AddSurface(modelSurface_t surface) | idRenderModelStatic | virtual |
Alloc() | idRenderModelStatic | static |
AllocSurfaceTriangles(int numVerts, int numIndexes) const | idRenderModelStatic | virtual |
bounds | idRenderModelStatic | |
Bounds(const struct renderEntity_s *ent) const | idRenderModelLiquid | virtual |
ConvertASEToModelSurfaces(const struct aseModel_s *ase) | idRenderModelStatic | |
ConvertLWOToASE(const struct st_lwObject *obj, const char *fileName) | idRenderModelStatic | |
ConvertLWOToModelSurfaces(const struct st_lwObject *lwo) | idRenderModelStatic | |
ConvertMAToModelSurfaces(const struct maModel_s *ma) | idRenderModelStatic | |
defaulted | idRenderModelStatic | protected |
deformInfo | idRenderModelLiquid | private |
DeleteSurfacesWithNegativeId(void) | idRenderModelStatic | |
DeleteSurfaceWithId(int id) | idRenderModelStatic | |
density | idRenderModelLiquid | private |
DepthHack() const | idRenderModelStatic | virtual |
drop_delay | idRenderModelLiquid | private |
drop_height | idRenderModelLiquid | private |
drop_radius | idRenderModelLiquid | private |
fastLoad | idRenderModelStatic | protected |
FindSurfaceWithId(int id, int &surfaceNum) | idRenderModelStatic | |
FinishSurfaces() | idRenderModelStatic | virtual |
FreeSurfaceTriangles(srfTriangles_t *tris) const | idRenderModelStatic | virtual |
FreeVertexCache() | idRenderModelStatic | virtual |
GenerateSurface(float lerp) | idRenderModelLiquid | private |
GetDefaultPose(void) const | idRenderModelStatic | virtual |
GetJointHandle(const char *name) const | idRenderModelStatic | virtual |
GetJointName(jointHandle_t handle) const | idRenderModelStatic | virtual |
GetJoints(void) const | idRenderModelStatic | virtual |
idRenderModelLiquid() | idRenderModelLiquid | |
idRenderModelStatic() | idRenderModelStatic | |
InitEmpty(const char *name) | idRenderModelStatic | virtual |
InitFromFile(const char *fileName) | idRenderModelLiquid | virtual |
InstantiateDynamicModel(const struct renderEntity_s *ent, const struct viewDef_s *view, idRenderModel *cachedModel) | idRenderModelLiquid | virtual |
IntersectBounds(const idBounds &bounds, float displacement) | idRenderModelLiquid | |
IsDefaultModel() const | idRenderModelStatic | virtual |
IsDynamicModel() const | idRenderModelLiquid | virtual |
IsLevelLoadReferenced() | idRenderModelStatic | virtual |
IsLoaded() | idRenderModelStatic | virtual |
IsReloadable() const | idRenderModelStatic | virtual |
IsStaticWorldModel() const | idRenderModelStatic | virtual |
isStaticWorldModel | idRenderModelStatic | protected |
lastArchivedFrame | idRenderModelStatic | protected |
lastModifiedFrame | idRenderModelStatic | protected |
levelLoadReferenced | idRenderModelStatic | protected |
liquid_type | idRenderModelLiquid | private |
List() const | idRenderModelStatic | virtual |
LoadASE(const char *fileName) | idRenderModelStatic | |
LoadFLT(const char *fileName) | idRenderModelStatic | |
LoadLWO(const char *fileName) | idRenderModelStatic | |
LoadMA(const char *filename) | idRenderModelStatic | |
LoadModel() | idRenderModelStatic | virtual |
MakeDefaultModel() | idRenderModelStatic | |
Memory() const | idRenderModelStatic | virtual |
name | idRenderModelStatic | protected |
Name() const | idRenderModelStatic | virtual |
NearestJoint(int surfaceNum, int a, int b, int c) const | idRenderModelStatic | virtual |
nextDropTime | idRenderModelLiquid | private |
NumBaseSurfaces() const | idRenderModelStatic | virtual |
NumJoints(void) const | idRenderModelStatic | virtual |
NumSurfaces() const | idRenderModelStatic | virtual |
overlaysAdded | idRenderModelStatic | |
page1 | idRenderModelLiquid | private |
page2 | idRenderModelLiquid | private |
pages | idRenderModelLiquid | private |
PartialInitFromFile(const char *fileName) | idRenderModelStatic | virtual |
Print() const | idRenderModelStatic | virtual |
purged | idRenderModelStatic | protected |
PurgeModel() | idRenderModelStatic | virtual |
r_mergeModelSurfaces | idRenderModelStatic | protectedstatic |
r_slopNormal | idRenderModelStatic | protectedstatic |
r_slopTexCoord | idRenderModelStatic | protectedstatic |
r_slopVertex | idRenderModelStatic | protectedstatic |
random | idRenderModelLiquid | private |
ReadFromDemoFile(class idDemoFile *f) | idRenderModelStatic | virtual |
reloadable | idRenderModelStatic | protected |
Reset() | idRenderModelLiquid | virtual |
scale_x | idRenderModelLiquid | private |
scale_y | idRenderModelLiquid | private |
seed | idRenderModelLiquid | private |
SetLevelLoadReferenced(bool referenced) | idRenderModelStatic | virtual |
shader | idRenderModelLiquid | private |
shadowHull | idRenderModelStatic | protected |
ShadowHull() const | idRenderModelStatic | virtual |
Surface(int surfaceNum) const | idRenderModelStatic | virtual |
surfaces | idRenderModelStatic | |
time | idRenderModelLiquid | private |
Timestamp() const | idRenderModelStatic | virtual |
timeStamp | idRenderModelStatic | protected |
TouchData() | idRenderModelStatic | virtual |
Update(void) | idRenderModelLiquid | private |
update_tics | idRenderModelLiquid | private |
verts | idRenderModelLiquid | private |
verts_x | idRenderModelLiquid | private |
verts_y | idRenderModelLiquid | private |
WaterDrop(int x, int y, float *page) | idRenderModelLiquid | private |
WriteToDemoFile(class idDemoFile *f) | idRenderModelStatic | virtual |
~idRenderModel() | idRenderModel | inlinevirtual |
~idRenderModelStatic() | idRenderModelStatic | virtual |