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Doom 3 GPL source release
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idRestoreGame Member List
This is the complete list of members for
idRestoreGame
, including all inherited members.
buildNumber
idRestoreGame
private
CallRestore_r
(const idTypeInfo *cls, idClass *obj)
idRestoreGame
private
CreateObjects
(void)
idRestoreGame
DeleteObjects
(void)
idRestoreGame
Error
(const char *fmt,...) id_attribute((format(printf
idRestoreGame
file
idRestoreGame
private
GetBuildNumber
(void)
idRestoreGame
idRestoreGame
(idFile *savefile)
idRestoreGame
objects
idRestoreGame
private
Read
(void *buffer, int len)
idRestoreGame
ReadAngles
(idAngles &angles)
idRestoreGame
ReadBool
(bool &value)
idRestoreGame
ReadBounds
(idBounds &bounds)
idRestoreGame
ReadBuildNumber
(void)
idRestoreGame
ReadByte
(byte &value)
idRestoreGame
ReadClipModel
(idClipModel *&clipModel)
idRestoreGame
ReadContactInfo
(contactInfo_t &contactInfo)
idRestoreGame
ReadDict
(idDict *dict)
idRestoreGame
ReadFloat
(float &value)
idRestoreGame
ReadFX
(const idDeclFX *&fx)
idRestoreGame
ReadInt
(int &value)
idRestoreGame
ReadJoint
(jointHandle_t &value)
idRestoreGame
ReadMat3
(idMat3 &mat)
idRestoreGame
ReadMaterial
(const idMaterial *&material)
idRestoreGame
ReadModel
(idRenderModel *&model)
idRestoreGame
ReadModelDef
(const idDeclModelDef *&modelDef)
idRestoreGame
ReadObject
(idClass *&obj)
idRestoreGame
ReadParticle
(const idDeclParticle *&particle)
idRestoreGame
ReadRefSound
(refSound_t &refSound)
idRestoreGame
ReadRenderEntity
(renderEntity_t &renderEntity)
idRestoreGame
ReadRenderLight
(renderLight_t &renderLight)
idRestoreGame
ReadRenderView
(renderView_t &view)
idRestoreGame
ReadShort
(short &value)
idRestoreGame
ReadSignedChar
(signed char &value)
idRestoreGame
ReadSkin
(const idDeclSkin *&skin)
idRestoreGame
ReadSoundCommands
(void)
idRestoreGame
ReadSoundShader
(const idSoundShader *&shader)
idRestoreGame
ReadStaticObject
(idClass &obj)
idRestoreGame
ReadString
(idStr &string)
idRestoreGame
ReadTrace
(trace_t &trace)
idRestoreGame
ReadTraceModel
(idTraceModel &trace)
idRestoreGame
ReadUsercmd
(usercmd_t &usercmd)
idRestoreGame
ReadUserInterface
(idUserInterface *&ui)
idRestoreGame
ReadVec2
(idVec2 &vec)
idRestoreGame
ReadVec3
(idVec3 &vec)
idRestoreGame
ReadVec4
(idVec4 &vec)
idRestoreGame
ReadVec6
(idVec6 &vec)
idRestoreGame
ReadWinding
(idWinding &winding)
idRestoreGame
RestoreObjects
(void)
idRestoreGame
~idRestoreGame
()
idRestoreGame
This page is maintained by
Wladimir van der Laan
. Generated on Mon Nov 17 2014 12:23:39 for doom3-gpl by
1.8.6
.