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idFileSystemLocal Class Reference
Inheritance diagram for idFileSystemLocal:
idFileSystem

Public Member Functions

 idFileSystemLocal (void)
 
virtual void Init (void)
 
virtual void StartBackgroundDownloadThread (void)
 
virtual void Restart (void)
 
virtual void Shutdown (bool reloading)
 
virtual bool IsInitialized (void) const
 
virtual bool PerformingCopyFiles (void) const
 
virtual idModListListMods (void)
 
virtual void FreeModList (idModList *modList)
 
virtual idFileListListFiles (const char *relativePath, const char *extension, bool sort=false, bool fullRelativePath=false, const char *gamedir=NULL)
 
virtual idFileListListFilesTree (const char *relativePath, const char *extension, bool sort=false, const char *gamedir=NULL)
 
virtual void FreeFileList (idFileList *fileList)
 
virtual const char * OSPathToRelativePath (const char *OSPath)
 
virtual const char * RelativePathToOSPath (const char *relativePath, const char *basePath)
 
virtual const char * BuildOSPath (const char *base, const char *game, const char *relativePath)
 
virtual void CreateOSPath (const char *OSPath)
 
virtual bool FileIsInPAK (const char *relativePath)
 
virtual void UpdatePureServerChecksums (void)
 
virtual bool UpdateGamePakChecksums (void)
 
virtual fsPureReply_t SetPureServerChecksums (const int pureChecksums[MAX_PURE_PAKS], int gamePakChecksum, int missingChecksums[MAX_PURE_PAKS], int *missingGamePakChecksum)
 
virtual void GetPureServerChecksums (int checksums[MAX_PURE_PAKS], int OS, int *gamePakChecksum)
 
virtual void SetRestartChecksums (const int pureChecksums[MAX_PURE_PAKS], int gamePakChecksum)
 
virtual void ClearPureChecksums (void)
 
virtual int GetOSMask (void)
 
virtual int ReadFile (const char *relativePath, void **buffer, ID_TIME_T *timestamp)
 
virtual void FreeFile (void *buffer)
 
virtual int WriteFile (const char *relativePath, const void *buffer, int size, const char *basePath="fs_savepath")
 
virtual void RemoveFile (const char *relativePath)
 
virtual idFileOpenFileReadFlags (const char *relativePath, int searchFlags, pack_t **foundInPak=NULL, bool allowCopyFiles=true, const char *gamedir=NULL)
 
virtual idFileOpenFileRead (const char *relativePath, bool allowCopyFiles=true, const char *gamedir=NULL)
 
virtual idFileOpenFileWrite (const char *relativePath, const char *basePath="fs_savepath")
 
virtual idFileOpenFileAppend (const char *relativePath, bool sync=false, const char *basePath="fs_basepath")
 
virtual idFileOpenFileByMode (const char *relativePath, fsMode_t mode)
 
virtual idFileOpenExplicitFileRead (const char *OSPath)
 
virtual idFileOpenExplicitFileWrite (const char *OSPath)
 
virtual void CloseFile (idFile *f)
 
virtual void BackgroundDownload (backgroundDownload_t *bgl)
 
virtual void ResetReadCount (void)
 
virtual void AddToReadCount (int c)
 
virtual int GetReadCount (void)
 
virtual void FindDLL (const char *basename, char dllPath[MAX_OSPATH], bool updateChecksum)
 
virtual void ClearDirCache (void)
 
virtual bool HasD3XP (void)
 
virtual bool RunningD3XP (void)
 
virtual void CopyFile (const char *fromOSPath, const char *toOSPath)
 
virtual int ValidateDownloadPakForChecksum (int checksum, char path[MAX_STRING_CHARS], bool isBinary)
 
virtual idFileMakeTemporaryFile (void)
 
virtual int AddZipFile (const char *path)
 
virtual findFile_t FindFile (const char *path, bool scheduleAddons)
 
virtual int GetNumMaps ()
 
virtual const idDictGetMapDecl (int i)
 
virtual void FindMapScreenshot (const char *path, char *buf, int len)
 
virtual bool FilenameCompare (const char *s1, const char *s2) const
 
- Public Member Functions inherited from idFileSystem
virtual ~idFileSystem ()
 

Static Public Member Functions

static void Dir_f (const idCmdArgs &args)
 
static void DirTree_f (const idCmdArgs &args)
 
static void Path_f (const idCmdArgs &args)
 
static void TouchFile_f (const idCmdArgs &args)
 
static void TouchFileList_f (const idCmdArgs &args)
 

Private Member Functions

void ReplaceSeparators (idStr &path, char sep=PATHSEPERATOR_CHAR)
 
long HashFileName (const char *fname) const
 
int ListOSFiles (const char *directory, const char *extension, idStrList &list)
 
FILE * OpenOSFile (const char *name, const char *mode, idStr *caseSensitiveName=NULL)
 
FILE * OpenOSFileCorrectName (idStr &path, const char *mode)
 
int DirectFileLength (FILE *o)
 
void CopyFile (idFile *src, const char *toOSPath)
 
int AddUnique (const char *name, idStrList &list, idHashIndex &hashIndex) const
 
void GetExtensionList (const char *extension, idStrList &extensionList) const
 
int GetFileList (const char *relativePath, const idStrList &extensions, idStrList &list, idHashIndex &hashIndex, bool fullRelativePath, const char *gamedir=NULL)
 
int GetFileListTree (const char *relativePath, const idStrList &extensions, idStrList &list, idHashIndex &hashIndex, const char *gamedir=NULL)
 
pack_tLoadZipFile (const char *zipfile)
 
void AddGameDirectory (const char *path, const char *dir)
 
void SetupGameDirectories (const char *gameName)
 
void Startup (void)
 
void SetRestrictions (void)
 
bool FileAllowedFromDir (const char *path)
 
pack_tGetPackForChecksum (int checksum, bool searchAddons=false)
 
pack_tFindPakForFileChecksum (const char *relativePath, int fileChecksum, bool bReference)
 
idFile_InZipReadFileFromZip (pack_t *pak, fileInPack_t *pakFile, const char *relativePath)
 
int GetFileChecksum (idFile *file)
 
pureStatus_t GetPackStatus (pack_t *pak)
 
addonInfo_tParseAddonDef (const char *buf, const int len)
 
void FollowAddonDependencies (pack_t *pak)
 

Static Private Member Functions

static size_t CurlWriteFunction (void *ptr, size_t size, size_t nmemb, void *stream)
 
static int CurlProgressFunction (void *clientp, double dltotal, double dlnow, double ultotal, double ulnow)
 

Private Attributes

searchpath_tsearchPaths
 
int readCount
 
int loadCount
 
int loadStack
 
idStr gameFolder
 
searchpath_taddonPaks
 
idDict mapDict
 
backgroundDownload_tbackgroundDownloads
 
backgroundDownload_t defaultBackgroundDownload
 
xthreadInfo backgroundThread
 
idList< pack_t * > serverPaks
 
bool loadedFileFromDir
 
idList< intrestartChecksums
 
idList< intaddonChecksums
 
int restartGamePakChecksum
 
int gameDLLChecksum
 
int gamePakChecksum
 
int gamePakForOS [MAX_GAME_OS]
 
idDEntry dir_cache [MAX_CACHED_DIRS]
 
int dir_cache_index
 
int dir_cache_count
 
int d3xp
 

Static Private Attributes

static idCVar fs_debug
 
static idCVar fs_restrict
 
static idCVar fs_copyfiles
 
static idCVar fs_basepath
 
static idCVar fs_savepath
 
static idCVar fs_cdpath
 
static idCVar fs_devpath
 
static idCVar fs_game
 
static idCVar fs_game_base
 
static idCVar fs_caseSensitiveOS
 
static idCVar fs_searchAddons
 

Friends

dword BackgroundDownloadThread (void *parms)
 

Detailed Description

Definition at line 340 of file FileSystem.cpp.

Constructor & Destructor Documentation

idFileSystemLocal::idFileSystemLocal ( void  )

Definition at line 507 of file FileSystem.cpp.

Member Function Documentation

void idFileSystemLocal::AddGameDirectory ( const char *  path,
const char *  dir 
)
private

Definition at line 2107 of file FileSystem.cpp.

virtual void idFileSystemLocal::AddToReadCount ( int  c)
inlinevirtual

Implements idFileSystem.

Definition at line 381 of file FileSystem.cpp.

int idFileSystemLocal::AddUnique ( const char *  name,
idStrList list,
idHashIndex hashIndex 
) const
private

Definition at line 1436 of file FileSystem.cpp.

int idFileSystemLocal::AddZipFile ( const char *  path)
virtual

Implements idFileSystem.

Definition at line 1405 of file FileSystem.cpp.

void idFileSystemLocal::BackgroundDownload ( backgroundDownload_t bgl)
virtual

Implements idFileSystem.

Definition at line 3763 of file FileSystem.cpp.

const char * idFileSystemLocal::BuildOSPath ( const char *  base,
const char *  game,
const char *  relativePath 
)
virtual

Implements idFileSystem.

Definition at line 801 of file FileSystem.cpp.

void idFileSystemLocal::ClearDirCache ( void  )
virtual

Implements idFileSystem.

Definition at line 3970 of file FileSystem.cpp.

void idFileSystemLocal::ClearPureChecksums ( void  )
virtual

Implements idFileSystem.

Definition at line 2618 of file FileSystem.cpp.

void idFileSystemLocal::CloseFile ( idFile f)
virtual

Implements idFileSystem.

Definition at line 3571 of file FileSystem.cpp.

void idFileSystemLocal::CopyFile ( const char *  fromOSPath,
const char *  toOSPath 
)
virtual

Implements idFileSystem.

Definition at line 711 of file FileSystem.cpp.

void idFileSystemLocal::CopyFile ( idFile src,
const char *  toOSPath 
)
private

Definition at line 750 of file FileSystem.cpp.

void idFileSystemLocal::CreateOSPath ( const char *  OSPath)
virtual

Implements idFileSystem.

Definition at line 681 of file FileSystem.cpp.

int idFileSystemLocal::CurlProgressFunction ( void clientp,
double  dltotal,
double  dlnow,
double  ultotal,
double  ulnow 
)
staticprivate

Definition at line 3609 of file FileSystem.cpp.

size_t idFileSystemLocal::CurlWriteFunction ( void ptr,
size_t  size,
size_t  nmemb,
void stream 
)
staticprivate

Definition at line 3592 of file FileSystem.cpp.

void idFileSystemLocal::Dir_f ( const idCmdArgs args)
static

Definition at line 1890 of file FileSystem.cpp.

int idFileSystemLocal::DirectFileLength ( FILE *  o)
private

Definition at line 663 of file FileSystem.cpp.

void idFileSystemLocal::DirTree_f ( const idCmdArgs args)
static

Definition at line 1933 of file FileSystem.cpp.

bool idFileSystemLocal::FileAllowedFromDir ( const char *  path)
private

Definition at line 3000 of file FileSystem.cpp.

bool idFileSystemLocal::FileIsInPAK ( const char *  relativePath)
virtual

Implements idFileSystem.

Definition at line 973 of file FileSystem.cpp.

bool idFileSystemLocal::FilenameCompare ( const char *  s1,
const char *  s2 
) const
virtual

Implements idFileSystem.

Definition at line 557 of file FileSystem.cpp.

void idFileSystemLocal::FindDLL ( const char *  basename,
char  dllPath[MAX_OSPATH],
bool  updateChecksum 
)
virtual

Implements idFileSystem.

Definition at line 3864 of file FileSystem.cpp.

findFile_t idFileSystemLocal::FindFile ( const char *  path,
bool  scheduleAddons 
)
virtual

Implements idFileSystem.

Definition at line 4091 of file FileSystem.cpp.

void idFileSystemLocal::FindMapScreenshot ( const char *  path,
char *  buf,
int  len 
)
virtual

Implements idFileSystem.

Definition at line 4193 of file FileSystem.cpp.

pack_t * idFileSystemLocal::FindPakForFileChecksum ( const char *  relativePath,
int  fileChecksum,
bool  bReference 
)
private

Definition at line 3801 of file FileSystem.cpp.

void idFileSystemLocal::FollowAddonDependencies ( pack_t pak)
private

Definition at line 2199 of file FileSystem.cpp.

void idFileSystemLocal::FreeFile ( void buffer)
virtual

Implements idFileSystem.

Definition at line 1145 of file FileSystem.cpp.

void idFileSystemLocal::FreeFileList ( idFileList fileList)
virtual

Implements idFileSystem.

Definition at line 1699 of file FileSystem.cpp.

void idFileSystemLocal::FreeModList ( idModList modList)
virtual

Implements idFileSystem.

Definition at line 1794 of file FileSystem.cpp.

void idFileSystemLocal::GetExtensionList ( const char *  extension,
idStrList extensionList 
) const
private

Definition at line 1455 of file FileSystem.cpp.

int idFileSystemLocal::GetFileChecksum ( idFile file)
private

Definition at line 3843 of file FileSystem.cpp.

int idFileSystemLocal::GetFileList ( const char *  relativePath,
const idStrList extensions,
idStrList list,
idHashIndex hashIndex,
bool  fullRelativePath,
const char *  gamedir = NULL 
)
private

Definition at line 1480 of file FileSystem.cpp.

int idFileSystemLocal::GetFileListTree ( const char *  relativePath,
const idStrList extensions,
idStrList list,
idHashIndex hashIndex,
const char *  gamedir = NULL 
)
private

Definition at line 1646 of file FileSystem.cpp.

const idDict * idFileSystemLocal::GetMapDecl ( int  i)
virtual

Implements idFileSystem.

Definition at line 4148 of file FileSystem.cpp.

int idFileSystemLocal::GetNumMaps ( )
virtual

Implements idFileSystem.

Definition at line 4120 of file FileSystem.cpp.

int idFileSystemLocal::GetOSMask ( void  )
virtual

Implements idFileSystem.

Definition at line 2031 of file FileSystem.cpp.

pack_t * idFileSystemLocal::GetPackForChecksum ( int  checksum,
bool  searchAddons = false 
)
private

Definition at line 2539 of file FileSystem.cpp.

pureStatus_t idFileSystemLocal::GetPackStatus ( pack_t pak)
private

Definition at line 3046 of file FileSystem.cpp.

void idFileSystemLocal::GetPureServerChecksums ( int  checksums[MAX_PURE_PAKS],
int  OS,
int gamePakChecksum 
)
virtual

Implements idFileSystem.

Definition at line 2789 of file FileSystem.cpp.

virtual int idFileSystemLocal::GetReadCount ( void  )
inlinevirtual

Implements idFileSystem.

Definition at line 382 of file FileSystem.cpp.

bool idFileSystemLocal::HasD3XP ( void  )
virtual

Implements idFileSystem.

Definition at line 3985 of file FileSystem.cpp.

long idFileSystemLocal::HashFileName ( const char *  fname) const
private

Definition at line 528 of file FileSystem.cpp.

void idFileSystemLocal::Init ( void  )
virtual

Implements idFileSystem.

Definition at line 2839 of file FileSystem.cpp.

bool idFileSystemLocal::IsInitialized ( void  ) const
virtual

Implements idFileSystem.

Definition at line 2982 of file FileSystem.cpp.

idFileList * idFileSystemLocal::ListFiles ( const char *  relativePath,
const char *  extension,
bool  sort = false,
bool  fullRelativePath = false,
const char *  gamedir = NULL 
)
virtual

Implements idFileSystem.

Definition at line 1623 of file FileSystem.cpp.

idFileList * idFileSystemLocal::ListFilesTree ( const char *  relativePath,
const char *  extension,
bool  sort = false,
const char *  gamedir = NULL 
)
virtual

Implements idFileSystem.

Definition at line 1675 of file FileSystem.cpp.

idModList * idFileSystemLocal::ListMods ( void  )
virtual

Implements idFileSystem.

Definition at line 1708 of file FileSystem.cpp.

int idFileSystemLocal::ListOSFiles ( const char *  directory,
const char *  extension,
idStrList list 
)
private

Definition at line 1840 of file FileSystem.cpp.

pack_t * idFileSystemLocal::LoadZipFile ( const char *  zipfile)
private

Definition at line 1290 of file FileSystem.cpp.

idFile * idFileSystemLocal::MakeTemporaryFile ( void  )
virtual

Implements idFileSystem.

Definition at line 4071 of file FileSystem.cpp.

idFile * idFileSystemLocal::OpenExplicitFileRead ( const char *  OSPath)
virtual

Implements idFileSystem.

Definition at line 3444 of file FileSystem.cpp.

idFile * idFileSystemLocal::OpenExplicitFileWrite ( const char *  OSPath)
virtual

Implements idFileSystem.

Definition at line 3477 of file FileSystem.cpp.

idFile * idFileSystemLocal::OpenFileAppend ( const char *  relativePath,
bool  sync = false,
const char *  basePath = "fs_basepath" 
)
virtual

Implements idFileSystem.

Definition at line 3511 of file FileSystem.cpp.

idFile * idFileSystemLocal::OpenFileByMode ( const char *  relativePath,
fsMode_t  mode 
)
virtual

Implements idFileSystem.

Definition at line 3552 of file FileSystem.cpp.

idFile * idFileSystemLocal::OpenFileRead ( const char *  relativePath,
bool  allowCopyFiles = true,
const char *  gamedir = NULL 
)
virtual

Implements idFileSystem.

Definition at line 3388 of file FileSystem.cpp.

idFile * idFileSystemLocal::OpenFileReadFlags ( const char *  relativePath,
int  searchFlags,
pack_t **  foundInPak = NULL,
bool  allowCopyFiles = true,
const char *  gamedir = NULL 
)
virtual

Definition at line 3141 of file FileSystem.cpp.

idFile * idFileSystemLocal::OpenFileWrite ( const char *  relativePath,
const char *  basePath = "fs_savepath" 
)
virtual

Implements idFileSystem.

Definition at line 3397 of file FileSystem.cpp.

FILE * idFileSystemLocal::OpenOSFile ( const char *  name,
const char *  mode,
idStr caseSensitiveName = NULL 
)
private

Definition at line 592 of file FileSystem.cpp.

FILE * idFileSystemLocal::OpenOSFileCorrectName ( idStr path,
const char *  mode 
)
private

Definition at line 647 of file FileSystem.cpp.

const char * idFileSystemLocal::OSPathToRelativePath ( const char *  OSPath)
virtual

Implements idFileSystem.

Definition at line 851 of file FileSystem.cpp.

addonInfo_t * idFileSystemLocal::ParseAddonDef ( const char *  buf,
const int  len 
)
private

Definition at line 1193 of file FileSystem.cpp.

void idFileSystemLocal::Path_f ( const idCmdArgs args)
static

Definition at line 1976 of file FileSystem.cpp.

bool idFileSystemLocal::PerformingCopyFiles ( void  ) const
virtual

Implements idFileSystem.

Definition at line 3792 of file FileSystem.cpp.

int idFileSystemLocal::ReadFile ( const char *  relativePath,
void **  buffer,
ID_TIME_T *  timestamp 
)
virtual

Implements idFileSystem.

Definition at line 1041 of file FileSystem.cpp.

idFile_InZip * idFileSystemLocal::ReadFileFromZip ( pack_t pak,
fileInPack_t pakFile,
const char *  relativePath 
)
private

Definition at line 3103 of file FileSystem.cpp.

const char * idFileSystemLocal::RelativePathToOSPath ( const char *  relativePath,
const char *  basePath 
)
virtual

Implements idFileSystem.

Definition at line 941 of file FileSystem.cpp.

void idFileSystemLocal::RemoveFile ( const char *  relativePath)
virtual

Implements idFileSystem.

Definition at line 954 of file FileSystem.cpp.

void idFileSystemLocal::ReplaceSeparators ( idStr path,
char  sep = PATHSEPERATOR_CHAR 
)
private

Definition at line 786 of file FileSystem.cpp.

virtual void idFileSystemLocal::ResetReadCount ( void  )
inlinevirtual

Implements idFileSystem.

Definition at line 380 of file FileSystem.cpp.

void idFileSystemLocal::Restart ( void  )
virtual

Implements idFileSystem.

Definition at line 2904 of file FileSystem.cpp.

bool idFileSystemLocal::RunningD3XP ( void  )
virtual

Implements idFileSystem.

Definition at line 4056 of file FileSystem.cpp.

fsPureReply_t idFileSystemLocal::SetPureServerChecksums ( const int  pureChecksums[MAX_PURE_PAKS],
int  gamePakChecksum,
int  missingChecksums[MAX_PURE_PAKS],
int missingGamePakChecksum 
)
virtual

Implements idFileSystem.

Definition at line 2638 of file FileSystem.cpp.

void idFileSystemLocal::SetRestartChecksums ( const int  pureChecksums[MAX_PURE_PAKS],
int  gamePakChecksum 
)
virtual

Implements idFileSystem.

Definition at line 2810 of file FileSystem.cpp.

void idFileSystemLocal::SetRestrictions ( void  )
private

Definition at line 2415 of file FileSystem.cpp.

void idFileSystemLocal::SetupGameDirectories ( const char *  gameName)
private

Definition at line 2172 of file FileSystem.cpp.

void idFileSystemLocal::Shutdown ( bool  reloading)
virtual

Implements idFileSystem.

Definition at line 2928 of file FileSystem.cpp.

void idFileSystemLocal::StartBackgroundDownloadThread ( void  )
virtual

Definition at line 3747 of file FileSystem.cpp.

void idFileSystemLocal::Startup ( void  )
private

Definition at line 2233 of file FileSystem.cpp.

void idFileSystemLocal::TouchFile_f ( const idCmdArgs args)
static

Definition at line 2052 of file FileSystem.cpp.

void idFileSystemLocal::TouchFileList_f ( const idCmdArgs args)
static

Definition at line 2073 of file FileSystem.cpp.

bool idFileSystemLocal::UpdateGamePakChecksums ( void  )
virtual

Implements idFileSystem.

Definition at line 2474 of file FileSystem.cpp.

void idFileSystemLocal::UpdatePureServerChecksums ( void  )
virtual

Implements idFileSystem.

Definition at line 2437 of file FileSystem.cpp.

int idFileSystemLocal::ValidateDownloadPakForChecksum ( int  checksum,
char  path[MAX_STRING_CHARS],
bool  isBinary 
)
virtual

Implements idFileSystem.

Definition at line 2565 of file FileSystem.cpp.

int idFileSystemLocal::WriteFile ( const char *  relativePath,
const void buffer,
int  size,
const char *  basePath = "fs_savepath" 
)
virtual

Implements idFileSystem.

Definition at line 1164 of file FileSystem.cpp.

Friends And Related Function Documentation

dword BackgroundDownloadThread ( void parms)
friend

Definition at line 3626 of file FileSystem.cpp.

Member Data Documentation

idList<int> idFileSystemLocal::addonChecksums
private

Definition at line 435 of file FileSystem.cpp.

searchpath_t* idFileSystemLocal::addonPaks
private

Definition at line 412 of file FileSystem.cpp.

backgroundDownload_t* idFileSystemLocal::backgroundDownloads
private

Definition at line 428 of file FileSystem.cpp.

xthreadInfo idFileSystemLocal::backgroundThread
private

Definition at line 430 of file FileSystem.cpp.

int idFileSystemLocal::d3xp
private

Definition at line 446 of file FileSystem.cpp.

backgroundDownload_t idFileSystemLocal::defaultBackgroundDownload
private

Definition at line 429 of file FileSystem.cpp.

idDEntry idFileSystemLocal::dir_cache[MAX_CACHED_DIRS]
private

Definition at line 442 of file FileSystem.cpp.

int idFileSystemLocal::dir_cache_count
private

Definition at line 444 of file FileSystem.cpp.

int idFileSystemLocal::dir_cache_index
private

Definition at line 443 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_basepath
staticprivate

Definition at line 419 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_caseSensitiveOS
staticprivate

Definition at line 425 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_cdpath
staticprivate

Definition at line 421 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_copyfiles
staticprivate

Definition at line 418 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_debug
staticprivate

Definition at line 416 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_devpath
staticprivate

Definition at line 422 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_game
staticprivate

Definition at line 423 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_game_base
staticprivate

Definition at line 424 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_restrict
staticprivate

Definition at line 417 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_savepath
staticprivate

Definition at line 420 of file FileSystem.cpp.

idCVar idFileSystemLocal::fs_searchAddons
staticprivate

Definition at line 426 of file FileSystem.cpp.

int idFileSystemLocal::gameDLLChecksum
private

Definition at line 437 of file FileSystem.cpp.

idStr idFileSystemLocal::gameFolder
private

Definition at line 410 of file FileSystem.cpp.

int idFileSystemLocal::gamePakChecksum
private

Definition at line 438 of file FileSystem.cpp.

int idFileSystemLocal::gamePakForOS[MAX_GAME_OS]
private

Definition at line 440 of file FileSystem.cpp.

int idFileSystemLocal::loadCount
private

Definition at line 408 of file FileSystem.cpp.

bool idFileSystemLocal::loadedFileFromDir
private

Definition at line 433 of file FileSystem.cpp.

int idFileSystemLocal::loadStack
private

Definition at line 409 of file FileSystem.cpp.

idDict idFileSystemLocal::mapDict
private

Definition at line 414 of file FileSystem.cpp.

int idFileSystemLocal::readCount
private

Definition at line 407 of file FileSystem.cpp.

idList<int> idFileSystemLocal::restartChecksums
private

Definition at line 434 of file FileSystem.cpp.

int idFileSystemLocal::restartGamePakChecksum
private

Definition at line 436 of file FileSystem.cpp.

searchpath_t* idFileSystemLocal::searchPaths
private

Definition at line 406 of file FileSystem.cpp.

idList<pack_t *> idFileSystemLocal::serverPaks
private

Definition at line 432 of file FileSystem.cpp.


The documentation for this class was generated from the following file: