doom3-gpl
Doom 3 GPL source release
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idAFConstraint_Suspension Member List

This is the complete list of members for idAFConstraint_Suspension, including all inherited members.

ApplyFriction(float invTimeStep)idAFConstraint_Suspensionprotectedvirtual
body1idAFConstraintprotected
body2idAFConstraintprotected
boxConstraintidAFConstraintprotected
boxIndexidAFConstraintprotected
c1idAFConstraintprotected
c2idAFConstraintprotected
DebugDraw(void)idAFConstraint_Suspensionvirtual
eidAFConstraintprotected
EnableMotor(const bool enable)idAFConstraint_Suspensioninline
epsilonidAFConstraint_Suspensionprotected
Evaluate(float invTimeStep)idAFConstraint_Suspensionprotectedvirtual
firstIndexidAFConstraintprotected
flidAFConstraintprotected
frictionidAFConstraint_Suspensionprotected
GetBody1(void) const idAFConstraintinline
GetBody2(void) const idAFConstraintinline
GetCenter(idVec3 &center)idAFConstraintvirtual
GetForce(idAFBody *body, idVec6 &force)idAFConstraintvirtual
GetMultiplier(void)idAFConstraint
GetName(void) const idAFConstraintinline
GetType(void) const idAFConstraintinline
GetWheelOrigin(void) const idAFConstraint_Suspension
hiidAFConstraintprotected
idAFConstraint(void)idAFConstraint
idAFConstraint_Suspension(void)idAFConstraint_Suspension
InitSize(int size)idAFConstraintprotected
invIidAFConstraintprotected
JidAFConstraintprotected
J1idAFConstraintprotected
J2idAFConstraintprotected
lmidAFConstraintprotected
loidAFConstraintprotected
localAxisidAFConstraint_Suspensionprotected
localOriginidAFConstraint_Suspensionprotected
motorEnabledidAFConstraint_Suspensionprotected
motorForceidAFConstraint_Suspensionprotected
motorVelocityidAFConstraint_Suspensionprotected
nameidAFConstraintprotected
physicsidAFConstraintprotected
Restore(idRestoreGame *saveFile)idAFConstraintvirtual
Rotate(const idRotation &rotation)idAFConstraint_Suspensionvirtual
sidAFConstraintprotected
Save(idSaveGame *saveFile) const idAFConstraintvirtual
SetBody1(idAFBody *body)idAFConstraintvirtual
SetBody2(idAFBody *body)idAFConstraintvirtual
SetEpsilon(const float e)idAFConstraint_Suspensioninline
SetMotorForce(const float force)idAFConstraint_Suspensioninline
SetMotorVelocity(const float vel)idAFConstraint_Suspensioninline
SetPhysics(idPhysics_AF *p)idAFConstraintinline
SetSteerAngle(const float degrees)idAFConstraint_Suspensioninline
SetSuspension(const float up, const float down, const float k, const float d, const float f)idAFConstraint_Suspension
Setup(const char *name, idAFBody *body, const idVec3 &origin, const idMat3 &axis, idClipModel *clipModel)idAFConstraint_Suspension
steerAngleidAFConstraint_Suspensionprotected
suspensionDampingidAFConstraint_Suspensionprotected
suspensionDownidAFConstraint_Suspensionprotected
suspensionKCompressidAFConstraint_Suspensionprotected
suspensionUpidAFConstraint_Suspensionprotected
traceidAFConstraint_Suspensionprotected
Translate(const idVec3 &translation)idAFConstraint_Suspensionvirtual
typeidAFConstraintprotected
wheelModelidAFConstraint_Suspensionprotected
wheelOffsetidAFConstraint_Suspensionprotected
~idAFConstraint(void)idAFConstraintvirtual