| Activate(bool activate, int time) | idUserInterfaceLocal | virtual |
| activateStr | idUserInterfaceLocal | private |
| active | idUserInterfaceLocal | private |
| Active() const | idUserInterfaceLocal | inline |
| AddRef() | idUserInterfaceLocal | inline |
| bindHandler | idUserInterfaceLocal | private |
| ClearRefs() | idUserInterfaceLocal | inline |
| Comment() const | idUserInterfaceLocal | virtual |
| CursorX() | idUserInterfaceLocal | inlinevirtual |
| cursorX | idUserInterfaceLocal | private |
| CursorY() | idUserInterfaceLocal | inlinevirtual |
| cursorY | idUserInterfaceLocal | private |
| DeleteStateVar(const char *varName) | idUserInterfaceLocal | virtual |
| desktop | idUserInterfaceLocal | private |
| DrawCursor() | idUserInterfaceLocal | virtual |
| GetDesktop() const | idUserInterfaceLocal | inline |
| GetPendingCmd() | idUserInterfaceLocal | inline |
| GetRefs() | idUserInterfaceLocal | inline |
| GetReturnCmd() | idUserInterfaceLocal | inline |
| GetSourceFile(void) const | idUserInterfaceLocal | inline |
| GetStateBool(const char *varName, const char *defaultString="0") const | idUserInterfaceLocal | virtual |
| GetStateDict() | idUserInterfaceLocal | inline |
| GetStateFloat(const char *varName, const char *defaultString="0") const | idUserInterfaceLocal | virtual |
| GetStateInt(const char *varName, const char *defaultString="0") const | idUserInterfaceLocal | virtual |
| GetStateString(const char *varName, const char *defaultString="") const | idUserInterfaceLocal | virtual |
| GetTime() const | idUserInterfaceLocal | inline |
| GetTimeStamp(void) const | idUserInterfaceLocal | inline |
| HandleEvent(const sysEvent_t *event, int time, bool *updateVisuals) | idUserInterfaceLocal | virtual |
| HandleNamedEvent(const char *namedEvent) | idUserInterfaceLocal | virtual |
| idUserInterfaceLocal() | idUserInterfaceLocal | |
| idUserInterfaceManagerLocal class | idUserInterfaceLocal | friend |
| InitFromFile(const char *qpath, bool rebuild=true, bool cache=true) | idUserInterfaceLocal | virtual |
| interactive | idUserInterfaceLocal | private |
| IsInteractive() const | idUserInterfaceLocal | virtual |
| IsUniqued() const | idUserInterfaceLocal | inlinevirtual |
| loading | idUserInterfaceLocal | private |
| Name() const | idUserInterfaceLocal | virtual |
| pendingCmd | idUserInterfaceLocal | private |
| ReadFromDemoFile(class idDemoFile *f) | idUserInterfaceLocal | virtual |
| ReadFromSaveGame(idFile *savefile) | idUserInterfaceLocal | virtual |
| RecurseSetKeyBindingNames(idWindow *window) | idUserInterfaceLocal | |
| Redraw(int time) | idUserInterfaceLocal | virtual |
| refs | idUserInterfaceLocal | private |
| returnCmd | idUserInterfaceLocal | private |
| SetBindHandler(idWindow *win) | idUserInterfaceLocal | inline |
| SetCursor(float x, float y) | idUserInterfaceLocal | virtual |
| SetKeyBindingNames(void) | idUserInterfaceLocal | virtual |
| SetStateBool(const char *varName, const bool value) | idUserInterfaceLocal | virtual |
| SetStateFloat(const char *varName, const float value) | idUserInterfaceLocal | virtual |
| SetStateInt(const char *varName, const int value) | idUserInterfaceLocal | virtual |
| SetStateString(const char *varName, const char *value) | idUserInterfaceLocal | virtual |
| SetTime(int _time) | idUserInterfaceLocal | inline |
| SetUniqued(bool b) | idUserInterfaceLocal | inlinevirtual |
| Size() | idUserInterfaceLocal | |
| source | idUserInterfaceLocal | private |
| State() const | idUserInterfaceLocal | virtual |
| state | idUserInterfaceLocal | private |
| StateChanged(int time, bool redraw) | idUserInterfaceLocal | virtual |
| time | idUserInterfaceLocal | private |
| timeStamp | idUserInterfaceLocal | private |
| Trigger(int time) | idUserInterfaceLocal | virtual |
| uniqued | idUserInterfaceLocal | private |
| WriteToDemoFile(class idDemoFile *f) | idUserInterfaceLocal | virtual |
| WriteToSaveGame(idFile *savefile) const | idUserInterfaceLocal | virtual |
| ~idUserInterface() | idUserInterface | inlinevirtual |
| ~idUserInterfaceLocal() | idUserInterfaceLocal | virtual |