doom3-gpl
Doom 3 GPL source release
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
idAFConstraint_BallAndSocketJointFriction Member List

This is the complete list of members for idAFConstraint_BallAndSocketJointFriction, including all inherited members.

Add(idPhysics_AF *phys, float invTimeStep)idAFConstraint_BallAndSocketJointFriction
ApplyFriction(float invTimeStep)idAFConstraint_BallAndSocketJointFrictionprotectedvirtual
body1idAFConstraintprotected
body2idAFConstraintprotected
boxConstraintidAFConstraintprotected
boxIndexidAFConstraintprotected
c1idAFConstraintprotected
c2idAFConstraintprotected
DebugDraw(void)idAFConstraintvirtual
eidAFConstraintprotected
Evaluate(float invTimeStep)idAFConstraint_BallAndSocketJointFrictionprotectedvirtual
firstIndexidAFConstraintprotected
flidAFConstraintprotected
GetBody1(void) const idAFConstraintinline
GetBody2(void) const idAFConstraintinline
GetCenter(idVec3 &center)idAFConstraintvirtual
GetForce(idAFBody *body, idVec6 &force)idAFConstraintvirtual
GetMultiplier(void)idAFConstraint
GetName(void) const idAFConstraintinline
GetType(void) const idAFConstraintinline
hiidAFConstraintprotected
idAFConstraint(void)idAFConstraint
idAFConstraint_BallAndSocketJointFriction(void)idAFConstraint_BallAndSocketJointFriction
InitSize(int size)idAFConstraintprotected
invIidAFConstraintprotected
JidAFConstraintprotected
J1idAFConstraintprotected
J2idAFConstraintprotected
jointidAFConstraint_BallAndSocketJointFrictionprotected
lmidAFConstraintprotected
loidAFConstraintprotected
nameidAFConstraintprotected
physicsidAFConstraintprotected
Restore(idRestoreGame *saveFile)idAFConstraintvirtual
Rotate(const idRotation &rotation)idAFConstraint_BallAndSocketJointFrictionvirtual
sidAFConstraintprotected
Save(idSaveGame *saveFile) const idAFConstraintvirtual
SetBody1(idAFBody *body)idAFConstraintvirtual
SetBody2(idAFBody *body)idAFConstraintvirtual
SetPhysics(idPhysics_AF *p)idAFConstraintinline
Setup(idAFConstraint_BallAndSocketJoint *cc)idAFConstraint_BallAndSocketJointFriction
Translate(const idVec3 &translation)idAFConstraint_BallAndSocketJointFrictionvirtual
typeidAFConstraintprotected
~idAFConstraint(void)idAFConstraintvirtual