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void | RoQ_init (void) |
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void | blitVQQuad32fs (byte **status, unsigned char *data) |
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void | RoQShutdown (void) |
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void | RoQInterrupt (void) |
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void | move8_32 (byte *src, byte *dst, int spl) |
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void | move4_32 (byte *src, byte *dst, int spl) |
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void | blit8_32 (byte *src, byte *dst, int spl) |
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void | blit4_32 (byte *src, byte *dst, int spl) |
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void | blit2_32 (byte *src, byte *dst, int spl) |
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unsigned short | yuv_to_rgb (long y, long u, long v) |
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unsigned int | yuv_to_rgb24 (long y, long u, long v) |
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void | decodeCodeBook (byte *input, unsigned short roq_flags) |
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void | recurseQuad (long startX, long startY, long quadSize, long xOff, long yOff) |
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void | setupQuad (long xOff, long yOff) |
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void | readQuadInfo (byte *qData) |
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void | RoQPrepMcomp (long xoff, long yoff) |
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void | RoQReset () |
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Definition at line 45 of file Cinematic.cpp.
idCinematicLocal::idCinematicLocal |
( |
| ) |
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idCinematicLocal::~idCinematicLocal |
( |
| ) |
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virtual |
int idCinematicLocal::AnimationLength |
( |
| ) |
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virtual |
void idCinematicLocal::blitVQQuad32fs |
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byte ** |
status, |
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unsigned char * |
data |
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) |
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private |
void idCinematicLocal::decodeCodeBook |
( |
byte * |
input, |
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unsigned short |
roq_flags |
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) |
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private |
cinData_t idCinematicLocal::ImageForTime |
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int |
milliseconds | ) |
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virtual |
bool idCinematicLocal::InitFromFile |
( |
const char * |
qpath, |
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bool |
looping |
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) |
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virtual |
void idCinematicLocal::readQuadInfo |
( |
byte * |
qData | ) |
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private |
void idCinematicLocal::recurseQuad |
( |
long |
startX, |
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long |
startY, |
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long |
quadSize, |
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long |
xOff, |
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long |
yOff |
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) |
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private |
void idCinematicLocal::ResetTime |
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int |
time | ) |
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virtual |
void idCinematicLocal::RoQ_init |
( |
void |
| ) |
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private |
void idCinematicLocal::RoQInterrupt |
( |
void |
| ) |
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private |
void idCinematicLocal::RoQPrepMcomp |
( |
long |
xoff, |
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long |
yoff |
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) |
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private |
void idCinematicLocal::RoQReset |
( |
| ) |
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private |
void idCinematicLocal::RoQShutdown |
( |
void |
| ) |
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private |
void idCinematicLocal::setupQuad |
( |
long |
xOff, |
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long |
yOff |
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) |
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private |
unsigned short idCinematicLocal::yuv_to_rgb |
( |
long |
y, |
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long |
u, |
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long |
v |
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) |
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private |
unsigned int idCinematicLocal::yuv_to_rgb24 |
( |
long |
y, |
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long |
u, |
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long |
v |
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) |
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private |
int idCinematicLocal::animationLength |
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private |
byte* idCinematicLocal::buf |
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private |
int idCinematicLocal::CIN_HEIGHT |
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private |
int idCinematicLocal::CIN_WIDTH |
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private |
bool idCinematicLocal::dirty |
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private |
long idCinematicLocal::drawX |
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private |
long idCinematicLocal::drawY |
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private |
idStr idCinematicLocal::fileName |
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private |
float idCinematicLocal::frameRate |
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private |
bool idCinematicLocal::half |
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private |
idFile* idCinematicLocal::iFile |
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private |
byte* idCinematicLocal::image |
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private |
bool idCinematicLocal::inMemory |
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private |
bool idCinematicLocal::looping |
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private |
unsigned int idCinematicLocal::maxsize |
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private |
unsigned int idCinematicLocal::mcomp[256] |
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private |
unsigned int idCinematicLocal::minsize |
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private |
long idCinematicLocal::normalBuffer0 |
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private |
long idCinematicLocal::numQuads |
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private |
long idCinematicLocal::onQuad |
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private |
byte** idCinematicLocal::qStatus[2] |
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private |
long idCinematicLocal::roq_flags |
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private |
unsigned int idCinematicLocal::roq_id |
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private |
long idCinematicLocal::roqF0 |
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private |
long idCinematicLocal::roqF1 |
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private |
long idCinematicLocal::roqFPS |
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private |
unsigned int idCinematicLocal::RoQFrameSize |
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private |
long idCinematicLocal::RoQPlayed |
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private |
long idCinematicLocal::ROQSize |
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private |
long idCinematicLocal::samplesPerLine |
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private |
long idCinematicLocal::samplesPerPixel |
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private |
long idCinematicLocal::screenDelta |
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private |
bool idCinematicLocal::smootheddouble |
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private |
int idCinematicLocal::startTime |
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private |
long idCinematicLocal::t[2] |
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private |
long idCinematicLocal::tfps |
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private |
unsigned int idCinematicLocal::xsize |
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private |
unsigned int idCinematicLocal::ysize |
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private |
The documentation for this class was generated from the following file: