doom3-gpl
Doom 3 GPL source release
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SSDPowerup Member List
This is the complete list of members for
SSDPowerup
, including all inherited members.
currentTime
SSDEntity
destroyed
SSDEntity
DestroyEntity
()
SSDEntity
virtual
Draw
(idDeviceContext *dc)
SSDEntity
virtual
elapsed
SSDEntity
EntityInit
()
SSDEntity
EntityUpdate
()
SSDMover
virtual
foreColor
SSDEntity
game
SSDEntity
GetNewPowerup
(idGameSSDWindow *_game, float _speed, float _rotation)
SSDPowerup
static
GetSpecificPowerup
(int id)
SSDPowerup
static
hitRadius
SSDEntity
HitTest
(const idVec2 &pt)
SSDEntity
id
SSDEntity
Init
(idGameSSDWindow *_game, float _speed, float _rotation)
SSDPowerup
inUse
SSDEntity
lastUpdate
SSDEntity
matColor
SSDEntity
material
SSDEntity
materialName
SSDEntity
MoverInit
(const idVec3 &_speed, float _rotationSpeed)
SSDMover
noHit
SSDEntity
noPlayerDamage
SSDEntity
OnActivatePowerup
()
SSDPowerup
OnHit
(int key)
SSDPowerup
virtual
OnOpenPowerup
()
SSDPowerup
OnStrikePlayer
()
SSDPowerup
virtual
position
SSDEntity
POWERUP_STATE_CLOSED
enum value
SSDPowerup
private
POWERUP_STATE_OPEN
enum value
SSDPowerup
private
POWERUP_TYPE_ASTEROID_NUKE
enum value
SSDPowerup
private
POWERUP_TYPE_BONUS_POINTS
enum value
SSDPowerup
private
POWERUP_TYPE_DAMAGE
enum value
SSDPowerup
private
POWERUP_TYPE_HEALTH
enum value
SSDPowerup
private
POWERUP_TYPE_MAX
enum value
SSDPowerup
private
POWERUP_TYPE_RESCUE_ALL
enum value
SSDPowerup
private
POWERUP_TYPE_SUPER_BLASTER
enum value
SSDPowerup
private
powerupPool
SSDPowerup
protected
static
powerupState
SSDPowerup
private
powerupType
SSDPowerup
private
radius
SSDEntity
ReadFromSaveGame
(idFile *savefile, idGameSSDWindow *_game)
SSDPowerup
virtual
ReadPowerups
(idFile *savefile, idGameSSDWindow *_game)
SSDPowerup
static
rotation
SSDEntity
rotationSpeed
SSDMover
ScreenToWorld
(const idVec3 &screenPos)
SSDEntity
SetGame
(idGameSSDWindow *_game)
SSDEntity
SetMaterial
(const char *_name)
SSDEntity
SetPosition
(const idVec3 &_position)
SSDEntity
SetRadius
(float _radius, float _hitFactor=1.0f)
SSDEntity
SetRotation
(float _rotation)
SSDEntity
SetSize
(const idVec2 &_size)
SSDEntity
size
SSDEntity
speed
SSDMover
SSDEntity
()
SSDEntity
SSDMover
()
SSDMover
SSDPowerup
()
SSDPowerup
text
SSDEntity
textScale
SSDEntity
type
SSDEntity
Update
()
SSDEntity
WorldToScreen
(const idBounds worldBounds)
SSDEntity
WorldToScreen
(const idVec3 &worldPos)
SSDEntity
WritePowerups
(idFile *savefile)
SSDPowerup
static
WriteToSaveGame
(idFile *savefile)
SSDPowerup
virtual
~SSDEntity
()
SSDEntity
virtual
~SSDMover
()
SSDMover
virtual
~SSDPowerup
()
SSDPowerup
virtual
This page is maintained by
Wladimir van der Laan
. Generated on Mon Nov 17 2014 12:23:42 for doom3-gpl by
1.8.6
.