doom3-gpl
Doom 3 GPL source release
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idAFConstraint_ConeLimit Member List

This is the complete list of members for idAFConstraint_ConeLimit, including all inherited members.

Add(idPhysics_AF *phys, float invTimeStep)idAFConstraint_ConeLimit
ApplyFriction(float invTimeStep)idAFConstraint_ConeLimitprotectedvirtual
body1idAFConstraintprotected
body1AxisidAFConstraint_ConeLimitprotected
body2idAFConstraintprotected
boxConstraintidAFConstraintprotected
boxIndexidAFConstraintprotected
c1idAFConstraintprotected
c2idAFConstraintprotected
coneAnchoridAFConstraint_ConeLimitprotected
coneAxisidAFConstraint_ConeLimitprotected
cosAngleidAFConstraint_ConeLimitprotected
cosHalfAngleidAFConstraint_ConeLimitprotected
DebugDraw(void)idAFConstraint_ConeLimitvirtual
eidAFConstraintprotected
epsilonidAFConstraint_ConeLimitprotected
Evaluate(float invTimeStep)idAFConstraint_ConeLimitprotectedvirtual
firstIndexidAFConstraintprotected
flidAFConstraintprotected
GetBody1(void) const idAFConstraintinline
GetBody2(void) const idAFConstraintinline
GetCenter(idVec3 &center)idAFConstraintvirtual
GetForce(idAFBody *body, idVec6 &force)idAFConstraintvirtual
GetMultiplier(void)idAFConstraint
GetName(void) const idAFConstraintinline
GetType(void) const idAFConstraintinline
hiidAFConstraintprotected
idAFConstraint(void)idAFConstraint
idAFConstraint_ConeLimit(void)idAFConstraint_ConeLimit
InitSize(int size)idAFConstraintprotected
invIidAFConstraintprotected
JidAFConstraintprotected
J1idAFConstraintprotected
J2idAFConstraintprotected
lmidAFConstraintprotected
loidAFConstraintprotected
nameidAFConstraintprotected
physicsidAFConstraintprotected
Restore(idRestoreGame *saveFile)idAFConstraint_ConeLimitvirtual
Rotate(const idRotation &rotation)idAFConstraint_ConeLimitvirtual
sidAFConstraintprotected
Save(idSaveGame *saveFile) const idAFConstraint_ConeLimitvirtual
SetAnchor(const idVec3 &coneAnchor)idAFConstraint_ConeLimit
SetBody1(idAFBody *body)idAFConstraintvirtual
SetBody1Axis(const idVec3 &body1Axis)idAFConstraint_ConeLimit
SetBody2(idAFBody *body)idAFConstraintvirtual
SetEpsilon(const float e)idAFConstraint_ConeLimitinline
SetPhysics(idPhysics_AF *p)idAFConstraintinline
Setup(idAFBody *b1, idAFBody *b2, const idVec3 &coneAnchor, const idVec3 &coneAxis, const float coneAngle, const idVec3 &body1Axis)idAFConstraint_ConeLimit
sinHalfAngleidAFConstraint_ConeLimitprotected
Translate(const idVec3 &translation)idAFConstraint_ConeLimitvirtual
typeidAFConstraintprotected
~idAFConstraint(void)idAFConstraintvirtual