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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idIK, including all inherited members.
| animator | idIK | protected |
| ClearJointMods(void) | idIK | virtual |
| Evaluate(void) | idIK | virtual |
| GetBoneAxis(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, idMat3 &axis) | idIK | |
| idIK(void) | idIK | |
| ik_activate | idIK | protected |
| Init(idEntity *self, const char *anim, const idVec3 &modelOffset) | idIK | virtual |
| initialized | idIK | protected |
| IsInitialized(void) const | idIK | |
| modelOffset | idIK | protected |
| modifiedAnim | idIK | protected |
| Restore(idRestoreGame *savefile) | idIK | |
| Save(idSaveGame *savefile) const | idIK | |
| self | idIK | protected |
| SolveTwoBones(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, float len0, float len1, idVec3 &jointPos) | idIK | |
| ~idIK(void) | idIK | virtual |
1.8.6.