doom3-gpl
Doom 3 GPL source release
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#include <GuiScript.h>
Public Member Functions | |
idGuiScript () | |
~idGuiScript () | |
bool | Parse (idParser *src) |
void | Execute (idWindow *win) |
void | FixupParms (idWindow *win) |
size_t | Size () |
void | WriteToSaveGame (idFile *savefile) |
void | ReadFromSaveGame (idFile *savefile) |
Protected Attributes | |
int | conditionReg |
idGuiScriptList * | ifList |
idGuiScriptList * | elseList |
idList< idGSWinVar > | parms |
void(* | handler )(idWindow *window, idList< idGSWinVar > *src) |
Friends | |
class | idGuiScriptList |
class | idWindow |
Definition at line 45 of file GuiScript.h.
idGuiScript::idGuiScript | ( | ) |
Definition at line 268 of file GuiScript.cpp.
idGuiScript::~idGuiScript | ( | ) |
Definition at line 281 of file GuiScript.cpp.
Definition at line 54 of file GuiScript.h.
Definition at line 436 of file GuiScript.cpp.
Definition at line 345 of file GuiScript.cpp.
Definition at line 321 of file GuiScript.cpp.
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inline |
Definition at line 60 of file GuiScript.h.
Definition at line 297 of file GuiScript.cpp.
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friend |
Definition at line 46 of file GuiScript.h.
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friend |
Definition at line 47 of file GuiScript.h.
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protected |
Definition at line 72 of file GuiScript.h.
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protected |
Definition at line 74 of file GuiScript.h.
Definition at line 76 of file GuiScript.h.
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protected |
Definition at line 73 of file GuiScript.h.
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protected |
Definition at line 75 of file GuiScript.h.