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Doom 3 GPL source release
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idSIMD_3DNow Class Reference

#include <Simd_3DNow.h>

Inheritance diagram for idSIMD_3DNow:
idSIMD_MMX idSIMD_Generic idSIMDProcessor

Additional Inherited Members

- Public Member Functions inherited from idSIMD_Generic
virtual const char *VPCALL GetName (void) const
 
virtual void VPCALL Add (float *dst, const float constant, const float *src, const int count)
 
virtual void VPCALL Add (float *dst, const float *src0, const float *src1, const int count)
 
virtual void VPCALL Sub (float *dst, const float constant, const float *src, const int count)
 
virtual void VPCALL Sub (float *dst, const float *src0, const float *src1, const int count)
 
virtual void VPCALL Mul (float *dst, const float constant, const float *src, const int count)
 
virtual void VPCALL Mul (float *dst, const float *src0, const float *src1, const int count)
 
virtual void VPCALL Div (float *dst, const float constant, const float *src, const int count)
 
virtual void VPCALL Div (float *dst, const float *src0, const float *src1, const int count)
 
virtual void VPCALL MulAdd (float *dst, const float constant, const float *src, const int count)
 
virtual void VPCALL MulAdd (float *dst, const float *src0, const float *src1, const int count)
 
virtual void VPCALL MulSub (float *dst, const float constant, const float *src, const int count)
 
virtual void VPCALL MulSub (float *dst, const float *src0, const float *src1, const int count)
 
virtual void VPCALL Dot (float *dst, const idVec3 &constant, const idVec3 *src, const int count)
 
virtual void VPCALL Dot (float *dst, const idVec3 &constant, const idPlane *src, const int count)
 
virtual void VPCALL Dot (float *dst, const idVec3 &constant, const idDrawVert *src, const int count)
 
virtual void VPCALL Dot (float *dst, const idPlane &constant, const idVec3 *src, const int count)
 
virtual void VPCALL Dot (float *dst, const idPlane &constant, const idPlane *src, const int count)
 
virtual void VPCALL Dot (float *dst, const idPlane &constant, const idDrawVert *src, const int count)
 
virtual void VPCALL Dot (float *dst, const idVec3 *src0, const idVec3 *src1, const int count)
 
virtual void VPCALL Dot (float &dot, const float *src1, const float *src2, const int count)
 
virtual void VPCALL CmpGT (byte *dst, const float *src0, const float constant, const int count)
 
virtual void VPCALL CmpGT (byte *dst, const byte bitNum, const float *src0, const float constant, const int count)
 
virtual void VPCALL CmpGE (byte *dst, const float *src0, const float constant, const int count)
 
virtual void VPCALL CmpGE (byte *dst, const byte bitNum, const float *src0, const float constant, const int count)
 
virtual void VPCALL CmpLT (byte *dst, const float *src0, const float constant, const int count)
 
virtual void VPCALL CmpLT (byte *dst, const byte bitNum, const float *src0, const float constant, const int count)
 
virtual void VPCALL CmpLE (byte *dst, const float *src0, const float constant, const int count)
 
virtual void VPCALL CmpLE (byte *dst, const byte bitNum, const float *src0, const float constant, const int count)
 
virtual void VPCALL MinMax (float &min, float &max, const float *src, const int count)
 
virtual void VPCALL MinMax (idVec2 &min, idVec2 &max, const idVec2 *src, const int count)
 
virtual void VPCALL MinMax (idVec3 &min, idVec3 &max, const idVec3 *src, const int count)
 
virtual void VPCALL MinMax (idVec3 &min, idVec3 &max, const idDrawVert *src, const int count)
 
virtual void VPCALL MinMax (idVec3 &min, idVec3 &max, const idDrawVert *src, const int *indexes, const int count)
 
virtual void VPCALL Clamp (float *dst, const float *src, const float min, const float max, const int count)
 
virtual void VPCALL ClampMin (float *dst, const float *src, const float min, const int count)
 
virtual void VPCALL ClampMax (float *dst, const float *src, const float max, const int count)
 
virtual void VPCALL Memcpy (void *dst, const void *src, const int count)
 
virtual void VPCALL Memset (void *dst, const int val, const int count)
 
virtual void VPCALL Zero16 (float *dst, const int count)
 
virtual void VPCALL Negate16 (float *dst, const int count)
 
virtual void VPCALL Copy16 (float *dst, const float *src, const int count)
 
virtual void VPCALL Add16 (float *dst, const float *src1, const float *src2, const int count)
 
virtual void VPCALL Sub16 (float *dst, const float *src1, const float *src2, const int count)
 
virtual void VPCALL Mul16 (float *dst, const float *src1, const float constant, const int count)
 
virtual void VPCALL AddAssign16 (float *dst, const float *src, const int count)
 
virtual void VPCALL SubAssign16 (float *dst, const float *src, const int count)
 
virtual void VPCALL MulAssign16 (float *dst, const float constant, const int count)
 
virtual void VPCALL MatX_MultiplyVecX (idVecX &dst, const idMatX &mat, const idVecX &vec)
 
virtual void VPCALL MatX_MultiplyAddVecX (idVecX &dst, const idMatX &mat, const idVecX &vec)
 
virtual void VPCALL MatX_MultiplySubVecX (idVecX &dst, const idMatX &mat, const idVecX &vec)
 
virtual void VPCALL MatX_TransposeMultiplyVecX (idVecX &dst, const idMatX &mat, const idVecX &vec)
 
virtual void VPCALL MatX_TransposeMultiplyAddVecX (idVecX &dst, const idMatX &mat, const idVecX &vec)
 
virtual void VPCALL MatX_TransposeMultiplySubVecX (idVecX &dst, const idMatX &mat, const idVecX &vec)
 
virtual void VPCALL MatX_MultiplyMatX (idMatX &dst, const idMatX &m1, const idMatX &m2)
 
virtual void VPCALL MatX_TransposeMultiplyMatX (idMatX &dst, const idMatX &m1, const idMatX &m2)
 
virtual void VPCALL MatX_LowerTriangularSolve (const idMatX &L, float *x, const float *b, const int n, int skip=0)
 
virtual void VPCALL MatX_LowerTriangularSolveTranspose (const idMatX &L, float *x, const float *b, const int n)
 
virtual bool VPCALL MatX_LDLTFactor (idMatX &mat, idVecX &invDiag, const int n)
 
virtual void VPCALL BlendJoints (idJointQuat *joints, const idJointQuat *blendJoints, const float lerp, const int *index, const int numJoints)
 
virtual void VPCALL ConvertJointQuatsToJointMats (idJointMat *jointMats, const idJointQuat *jointQuats, const int numJoints)
 
virtual void VPCALL ConvertJointMatsToJointQuats (idJointQuat *jointQuats, const idJointMat *jointMats, const int numJoints)
 
virtual void VPCALL TransformJoints (idJointMat *jointMats, const int *parents, const int firstJoint, const int lastJoint)
 
virtual void VPCALL UntransformJoints (idJointMat *jointMats, const int *parents, const int firstJoint, const int lastJoint)
 
virtual void VPCALL TransformVerts (idDrawVert *verts, const int numVerts, const idJointMat *joints, const idVec4 *weights, const int *index, const int numWeights)
 
virtual void VPCALL TracePointCull (byte *cullBits, byte &totalOr, const float radius, const idPlane *planes, const idDrawVert *verts, const int numVerts)
 
virtual void VPCALL DecalPointCull (byte *cullBits, const idPlane *planes, const idDrawVert *verts, const int numVerts)
 
virtual void VPCALL OverlayPointCull (byte *cullBits, idVec2 *texCoords, const idPlane *planes, const idDrawVert *verts, const int numVerts)
 
virtual void VPCALL DeriveTriPlanes (idPlane *planes, const idDrawVert *verts, const int numVerts, const int *indexes, const int numIndexes)
 
virtual void VPCALL DeriveTangents (idPlane *planes, idDrawVert *verts, const int numVerts, const int *indexes, const int numIndexes)
 
virtual void VPCALL DeriveUnsmoothedTangents (idDrawVert *verts, const dominantTri_s *dominantTris, const int numVerts)
 
virtual void VPCALL NormalizeTangents (idDrawVert *verts, const int numVerts)
 
virtual void VPCALL CreateTextureSpaceLightVectors (idVec3 *lightVectors, const idVec3 &lightOrigin, const idDrawVert *verts, const int numVerts, const int *indexes, const int numIndexes)
 
virtual void VPCALL CreateSpecularTextureCoords (idVec4 *texCoords, const idVec3 &lightOrigin, const idVec3 &viewOrigin, const idDrawVert *verts, const int numVerts, const int *indexes, const int numIndexes)
 
virtual int VPCALL CreateShadowCache (idVec4 *vertexCache, int *vertRemap, const idVec3 &lightOrigin, const idDrawVert *verts, const int numVerts)
 
virtual int VPCALL CreateVertexProgramShadowCache (idVec4 *vertexCache, const idDrawVert *verts, const int numVerts)
 
virtual void VPCALL UpSamplePCMTo44kHz (float *dest, const short *pcm, const int numSamples, const int kHz, const int numChannels)
 
virtual void VPCALL UpSampleOGGTo44kHz (float *dest, const float *const *ogg, const int numSamples, const int kHz, const int numChannels)
 
virtual void VPCALL MixSoundTwoSpeakerMono (float *mixBuffer, const float *samples, const int numSamples, const float lastV[2], const float currentV[2])
 
virtual void VPCALL MixSoundTwoSpeakerStereo (float *mixBuffer, const float *samples, const int numSamples, const float lastV[2], const float currentV[2])
 
virtual void VPCALL MixSoundSixSpeakerMono (float *mixBuffer, const float *samples, const int numSamples, const float lastV[6], const float currentV[6])
 
virtual void VPCALL MixSoundSixSpeakerStereo (float *mixBuffer, const float *samples, const int numSamples, const float lastV[6], const float currentV[6])
 
virtual void VPCALL MixedSoundToSamples (short *samples, const float *mixBuffer, const int numSamples)
 
- Public Member Functions inherited from idSIMDProcessor
 idSIMDProcessor (void)
 
- Public Attributes inherited from idSIMDProcessor
cpuid_t cpuid
 

Detailed Description

Definition at line 40 of file Simd_3DNow.h.


The documentation for this class was generated from the following file: