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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idPhysics_AF, including all inherited members.
| ABSTRACT_PROTOTYPE(idPhysics) | idPhysics | |
| idClass::ABSTRACT_PROTOTYPE(idClass) | idClass | |
| Activate(void) | idPhysics_AF | virtual |
| ActivateContactEntities(void) | idPhysics_Base | protected |
| AddBody(idAFBody *body) | idPhysics_AF | |
| AddConstraint(idAFConstraint *constraint) | idPhysics_AF | |
| AddContactEntitiesForContacts(void) | idPhysics_Base | protected |
| AddContactEntity(idEntity *e) | idPhysics_Base | virtual |
| AddForce(const int id, const idVec3 &point, const idVec3 &force) | idPhysics_AF | virtual |
| AddFrameConstraint(idAFConstraint *constraint) | idPhysics_AF | |
| AddFrameConstraints(void) | idPhysics_AF | private |
| AddGravity(void) | idPhysics_AF | private |
| AddGroundContacts(const idClipModel *clipModel) | idPhysics_Base | protected |
| AddPushVelocity(const idVec6 &pushVelocity) | idPhysics_AF | private |
| angularFriction | idPhysics_AF | private |
| ApplyCollisions(float timeStep) | idPhysics_AF | private |
| ApplyContactForces(void) | idPhysics_AF | private |
| ApplyFriction(float timeStep, float endTimeMSec) | idPhysics_AF | private |
| ApplyImpulse(const int id, const idVec3 &point, const idVec3 &impulse) | idPhysics_AF | virtual |
| auxiliaryConstraints | idPhysics_AF | private |
| AuxiliaryForces(float timeStep) | idPhysics_AF | private |
| bodies | idPhysics_AF | private |
| bouncyness | idPhysics_AF | private |
| BuildTrees(void) | idPhysics_AF | private |
| CallSpawn(void) | idClass | |
| CancelEvents(const idEventDef *ev) | idClass | |
| changedAF | idPhysics_AF | private |
| CheckForCollisions(float timeStep) | idPhysics_AF | private |
| CLASS_PROTOTYPE(idPhysics_AF) | idPhysics_AF | |
| idPhysics_Base::CLASS_PROTOTYPE(idPhysics_Base) | idPhysics_Base | |
| ClearContacts(void) | idPhysics_Base | virtual |
| ClearExternalForce(void) | idPhysics_AF | private |
| ClipContents(const idClipModel *model) const | idPhysics_AF | virtual |
| clipMask | idPhysics_Base | protected |
| ClipRotation(trace_t &results, const idRotation &rotation, const idClipModel *model) const | idPhysics_AF | virtual |
| ClipTranslation(trace_t &results, const idVec3 &translation, const idClipModel *model) const | idPhysics_AF | virtual |
| CollisionImpulse(float timeStep, idAFBody *body, trace_t &collision) | idPhysics_AF | private |
| collisions | idPhysics_AF | private |
| comeToRest | idPhysics_AF | private |
| constraints | idPhysics_AF | private |
| contactBodies | idPhysics_AF | private |
| contactConstraints | idPhysics_AF | private |
| contactEntities | idPhysics_Base | protected |
| contactFriction | idPhysics_AF | private |
| contactFrictionDent | idPhysics_AF | private |
| contactFrictionDentEnd | idPhysics_AF | private |
| contactFrictionDentScale | idPhysics_AF | private |
| contactFrictionDentStart | idPhysics_AF | private |
| contactFrictionScale | idPhysics_AF | private |
| contacts | idPhysics_Base | protected |
| CreateInstance(const char *name) | idClass | static |
| current | idPhysics_AF | private |
| DebugDraw(void) | idPhysics_AF | private |
| DeleteBody(const char *bodyName) | idPhysics_AF | |
| DeleteBody(const int id) | idPhysics_AF | |
| DeleteConstraint(const char *constraintName) | idPhysics_AF | |
| DeleteConstraint(const int id) | idPhysics_AF | |
| DisableClip(void) | idPhysics_AF | virtual |
| DisableImpact(void) | idPhysics_AF | |
| DisplayInfo_f(const idCmdArgs &args) | idClass | static |
| DrawVelocity(int id, float linearScale, float angularScale) const | idPhysics_Base | protected |
| EnableClip(void) | idPhysics_AF | virtual |
| enableCollision | idPhysics_AF | private |
| EnableImpact(void) | idPhysics_AF | |
| Evaluate(int timeStepMSec, int endTimeMSec) | idPhysics_AF | virtual |
| EvaluateBodies(float timeStep) | idPhysics_AF | private |
| EvaluateConstraints(float timeStep) | idPhysics_AF | private |
| EvaluateContacts(void) | idPhysics_AF | virtual |
| Event_Remove(void) | idClass | |
| Evolve(float timeStep) | idPhysics_AF | private |
| FindUninitializedMemory(void) | idClass | |
| ForceBodyId(idAFBody *body, int newId) | idPhysics_AF | |
| forcePushable | idPhysics_AF | private |
| forceTotalMass | idPhysics_AF | private |
| frameConstraints | idPhysics_AF | private |
| GetAbsBounds(int id=-1) const | idPhysics_AF | virtual |
| GetAngularEndTime(void) const | idPhysics_Base | virtual |
| GetAngularVelocity(int id=0) const | idPhysics_AF | virtual |
| GetAxis(int id=0) const | idPhysics_AF | virtual |
| GetBlockingEntity(void) const | idPhysics_Base | virtual |
| GetBlockingInfo(void) const | idPhysics_Base | virtual |
| GetBody(const char *bodyName) const | idPhysics_AF | |
| GetBody(const int id) const | idPhysics_AF | |
| GetBodyContactConstraints(const int id, idAFConstraint_Contact *contacts[], int maxContacts) const | idPhysics_AF | |
| GetBodyId(idAFBody *body) const | idPhysics_AF | |
| GetBodyId(const char *bodyName) const | idPhysics_AF | |
| GetBounds(int id=-1) const | idPhysics_AF | virtual |
| GetClass(const char *name) | idClass | static |
| GetClassname(void) const | idClass | |
| GetClipMask(int id=-1) const | idPhysics_Base | virtual |
| GetClipModel(int id=0) const | idPhysics_AF | virtual |
| GetConstraint(const char *constraintName) const | idPhysics_AF | |
| GetConstraint(const int id) const | idPhysics_AF | |
| GetConstraintId(idAFConstraint *constraint) const | idPhysics_AF | |
| GetConstraintId(const char *constraintName) const | idPhysics_AF | |
| GetContact(int num) const | idPhysics_Base | virtual |
| GetContactFrictionScale(void) const | idPhysics_AF | |
| GetContents(int id=-1) const | idPhysics_AF | virtual |
| GetGravity(void) const | idPhysics_Base | virtual |
| GetGravityNormal(void) const | idPhysics_Base | virtual |
| GetImpactInfo(const int id, const idVec3 &point, impactInfo_t *info) const | idPhysics_AF | virtual |
| GetJointFrictionScale(void) const | idPhysics_AF | |
| GetLinearEndTime(void) const | idPhysics_Base | virtual |
| GetLinearVelocity(int id=0) const | idPhysics_AF | virtual |
| GetMass(int id=-1) const | idPhysics_AF | virtual |
| GetMasterBody(void) const | idPhysics_AF | inline |
| GetNumBodies(void) const | idPhysics_AF | |
| GetNumClipModels(void) const | idPhysics_AF | virtual |
| GetNumConstraints(void) const | idPhysics_AF | |
| GetNumContacts(void) const | idPhysics_Base | virtual |
| GetNumTypes(void) | idClass | inlinestatic |
| GetOrigin(int id=0) const | idPhysics_AF | virtual |
| GetPushedAngularVelocity(const int id=0) const | idPhysics_AF | virtual |
| GetPushedLinearVelocity(const int id=0) const | idPhysics_AF | virtual |
| GetRestStartTime(void) const | idPhysics_AF | virtual |
| GetSuperclass(void) const | idClass | |
| GetTime(void) const | idPhysics_AF | virtual |
| GetType(int num) | idClass | static |
| GetTypeNumBits(void) | idClass | inlinestatic |
| gravityNormal | idPhysics_Base | protected |
| gravityVector | idPhysics_Base | protected |
| HasGroundContacts(void) const | idPhysics_Base | virtual |
| idPhysics_AF(void) | idPhysics_AF | |
| idPhysics_Base(void) | idPhysics_Base | |
| impulseThreshold | idPhysics_AF | private |
| Init(void) | idClass | static |
| IsAtRest(void) const | idPhysics_AF | virtual |
| IsClosedLoop(const idAFBody *body1, const idAFBody *body2) const | idPhysics_AF | private |
| IsGroundClipModel(int entityNum, int id) const | idPhysics_Base | virtual |
| IsGroundEntity(int entityNum) const | idPhysics_Base | virtual |
| IsOutsideWorld(void) const | idPhysics_Base | protected |
| IsPushable(void) const | idPhysics_AF | virtual |
| IsType(const idTypeInfo &c) const | idClass | |
| jointFrictionDent | idPhysics_AF | private |
| jointFrictionDentEnd | idPhysics_AF | private |
| jointFrictionDentScale | idPhysics_AF | private |
| jointFrictionDentStart | idPhysics_AF | private |
| jointFrictionScale | idPhysics_AF | private |
| lcp | idPhysics_AF | private |
| linearFriction | idPhysics_AF | private |
| linearTime | idPhysics_AF | private |
| LinkClip(void) | idPhysics_AF | virtual |
| ListClasses_f(const idCmdArgs &args) | idClass | static |
| LockWorldConstraints(const bool lock) | idPhysics_AF | inline |
| masterBody | idPhysics_AF | private |
| maxMoveTime | idPhysics_AF | private |
| minMoveTime | idPhysics_AF | private |
| noImpact | idPhysics_AF | private |
| noMoveRotation | idPhysics_AF | private |
| noMoveTime | idPhysics_AF | private |
| noMoveTranslation | idPhysics_AF | private |
| operator delete(void *) | idClass | |
| operator delete(void *, int, int, char *, int) | idClass | |
| operator new(size_t) | idClass | |
| operator new(size_t s, int, int, char *, int) | idClass | |
| PostEventMS(const idEventDef *ev, int time) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7) | idClass | |
| PostEventMS(const idEventDef *ev, int time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7, idEventArg arg8) | idClass | |
| PostEventSec(const idEventDef *ev, float time) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7) | idClass | |
| PostEventSec(const idEventDef *ev, float time, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7, idEventArg arg8) | idClass | |
| primaryConstraints | idPhysics_AF | private |
| PrimaryFactor(void) | idPhysics_AF | private |
| PrimaryForces(float timeStep) | idPhysics_AF | private |
| ProcessEvent(const idEventDef *ev) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1, idEventArg arg2) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7) | idClass | |
| ProcessEvent(const idEventDef *ev, idEventArg arg1, idEventArg arg2, idEventArg arg3, idEventArg arg4, idEventArg arg5, idEventArg arg6, idEventArg arg7, idEventArg arg8) | idClass | |
| ProcessEventArgPtr(const idEventDef *ev, int *data) | idClass | |
| PutToRest(void) | idPhysics_AF | virtual |
| ReadFromSnapshot(const idBitMsgDelta &msg) | idPhysics_AF | virtual |
| RemoveContactEntity(idEntity *e) | idPhysics_Base | virtual |
| RemoveFrameConstraints(void) | idPhysics_AF | private |
| RespondsTo(const idEventDef &ev) const | idClass | |
| Rest(void) | idPhysics_AF | private |
| Restore(idRestoreGame *savefile) | idPhysics_AF | |
| RestoreState(void) | idPhysics_AF | virtual |
| Rotate(const idRotation &rotation, int id=-1) | idPhysics_AF | virtual |
| Save(idSaveGame *savefile) const | idPhysics_AF | |
| saved | idPhysics_AF | private |
| SaveState(void) | idPhysics_AF | virtual |
| self | idPhysics_Base | protected |
| selfCollision | idPhysics_AF | private |
| SetAngularVelocity(const idVec3 &newAngularVelocity, int id=0) | idPhysics_AF | virtual |
| SetAxis(const idMat3 &newAxis, int id=-1) | idPhysics_AF | virtual |
| SetChanged(void) | idPhysics_AF | inline |
| SetClipBox(const idBounds &bounds, float density) | idPhysics | virtual |
| SetClipMask(int mask, int id=-1) | idPhysics_Base | virtual |
| SetClipModel(idClipModel *model, float density, int id=0, bool freeOld=true) | idPhysics_AF | virtual |
| SetCollision(const bool enable) | idPhysics_AF | inline |
| SetComeToRest(bool enable) | idPhysics_AF | inline |
| SetContactFrictionDent(const float dent, const float start, const float end) | idPhysics_AF | |
| SetContactFrictionScale(const float scale) | idPhysics_AF | inline |
| SetContents(int contents, int id=-1) | idPhysics_AF | virtual |
| SetDefaultFriction(float linear, float angular, float contact) | idPhysics_AF | |
| SetForcePushable(const bool enable) | idPhysics_AF | inline |
| SetGravity(const idVec3 &newGravity) | idPhysics_Base | virtual |
| SetJointFrictionDent(const float dent, const float start, const float end) | idPhysics_AF | |
| SetJointFrictionScale(const float scale) | idPhysics_AF | inline |
| SetLinearVelocity(const idVec3 &newLinearVelocity, int id=0) | idPhysics_AF | virtual |
| SetMass(float mass, int id=-1) | idPhysics_AF | virtual |
| SetMaster(idEntity *master, const bool orientated=true) | idPhysics_AF | virtual |
| SetOrigin(const idVec3 &newOrigin, int id=-1) | idPhysics_AF | virtual |
| SetPushed(int deltaTime) | idPhysics_AF | virtual |
| SetSelf(idEntity *e) | idPhysics_Base | virtual |
| SetSelfCollision(const bool enable) | idPhysics_AF | inline |
| SetSuspendSpeed(const idVec2 &velocity, const idVec2 &acceleration) | idPhysics_AF | |
| SetSuspendTime(const float minTime, const float maxTime) | idPhysics_AF | |
| SetSuspendTolerance(const float noMoveTime, const float translationTolerance, const float rotationTolerance) | idPhysics_AF | |
| SetTimeScale(const float ts) | idPhysics_AF | inline |
| SetTimeScaleRamp(const float start, const float end) | idPhysics_AF | |
| SetupCollisionForBody(idAFBody *body) const | idPhysics_AF | private |
| SetupContactConstraints(void) | idPhysics_AF | private |
| Shutdown(void) | idClass | static |
| SnapTimeToPhysicsFrame(int t) | idPhysics | static |
| Spawn(void) | idClass | |
| suspendAcceleration | idPhysics_AF | private |
| suspendVelocity | idPhysics_AF | private |
| SwapStates(void) | idPhysics_AF | private |
| TestIfAtRest(float timeStep) | idPhysics_AF | private |
| timeScale | idPhysics_AF | private |
| timeScaleRampEnd | idPhysics_AF | private |
| timeScaleRampStart | idPhysics_AF | private |
| totalMass | idPhysics_AF | private |
| Translate(const idVec3 &translation, int id=-1) | idPhysics_AF | virtual |
| trees | idPhysics_AF | private |
| UnlinkClip(void) | idPhysics_AF | virtual |
| UpdateClipModels(void) | idPhysics_AF | |
| UpdateTime(int endTimeMSec) | idPhysics_AF | virtual |
| VerifyContactConstraints(void) | idPhysics_AF | private |
| worldConstraintsLocked | idPhysics_AF | private |
| WriteToSnapshot(idBitMsgDelta &msg) const | idPhysics_AF | virtual |
| ~idClass() | idClass | virtual |
| ~idPhysics(void) | idPhysics | virtual |
| ~idPhysics_AF(void) | idPhysics_AF | |
| ~idPhysics_Base(void) | idPhysics_Base |
1.8.6.