doom3-gpl
Doom 3 GPL source release
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idRenderModelLiquid Member List

This is the complete list of members for idRenderModelLiquid, including all inherited members.

AddSurface(modelSurface_t surface)idRenderModelStaticvirtual
Alloc()idRenderModelStaticstatic
AllocSurfaceTriangles(int numVerts, int numIndexes) const idRenderModelStaticvirtual
boundsidRenderModelStatic
Bounds(const struct renderEntity_s *ent) const idRenderModelLiquidvirtual
ConvertASEToModelSurfaces(const struct aseModel_s *ase)idRenderModelStatic
ConvertLWOToASE(const struct st_lwObject *obj, const char *fileName)idRenderModelStatic
ConvertLWOToModelSurfaces(const struct st_lwObject *lwo)idRenderModelStatic
ConvertMAToModelSurfaces(const struct maModel_s *ma)idRenderModelStatic
defaultedidRenderModelStaticprotected
deformInfoidRenderModelLiquidprivate
DeleteSurfacesWithNegativeId(void)idRenderModelStatic
DeleteSurfaceWithId(int id)idRenderModelStatic
densityidRenderModelLiquidprivate
DepthHack() const idRenderModelStaticvirtual
drop_delayidRenderModelLiquidprivate
drop_heightidRenderModelLiquidprivate
drop_radiusidRenderModelLiquidprivate
fastLoadidRenderModelStaticprotected
FindSurfaceWithId(int id, int &surfaceNum)idRenderModelStatic
FinishSurfaces()idRenderModelStaticvirtual
FreeSurfaceTriangles(srfTriangles_t *tris) const idRenderModelStaticvirtual
FreeVertexCache()idRenderModelStaticvirtual
GenerateSurface(float lerp)idRenderModelLiquidprivate
GetDefaultPose(void) const idRenderModelStaticvirtual
GetJointHandle(const char *name) const idRenderModelStaticvirtual
GetJointName(jointHandle_t handle) const idRenderModelStaticvirtual
GetJoints(void) const idRenderModelStaticvirtual
idRenderModelLiquid()idRenderModelLiquid
idRenderModelStatic()idRenderModelStatic
InitEmpty(const char *name)idRenderModelStaticvirtual
InitFromFile(const char *fileName)idRenderModelLiquidvirtual
InstantiateDynamicModel(const struct renderEntity_s *ent, const struct viewDef_s *view, idRenderModel *cachedModel)idRenderModelLiquidvirtual
IntersectBounds(const idBounds &bounds, float displacement)idRenderModelLiquid
IsDefaultModel() const idRenderModelStaticvirtual
IsDynamicModel() const idRenderModelLiquidvirtual
IsLevelLoadReferenced()idRenderModelStaticvirtual
IsLoaded()idRenderModelStaticvirtual
IsReloadable() const idRenderModelStaticvirtual
IsStaticWorldModel() const idRenderModelStaticvirtual
isStaticWorldModelidRenderModelStaticprotected
lastArchivedFrameidRenderModelStaticprotected
lastModifiedFrameidRenderModelStaticprotected
levelLoadReferencedidRenderModelStaticprotected
liquid_typeidRenderModelLiquidprivate
List() const idRenderModelStaticvirtual
LoadASE(const char *fileName)idRenderModelStatic
LoadFLT(const char *fileName)idRenderModelStatic
LoadLWO(const char *fileName)idRenderModelStatic
LoadMA(const char *filename)idRenderModelStatic
LoadModel()idRenderModelStaticvirtual
MakeDefaultModel()idRenderModelStatic
Memory() const idRenderModelStaticvirtual
nameidRenderModelStaticprotected
Name() const idRenderModelStaticvirtual
NearestJoint(int surfaceNum, int a, int b, int c) const idRenderModelStaticvirtual
nextDropTimeidRenderModelLiquidprivate
NumBaseSurfaces() const idRenderModelStaticvirtual
NumJoints(void) const idRenderModelStaticvirtual
NumSurfaces() const idRenderModelStaticvirtual
overlaysAddedidRenderModelStatic
page1idRenderModelLiquidprivate
page2idRenderModelLiquidprivate
pagesidRenderModelLiquidprivate
PartialInitFromFile(const char *fileName)idRenderModelStaticvirtual
Print() const idRenderModelStaticvirtual
purgedidRenderModelStaticprotected
PurgeModel()idRenderModelStaticvirtual
r_mergeModelSurfacesidRenderModelStaticprotectedstatic
r_slopNormalidRenderModelStaticprotectedstatic
r_slopTexCoordidRenderModelStaticprotectedstatic
r_slopVertexidRenderModelStaticprotectedstatic
randomidRenderModelLiquidprivate
ReadFromDemoFile(class idDemoFile *f)idRenderModelStaticvirtual
reloadableidRenderModelStaticprotected
Reset()idRenderModelLiquidvirtual
scale_xidRenderModelLiquidprivate
scale_yidRenderModelLiquidprivate
seedidRenderModelLiquidprivate
SetLevelLoadReferenced(bool referenced)idRenderModelStaticvirtual
shaderidRenderModelLiquidprivate
shadowHullidRenderModelStaticprotected
ShadowHull() const idRenderModelStaticvirtual
Surface(int surfaceNum) const idRenderModelStaticvirtual
surfacesidRenderModelStatic
timeidRenderModelLiquidprivate
Timestamp() const idRenderModelStaticvirtual
timeStampidRenderModelStaticprotected
TouchData()idRenderModelStaticvirtual
Update(void)idRenderModelLiquidprivate
update_ticsidRenderModelLiquidprivate
vertsidRenderModelLiquidprivate
verts_xidRenderModelLiquidprivate
verts_yidRenderModelLiquidprivate
WaterDrop(int x, int y, float *page)idRenderModelLiquidprivate
WriteToDemoFile(class idDemoFile *f)idRenderModelStaticvirtual
~idRenderModel()idRenderModelinlinevirtual
~idRenderModelStatic()idRenderModelStaticvirtual