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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idBounds, including all inherited members.
| AddBounds(const idBounds &a) | idBounds | |
| AddPoint(const idVec3 &v) | idBounds | |
| AxisProjection(const idVec3 &dir, float &min, float &max) const | idBounds | |
| AxisProjection(const idVec3 &origin, const idMat3 &axis, const idVec3 &dir, float &min, float &max) const | idBounds | |
| b | idBounds | private |
| Clear(void) | idBounds | |
| Compare(const idBounds &a) const | idBounds | |
| Compare(const idBounds &a, const float epsilon) const | idBounds | |
| ContainsPoint(const idVec3 &p) const | idBounds | |
| Expand(const float d) const | idBounds | |
| ExpandSelf(const float d) | idBounds | |
| FromBoundsRotation(const idBounds &bounds, const idVec3 &origin, const idMat3 &axis, const idRotation &rotation) | idBounds | |
| FromBoundsTranslation(const idBounds &bounds, const idVec3 &origin, const idMat3 &axis, const idVec3 &translation) | idBounds | |
| FromPointRotation(const idVec3 &point, const idRotation &rotation) | idBounds | |
| FromPoints(const idVec3 *points, const int numPoints) | idBounds | |
| FromPointTranslation(const idVec3 &point, const idVec3 &translation) | idBounds | |
| FromTransformedBounds(const idBounds &bounds, const idVec3 &origin, const idMat3 &axis) | idBounds | |
| GetCenter(void) const | idBounds | |
| GetRadius(void) const | idBounds | |
| GetRadius(const idVec3 ¢er) const | idBounds | |
| GetVolume(void) const | idBounds | |
| idBounds(void) | idBounds | |
| idBounds(const idVec3 &mins, const idVec3 &maxs) | idBounds | explicit |
| idBounds(const idVec3 &point) | idBounds | explicit |
| Intersect(const idBounds &a) const | idBounds | |
| IntersectsBounds(const idBounds &a) const | idBounds | |
| IntersectSelf(const idBounds &a) | idBounds | |
| IsCleared(void) const | idBounds | |
| LineIntersection(const idVec3 &start, const idVec3 &end) const | idBounds | |
| operator!=(const idBounds &a) const | idBounds | |
| operator*(const idMat3 &r) const | idBounds | |
| operator*=(const idMat3 &r) | idBounds | |
| operator+(const idVec3 &t) const | idBounds | |
| operator+(const idBounds &a) const | idBounds | |
| operator+=(const idVec3 &t) | idBounds | |
| operator+=(const idBounds &a) | idBounds | |
| operator-(const idBounds &a) const | idBounds | |
| operator-=(const idBounds &a) | idBounds | |
| operator==(const idBounds &a) const | idBounds | |
| operator[](const int index) const | idBounds | |
| operator[](const int index) | idBounds | |
| PlaneDistance(const idPlane &plane) const | idBounds | |
| PlaneSide(const idPlane &plane, const float epsilon=ON_EPSILON) const | idBounds | |
| RayIntersection(const idVec3 &start, const idVec3 &dir, float &scale) const | idBounds | |
| Rotate(const idMat3 &rotation) const | idBounds | |
| RotateSelf(const idMat3 &rotation) | idBounds | |
| ToPoints(idVec3 points[8]) const | idBounds | |
| ToSphere(void) const | idBounds | |
| Translate(const idVec3 &translation) const | idBounds | |
| TranslateSelf(const idVec3 &translation) | idBounds | |
| Zero(void) | idBounds |
1.8.6.