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idRenderModelMD5 Member List

This is the complete list of members for idRenderModelMD5, including all inherited members.

AddSurface(modelSurface_t surface)idRenderModelStaticvirtual
Alloc()idRenderModelStaticstatic
AllocSurfaceTriangles(int numVerts, int numIndexes) const idRenderModelStaticvirtual
Bounds(const struct renderEntity_s *ent) const idRenderModelMD5virtual
boundsidRenderModelStatic
CalculateBounds(const idJointMat *joints)idRenderModelMD5private
ConvertASEToModelSurfaces(const struct aseModel_s *ase)idRenderModelStatic
ConvertLWOToASE(const struct st_lwObject *obj, const char *fileName)idRenderModelStatic
ConvertLWOToModelSurfaces(const struct st_lwObject *lwo)idRenderModelStatic
ConvertMAToModelSurfaces(const struct maModel_s *ma)idRenderModelStatic
defaultedidRenderModelStaticprotected
defaultPoseidRenderModelMD5private
DeleteSurfacesWithNegativeId(void)idRenderModelStatic
DeleteSurfaceWithId(int id)idRenderModelStatic
DepthHack() const idRenderModelStaticvirtual
DrawJoints(const renderEntity_t *ent, const struct viewDef_s *view) const idRenderModelMD5private
fastLoadidRenderModelStaticprotected
FindSurfaceWithId(int id, int &surfaceNum)idRenderModelStatic
FinishSurfaces()idRenderModelStaticvirtual
FreeSurfaceTriangles(srfTriangles_t *tris) const idRenderModelStaticvirtual
FreeVertexCache()idRenderModelStaticvirtual
GetDefaultPose(void) const idRenderModelMD5virtual
GetFrameBounds(const renderEntity_t *ent, idBounds &bounds) const idRenderModelMD5private
GetJointHandle(const char *name) const idRenderModelMD5virtual
GetJointName(jointHandle_t handle) const idRenderModelMD5virtual
GetJoints(void) const idRenderModelMD5virtual
idRenderModelStatic()idRenderModelStatic
InitEmpty(const char *name)idRenderModelStaticvirtual
InitFromFile(const char *fileName)idRenderModelMD5virtual
InstantiateDynamicModel(const struct renderEntity_s *ent, const struct viewDef_s *view, idRenderModel *cachedModel)idRenderModelMD5virtual
IsDefaultModel() const idRenderModelStaticvirtual
IsDynamicModel() const idRenderModelMD5virtual
IsLevelLoadReferenced()idRenderModelStaticvirtual
IsLoaded()idRenderModelStaticvirtual
IsReloadable() const idRenderModelStaticvirtual
isStaticWorldModelidRenderModelStaticprotected
IsStaticWorldModel() const idRenderModelStaticvirtual
jointsidRenderModelMD5private
lastArchivedFrameidRenderModelStaticprotected
lastModifiedFrameidRenderModelStaticprotected
levelLoadReferencedidRenderModelStaticprotected
List() const idRenderModelMD5virtual
LoadASE(const char *fileName)idRenderModelStatic
LoadFLT(const char *fileName)idRenderModelStatic
LoadLWO(const char *fileName)idRenderModelStatic
LoadMA(const char *filename)idRenderModelStatic
LoadModel()idRenderModelMD5virtual
MakeDefaultModel()idRenderModelStatic
Memory() const idRenderModelMD5virtual
meshesidRenderModelMD5private
Name() const idRenderModelStaticvirtual
nameidRenderModelStaticprotected
NearestJoint(int surfaceNum, int a, int b, int c) const idRenderModelMD5virtual
NumBaseSurfaces() const idRenderModelStaticvirtual
NumJoints(void) const idRenderModelMD5virtual
NumSurfaces() const idRenderModelStaticvirtual
overlaysAddedidRenderModelStatic
ParseJoint(idLexer &parser, idMD5Joint *joint, idJointQuat *defaultPose)idRenderModelMD5private
PartialInitFromFile(const char *fileName)idRenderModelStaticvirtual
Print() const idRenderModelMD5virtual
purgedidRenderModelStaticprotected
PurgeModel()idRenderModelMD5virtual
r_mergeModelSurfacesidRenderModelStaticprotectedstatic
r_slopNormalidRenderModelStaticprotectedstatic
r_slopTexCoordidRenderModelStaticprotectedstatic
r_slopVertexidRenderModelStaticprotectedstatic
ReadFromDemoFile(class idDemoFile *f)idRenderModelStaticvirtual
reloadableidRenderModelStaticprotected
Reset()idRenderModelStaticinlinevirtual
SetLevelLoadReferenced(bool referenced)idRenderModelStaticvirtual
shadowHullidRenderModelStaticprotected
ShadowHull() const idRenderModelStaticvirtual
Surface(int surfaceNum) const idRenderModelStaticvirtual
surfacesidRenderModelStatic
timeStampidRenderModelStaticprotected
Timestamp() const idRenderModelStaticvirtual
TouchData()idRenderModelMD5virtual
WriteToDemoFile(class idDemoFile *f)idRenderModelStaticvirtual
~idRenderModel()idRenderModelinlinevirtual
~idRenderModelStatic()idRenderModelStaticvirtual