doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idFileSystemLocal, including all inherited members.
AddGameDirectory(const char *path, const char *dir) | idFileSystemLocal | private |
addonChecksums | idFileSystemLocal | private |
addonPaks | idFileSystemLocal | private |
AddToReadCount(int c) | idFileSystemLocal | inlinevirtual |
AddUnique(const char *name, idStrList &list, idHashIndex &hashIndex) const | idFileSystemLocal | private |
AddZipFile(const char *path) | idFileSystemLocal | virtual |
BackgroundDownload(backgroundDownload_t *bgl) | idFileSystemLocal | virtual |
backgroundDownloads | idFileSystemLocal | private |
BackgroundDownloadThread(void *parms) | idFileSystemLocal | friend |
backgroundThread | idFileSystemLocal | private |
BuildOSPath(const char *base, const char *game, const char *relativePath) | idFileSystemLocal | virtual |
ClearDirCache(void) | idFileSystemLocal | virtual |
ClearPureChecksums(void) | idFileSystemLocal | virtual |
CloseFile(idFile *f) | idFileSystemLocal | virtual |
CopyFile(const char *fromOSPath, const char *toOSPath) | idFileSystemLocal | virtual |
CopyFile(idFile *src, const char *toOSPath) | idFileSystemLocal | private |
CreateOSPath(const char *OSPath) | idFileSystemLocal | virtual |
CurlProgressFunction(void *clientp, double dltotal, double dlnow, double ultotal, double ulnow) | idFileSystemLocal | privatestatic |
CurlWriteFunction(void *ptr, size_t size, size_t nmemb, void *stream) | idFileSystemLocal | privatestatic |
d3xp | idFileSystemLocal | private |
defaultBackgroundDownload | idFileSystemLocal | private |
dir_cache | idFileSystemLocal | private |
dir_cache_count | idFileSystemLocal | private |
dir_cache_index | idFileSystemLocal | private |
Dir_f(const idCmdArgs &args) | idFileSystemLocal | static |
DirectFileLength(FILE *o) | idFileSystemLocal | private |
DirTree_f(const idCmdArgs &args) | idFileSystemLocal | static |
FileAllowedFromDir(const char *path) | idFileSystemLocal | private |
FileIsInPAK(const char *relativePath) | idFileSystemLocal | virtual |
FilenameCompare(const char *s1, const char *s2) const | idFileSystemLocal | virtual |
FindDLL(const char *basename, char dllPath[MAX_OSPATH], bool updateChecksum) | idFileSystemLocal | virtual |
FindFile(const char *path, bool scheduleAddons) | idFileSystemLocal | virtual |
FindMapScreenshot(const char *path, char *buf, int len) | idFileSystemLocal | virtual |
FindPakForFileChecksum(const char *relativePath, int fileChecksum, bool bReference) | idFileSystemLocal | private |
FollowAddonDependencies(pack_t *pak) | idFileSystemLocal | private |
FreeFile(void *buffer) | idFileSystemLocal | virtual |
FreeFileList(idFileList *fileList) | idFileSystemLocal | virtual |
FreeModList(idModList *modList) | idFileSystemLocal | virtual |
fs_basepath | idFileSystemLocal | privatestatic |
fs_caseSensitiveOS | idFileSystemLocal | privatestatic |
fs_cdpath | idFileSystemLocal | privatestatic |
fs_copyfiles | idFileSystemLocal | privatestatic |
fs_debug | idFileSystemLocal | privatestatic |
fs_devpath | idFileSystemLocal | privatestatic |
fs_game | idFileSystemLocal | privatestatic |
fs_game_base | idFileSystemLocal | privatestatic |
fs_restrict | idFileSystemLocal | privatestatic |
fs_savepath | idFileSystemLocal | privatestatic |
fs_searchAddons | idFileSystemLocal | privatestatic |
gameDLLChecksum | idFileSystemLocal | private |
gameFolder | idFileSystemLocal | private |
gamePakChecksum | idFileSystemLocal | private |
gamePakForOS | idFileSystemLocal | private |
GetExtensionList(const char *extension, idStrList &extensionList) const | idFileSystemLocal | private |
GetFileChecksum(idFile *file) | idFileSystemLocal | private |
GetFileList(const char *relativePath, const idStrList &extensions, idStrList &list, idHashIndex &hashIndex, bool fullRelativePath, const char *gamedir=NULL) | idFileSystemLocal | private |
GetFileListTree(const char *relativePath, const idStrList &extensions, idStrList &list, idHashIndex &hashIndex, const char *gamedir=NULL) | idFileSystemLocal | private |
GetMapDecl(int i) | idFileSystemLocal | virtual |
GetNumMaps() | idFileSystemLocal | virtual |
GetOSMask(void) | idFileSystemLocal | virtual |
GetPackForChecksum(int checksum, bool searchAddons=false) | idFileSystemLocal | private |
GetPackStatus(pack_t *pak) | idFileSystemLocal | private |
GetPureServerChecksums(int checksums[MAX_PURE_PAKS], int OS, int *gamePakChecksum) | idFileSystemLocal | virtual |
GetReadCount(void) | idFileSystemLocal | inlinevirtual |
HasD3XP(void) | idFileSystemLocal | virtual |
HashFileName(const char *fname) const | idFileSystemLocal | private |
idFileSystemLocal(void) | idFileSystemLocal | |
Init(void) | idFileSystemLocal | virtual |
IsInitialized(void) const | idFileSystemLocal | virtual |
ListFiles(const char *relativePath, const char *extension, bool sort=false, bool fullRelativePath=false, const char *gamedir=NULL) | idFileSystemLocal | virtual |
ListFilesTree(const char *relativePath, const char *extension, bool sort=false, const char *gamedir=NULL) | idFileSystemLocal | virtual |
ListMods(void) | idFileSystemLocal | virtual |
ListOSFiles(const char *directory, const char *extension, idStrList &list) | idFileSystemLocal | private |
loadCount | idFileSystemLocal | private |
loadedFileFromDir | idFileSystemLocal | private |
loadStack | idFileSystemLocal | private |
LoadZipFile(const char *zipfile) | idFileSystemLocal | private |
MakeTemporaryFile(void) | idFileSystemLocal | virtual |
mapDict | idFileSystemLocal | private |
OpenExplicitFileRead(const char *OSPath) | idFileSystemLocal | virtual |
OpenExplicitFileWrite(const char *OSPath) | idFileSystemLocal | virtual |
OpenFileAppend(const char *relativePath, bool sync=false, const char *basePath="fs_basepath") | idFileSystemLocal | virtual |
OpenFileByMode(const char *relativePath, fsMode_t mode) | idFileSystemLocal | virtual |
OpenFileRead(const char *relativePath, bool allowCopyFiles=true, const char *gamedir=NULL) | idFileSystemLocal | virtual |
OpenFileReadFlags(const char *relativePath, int searchFlags, pack_t **foundInPak=NULL, bool allowCopyFiles=true, const char *gamedir=NULL) | idFileSystemLocal | virtual |
OpenFileWrite(const char *relativePath, const char *basePath="fs_savepath") | idFileSystemLocal | virtual |
OpenOSFile(const char *name, const char *mode, idStr *caseSensitiveName=NULL) | idFileSystemLocal | private |
OpenOSFileCorrectName(idStr &path, const char *mode) | idFileSystemLocal | private |
OSPathToRelativePath(const char *OSPath) | idFileSystemLocal | virtual |
ParseAddonDef(const char *buf, const int len) | idFileSystemLocal | private |
Path_f(const idCmdArgs &args) | idFileSystemLocal | static |
PerformingCopyFiles(void) const | idFileSystemLocal | virtual |
readCount | idFileSystemLocal | private |
ReadFile(const char *relativePath, void **buffer, ID_TIME_T *timestamp) | idFileSystemLocal | virtual |
ReadFileFromZip(pack_t *pak, fileInPack_t *pakFile, const char *relativePath) | idFileSystemLocal | private |
RelativePathToOSPath(const char *relativePath, const char *basePath) | idFileSystemLocal | virtual |
RemoveFile(const char *relativePath) | idFileSystemLocal | virtual |
ReplaceSeparators(idStr &path, char sep=PATHSEPERATOR_CHAR) | idFileSystemLocal | private |
ResetReadCount(void) | idFileSystemLocal | inlinevirtual |
Restart(void) | idFileSystemLocal | virtual |
restartChecksums | idFileSystemLocal | private |
restartGamePakChecksum | idFileSystemLocal | private |
RunningD3XP(void) | idFileSystemLocal | virtual |
searchPaths | idFileSystemLocal | private |
serverPaks | idFileSystemLocal | private |
SetPureServerChecksums(const int pureChecksums[MAX_PURE_PAKS], int gamePakChecksum, int missingChecksums[MAX_PURE_PAKS], int *missingGamePakChecksum) | idFileSystemLocal | virtual |
SetRestartChecksums(const int pureChecksums[MAX_PURE_PAKS], int gamePakChecksum) | idFileSystemLocal | virtual |
SetRestrictions(void) | idFileSystemLocal | private |
SetupGameDirectories(const char *gameName) | idFileSystemLocal | private |
Shutdown(bool reloading) | idFileSystemLocal | virtual |
StartBackgroundDownloadThread(void) | idFileSystemLocal | virtual |
Startup(void) | idFileSystemLocal | private |
TouchFile_f(const idCmdArgs &args) | idFileSystemLocal | static |
TouchFileList_f(const idCmdArgs &args) | idFileSystemLocal | static |
UpdateGamePakChecksums(void) | idFileSystemLocal | virtual |
UpdatePureServerChecksums(void) | idFileSystemLocal | virtual |
ValidateDownloadPakForChecksum(int checksum, char path[MAX_STRING_CHARS], bool isBinary) | idFileSystemLocal | virtual |
WriteFile(const char *relativePath, const void *buffer, int size, const char *basePath="fs_savepath") | idFileSystemLocal | virtual |
~idFileSystem() | idFileSystem | inlinevirtual |