beginColor | SSDPoints | private |
beginPosition | SSDPoints | private |
beginTime | SSDPoints | private |
currentTime | SSDEntity | |
destroyed | SSDEntity | |
DestroyEntity() | SSDEntity | virtual |
distance | SSDPoints | private |
Draw(idDeviceContext *dc) | SSDEntity | virtual |
elapsed | SSDEntity | |
endColor | SSDPoints | private |
endPosition | SSDPoints | private |
endTime | SSDPoints | private |
EntityInit() | SSDEntity | |
EntityUpdate() | SSDPoints | virtual |
foreColor | SSDEntity | |
game | SSDEntity | |
GetNewPoints(idGameSSDWindow *_game, SSDEntity *_ent, int _points, int _length, int _distance, const idVec4 &color) | SSDPoints | static |
GetSpecificPoints(int id) | SSDPoints | static |
hitRadius | SSDEntity | |
HitTest(const idVec2 &pt) | SSDEntity | |
id | SSDEntity | |
Init(idGameSSDWindow *_game, SSDEntity *_ent, int _points, int _length, int _distance, const idVec4 &color) | SSDPoints | |
inUse | SSDEntity | |
lastUpdate | SSDEntity | |
length | SSDPoints | private |
matColor | SSDEntity | |
material | SSDEntity | |
materialName | SSDEntity | |
noHit | SSDEntity | |
noPlayerDamage | SSDEntity | |
OnHit(int key) | SSDEntity | inlinevirtual |
OnStrikePlayer() | SSDEntity | inlinevirtual |
pointsPool | SSDPoints | protectedstatic |
position | SSDEntity | |
radius | SSDEntity | |
ReadFromSaveGame(idFile *savefile, idGameSSDWindow *_game) | SSDPoints | virtual |
ReadPoints(idFile *savefile, idGameSSDWindow *_game) | SSDPoints | static |
rotation | SSDEntity | |
ScreenToWorld(const idVec3 &screenPos) | SSDEntity | |
SetGame(idGameSSDWindow *_game) | SSDEntity | |
SetMaterial(const char *_name) | SSDEntity | |
SetPosition(const idVec3 &_position) | SSDEntity | |
SetRadius(float _radius, float _hitFactor=1.0f) | SSDEntity | |
SetRotation(float _rotation) | SSDEntity | |
SetSize(const idVec2 &_size) | SSDEntity | |
size | SSDEntity | |
SSDEntity() | SSDEntity | |
SSDPoints() | SSDPoints | |
text | SSDEntity | |
textScale | SSDEntity | |
type | SSDEntity | |
Update() | SSDEntity | |
WorldToScreen(const idBounds worldBounds) | SSDEntity | |
WorldToScreen(const idVec3 &worldPos) | SSDEntity | |
WritePoints(idFile *savefile) | SSDPoints | static |
WriteToSaveGame(idFile *savefile) | SSDPoints | virtual |
~SSDEntity() | SSDEntity | virtual |
~SSDPoints() | SSDPoints | |