#include <Model_local.h>
Definition at line 40 of file Model_local.h.
| idRenderModelStatic::idRenderModelStatic |
( |
| ) |
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| idRenderModelStatic::~idRenderModelStatic |
( |
| ) |
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virtual |
| void idRenderModelStatic::DeleteSurfacesWithNegativeId |
( |
void |
| ) |
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| bool idRenderModelStatic::DeleteSurfaceWithId |
( |
int |
id | ) |
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| float idRenderModelStatic::DepthHack |
( |
| ) |
const |
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virtual |
| bool idRenderModelStatic::FindSurfaceWithId |
( |
int |
id, |
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|
int & |
surfaceNum |
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) |
| |
| void idRenderModelStatic::FinishSurfaces |
( |
| ) |
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virtual |
| void idRenderModelStatic::FreeVertexCache |
( |
void |
| ) |
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virtual |
| void idRenderModelStatic::InitEmpty |
( |
const char * |
name | ) |
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virtual |
| void idRenderModelStatic::InitFromFile |
( |
const char * |
fileName | ) |
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virtual |
| bool idRenderModelStatic::IsDefaultModel |
( |
| ) |
const |
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virtual |
| bool idRenderModelStatic::IsLevelLoadReferenced |
( |
void |
| ) |
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virtual |
| bool idRenderModelStatic::IsLoaded |
( |
void |
| ) |
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virtual |
| bool idRenderModelStatic::IsReloadable |
( |
| ) |
const |
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virtual |
| bool idRenderModelStatic::IsStaticWorldModel |
( |
| ) |
const |
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virtual |
| void idRenderModelStatic::List |
( |
void |
| ) |
const |
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virtual |
| bool idRenderModelStatic::LoadASE |
( |
const char * |
fileName | ) |
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| bool idRenderModelStatic::LoadFLT |
( |
const char * |
fileName | ) |
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| bool idRenderModelStatic::LoadLWO |
( |
const char * |
fileName | ) |
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| bool idRenderModelStatic::LoadMA |
( |
const char * |
filename | ) |
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| void idRenderModelStatic::LoadModel |
( |
| ) |
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virtual |
| void idRenderModelStatic::MakeDefaultModel |
( |
| ) |
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| int idRenderModelStatic::Memory |
( |
| ) |
const |
|
virtual |
| const char * idRenderModelStatic::Name |
( |
void |
| ) |
const |
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virtual |
| int idRenderModelStatic::NearestJoint |
( |
int |
surfaceNum, |
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int |
a, |
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int |
b, |
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int |
c |
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) |
| const |
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virtual |
| int idRenderModelStatic::NumBaseSurfaces |
( |
| ) |
const |
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virtual |
| int idRenderModelStatic::NumJoints |
( |
void |
| ) |
const |
|
virtual |
| int idRenderModelStatic::NumSurfaces |
( |
| ) |
const |
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virtual |
| void idRenderModelStatic::PartialInitFromFile |
( |
const char * |
fileName | ) |
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virtual |
| void idRenderModelStatic::Print |
( |
void |
| ) |
const |
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virtual |
| void idRenderModelStatic::PurgeModel |
( |
| ) |
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virtual |
| virtual void idRenderModelStatic::Reset |
( |
void |
| ) |
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inlinevirtual |
| void idRenderModelStatic::SetLevelLoadReferenced |
( |
bool |
referenced | ) |
|
|
virtual |
| ID_TIME_T idRenderModelStatic::Timestamp |
( |
void |
| ) |
const |
|
virtual |
| void idRenderModelStatic::TouchData |
( |
void |
| ) |
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virtual |
| bool idRenderModelStatic::defaulted |
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protected |
| bool idRenderModelStatic::fastLoad |
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protected |
| bool idRenderModelStatic::isStaticWorldModel |
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protected |
| int idRenderModelStatic::lastArchivedFrame |
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protected |
| int idRenderModelStatic::lastModifiedFrame |
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protected |
| bool idRenderModelStatic::levelLoadReferenced |
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protected |
| idStr idRenderModelStatic::name |
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protected |
| int idRenderModelStatic::overlaysAdded |
| bool idRenderModelStatic::purged |
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protected |
| idCVar idRenderModelStatic::r_mergeModelSurfaces |
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staticprotected |
| idCVar idRenderModelStatic::r_slopNormal |
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staticprotected |
| idCVar idRenderModelStatic::r_slopTexCoord |
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staticprotected |
| idCVar idRenderModelStatic::r_slopVertex |
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staticprotected |
| bool idRenderModelStatic::reloadable |
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protected |
| ID_TIME_T idRenderModelStatic::timeStamp |
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protected |
The documentation for this class was generated from the following files: