doom3-gpl
Doom 3 GPL source release
|
This is the complete list of members for idIK, including all inherited members.
animator | idIK | protected |
ClearJointMods(void) | idIK | virtual |
Evaluate(void) | idIK | virtual |
GetBoneAxis(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, idMat3 &axis) | idIK | |
idIK(void) | idIK | |
ik_activate | idIK | protected |
Init(idEntity *self, const char *anim, const idVec3 &modelOffset) | idIK | virtual |
initialized | idIK | protected |
IsInitialized(void) const | idIK | |
modelOffset | idIK | protected |
modifiedAnim | idIK | protected |
Restore(idRestoreGame *savefile) | idIK | |
Save(idSaveGame *savefile) const | idIK | |
self | idIK | protected |
SolveTwoBones(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, float len0, float len1, idVec3 &jointPos) | idIK | |
~idIK(void) | idIK | virtual |