doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idSphere, including all inherited members.
AddPoint(const idVec3 &p) | idSphere | |
AddSphere(const idSphere &s) | idSphere | |
AxisProjection(const idVec3 &dir, float &min, float &max) const | idSphere | |
Clear(void) | idSphere | |
Compare(const idSphere &a) const | idSphere | |
Compare(const idSphere &a, const float epsilon) const | idSphere | |
ContainsPoint(const idVec3 &p) const | idSphere | |
Expand(const float d) const | idSphere | |
ExpandSelf(const float d) | idSphere | |
FromPointRotation(const idVec3 &point, const idRotation &rotation) | idSphere | |
FromPoints(const idVec3 *points, const int numPoints) | idSphere | |
FromPointTranslation(const idVec3 &point, const idVec3 &translation) | idSphere | |
FromSphereRotation(const idSphere &sphere, const idVec3 &start, const idRotation &rotation) | idSphere | |
FromSphereTranslation(const idSphere &sphere, const idVec3 &start, const idVec3 &translation) | idSphere | |
GetOrigin(void) const | idSphere | |
GetRadius(void) const | idSphere | |
idSphere(void) | idSphere | |
idSphere(const idVec3 &point) | idSphere | explicit |
idSphere(const idVec3 &point, const float r) | idSphere | explicit |
IntersectsSphere(const idSphere &s) const | idSphere | |
IsCleared(void) const | idSphere | |
LineIntersection(const idVec3 &start, const idVec3 &end) const | idSphere | |
operator!=(const idSphere &a) const | idSphere | |
operator+(const idVec3 &t) const | idSphere | |
operator+(const idSphere &s) const | idSphere | |
operator+=(const idVec3 &t) | idSphere | |
operator+=(const idSphere &s) | idSphere | |
operator==(const idSphere &a) const | idSphere | |
operator[](const int index) const | idSphere | |
operator[](const int index) | idSphere | |
origin | idSphere | private |
PlaneDistance(const idPlane &plane) const | idSphere | |
PlaneSide(const idPlane &plane, const float epsilon=ON_EPSILON) const | idSphere | |
radius | idSphere | private |
RayIntersection(const idVec3 &start, const idVec3 &dir, float &scale1, float &scale2) const | idSphere | |
SetOrigin(const idVec3 &o) | idSphere | |
SetRadius(const float r) | idSphere | |
Translate(const idVec3 &translation) const | idSphere | |
TranslateSelf(const idVec3 &translation) | idSphere | |
Zero(void) | idSphere |