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Doom 3 GPL source release
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idAFConstraint_Suspension Member List
This is the complete list of members for
idAFConstraint_Suspension
, including all inherited members.
ApplyFriction
(float invTimeStep)
idAFConstraint_Suspension
protected
virtual
body1
idAFConstraint
protected
body2
idAFConstraint
protected
boxConstraint
idAFConstraint
protected
boxIndex
idAFConstraint
protected
c1
idAFConstraint
protected
c2
idAFConstraint
protected
DebugDraw
(void)
idAFConstraint_Suspension
virtual
e
idAFConstraint
protected
EnableMotor
(const bool enable)
idAFConstraint_Suspension
inline
epsilon
idAFConstraint_Suspension
protected
Evaluate
(float invTimeStep)
idAFConstraint_Suspension
protected
virtual
firstIndex
idAFConstraint
protected
fl
idAFConstraint
protected
friction
idAFConstraint_Suspension
protected
GetBody1
(void) const
idAFConstraint
inline
GetBody2
(void) const
idAFConstraint
inline
GetCenter
(idVec3 ¢er)
idAFConstraint
virtual
GetForce
(idAFBody *body, idVec6 &force)
idAFConstraint
virtual
GetMultiplier
(void)
idAFConstraint
GetName
(void) const
idAFConstraint
inline
GetType
(void) const
idAFConstraint
inline
GetWheelOrigin
(void) const
idAFConstraint_Suspension
hi
idAFConstraint
protected
idAFConstraint
(void)
idAFConstraint
idAFConstraint_Suspension
(void)
idAFConstraint_Suspension
InitSize
(int size)
idAFConstraint
protected
invI
idAFConstraint
protected
J
idAFConstraint
protected
J1
idAFConstraint
protected
J2
idAFConstraint
protected
lm
idAFConstraint
protected
lo
idAFConstraint
protected
localAxis
idAFConstraint_Suspension
protected
localOrigin
idAFConstraint_Suspension
protected
motorEnabled
idAFConstraint_Suspension
protected
motorForce
idAFConstraint_Suspension
protected
motorVelocity
idAFConstraint_Suspension
protected
name
idAFConstraint
protected
physics
idAFConstraint
protected
Restore
(idRestoreGame *saveFile)
idAFConstraint
virtual
Rotate
(const idRotation &rotation)
idAFConstraint_Suspension
virtual
s
idAFConstraint
protected
Save
(idSaveGame *saveFile) const
idAFConstraint
virtual
SetBody1
(idAFBody *body)
idAFConstraint
virtual
SetBody2
(idAFBody *body)
idAFConstraint
virtual
SetEpsilon
(const float e)
idAFConstraint_Suspension
inline
SetMotorForce
(const float force)
idAFConstraint_Suspension
inline
SetMotorVelocity
(const float vel)
idAFConstraint_Suspension
inline
SetPhysics
(idPhysics_AF *p)
idAFConstraint
inline
SetSteerAngle
(const float degrees)
idAFConstraint_Suspension
inline
SetSuspension
(const float up, const float down, const float k, const float d, const float f)
idAFConstraint_Suspension
Setup
(const char *name, idAFBody *body, const idVec3 &origin, const idMat3 &axis, idClipModel *clipModel)
idAFConstraint_Suspension
steerAngle
idAFConstraint_Suspension
protected
suspensionDamping
idAFConstraint_Suspension
protected
suspensionDown
idAFConstraint_Suspension
protected
suspensionKCompress
idAFConstraint_Suspension
protected
suspensionUp
idAFConstraint_Suspension
protected
trace
idAFConstraint_Suspension
protected
Translate
(const idVec3 &translation)
idAFConstraint_Suspension
virtual
type
idAFConstraint
protected
wheelModel
idAFConstraint_Suspension
protected
wheelOffset
idAFConstraint_Suspension
protected
~idAFConstraint
(void)
idAFConstraint
virtual
This page is maintained by
Wladimir van der Laan
. Generated on Mon Nov 17 2014 12:23:36 for doom3-gpl by
1.8.6
.