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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idSphere, including all inherited members.
| AddPoint(const idVec3 &p) | idSphere | |
| AddSphere(const idSphere &s) | idSphere | |
| AxisProjection(const idVec3 &dir, float &min, float &max) const | idSphere | |
| Clear(void) | idSphere | |
| Compare(const idSphere &a) const | idSphere | |
| Compare(const idSphere &a, const float epsilon) const | idSphere | |
| ContainsPoint(const idVec3 &p) const | idSphere | |
| Expand(const float d) const | idSphere | |
| ExpandSelf(const float d) | idSphere | |
| FromPointRotation(const idVec3 &point, const idRotation &rotation) | idSphere | |
| FromPoints(const idVec3 *points, const int numPoints) | idSphere | |
| FromPointTranslation(const idVec3 &point, const idVec3 &translation) | idSphere | |
| FromSphereRotation(const idSphere &sphere, const idVec3 &start, const idRotation &rotation) | idSphere | |
| FromSphereTranslation(const idSphere &sphere, const idVec3 &start, const idVec3 &translation) | idSphere | |
| GetOrigin(void) const | idSphere | |
| GetRadius(void) const | idSphere | |
| idSphere(void) | idSphere | |
| idSphere(const idVec3 &point) | idSphere | explicit |
| idSphere(const idVec3 &point, const float r) | idSphere | explicit |
| IntersectsSphere(const idSphere &s) const | idSphere | |
| IsCleared(void) const | idSphere | |
| LineIntersection(const idVec3 &start, const idVec3 &end) const | idSphere | |
| operator!=(const idSphere &a) const | idSphere | |
| operator+(const idVec3 &t) const | idSphere | |
| operator+(const idSphere &s) const | idSphere | |
| operator+=(const idVec3 &t) | idSphere | |
| operator+=(const idSphere &s) | idSphere | |
| operator==(const idSphere &a) const | idSphere | |
| operator[](const int index) const | idSphere | |
| operator[](const int index) | idSphere | |
| origin | idSphere | private |
| PlaneDistance(const idPlane &plane) const | idSphere | |
| PlaneSide(const idPlane &plane, const float epsilon=ON_EPSILON) const | idSphere | |
| radius | idSphere | private |
| RayIntersection(const idVec3 &start, const idVec3 &dir, float &scale1, float &scale2) const | idSphere | |
| SetOrigin(const idVec3 &o) | idSphere | |
| SetRadius(const float r) | idSphere | |
| Translate(const idVec3 &translation) const | idSphere | |
| TranslateSelf(const idVec3 &translation) | idSphere | |
| Zero(void) | idSphere |
1.8.6.