Activate(bool activate, int time) | idUserInterfaceLocal | virtual |
activateStr | idUserInterfaceLocal | private |
active | idUserInterfaceLocal | private |
Active() const | idUserInterfaceLocal | inline |
AddRef() | idUserInterfaceLocal | inline |
bindHandler | idUserInterfaceLocal | private |
ClearRefs() | idUserInterfaceLocal | inline |
Comment() const | idUserInterfaceLocal | virtual |
CursorX() | idUserInterfaceLocal | inlinevirtual |
cursorX | idUserInterfaceLocal | private |
CursorY() | idUserInterfaceLocal | inlinevirtual |
cursorY | idUserInterfaceLocal | private |
DeleteStateVar(const char *varName) | idUserInterfaceLocal | virtual |
desktop | idUserInterfaceLocal | private |
DrawCursor() | idUserInterfaceLocal | virtual |
GetDesktop() const | idUserInterfaceLocal | inline |
GetPendingCmd() | idUserInterfaceLocal | inline |
GetRefs() | idUserInterfaceLocal | inline |
GetReturnCmd() | idUserInterfaceLocal | inline |
GetSourceFile(void) const | idUserInterfaceLocal | inline |
GetStateBool(const char *varName, const char *defaultString="0") const | idUserInterfaceLocal | virtual |
GetStateDict() | idUserInterfaceLocal | inline |
GetStateFloat(const char *varName, const char *defaultString="0") const | idUserInterfaceLocal | virtual |
GetStateInt(const char *varName, const char *defaultString="0") const | idUserInterfaceLocal | virtual |
GetStateString(const char *varName, const char *defaultString="") const | idUserInterfaceLocal | virtual |
GetTime() const | idUserInterfaceLocal | inline |
GetTimeStamp(void) const | idUserInterfaceLocal | inline |
HandleEvent(const sysEvent_t *event, int time, bool *updateVisuals) | idUserInterfaceLocal | virtual |
HandleNamedEvent(const char *namedEvent) | idUserInterfaceLocal | virtual |
idUserInterfaceLocal() | idUserInterfaceLocal | |
idUserInterfaceManagerLocal class | idUserInterfaceLocal | friend |
InitFromFile(const char *qpath, bool rebuild=true, bool cache=true) | idUserInterfaceLocal | virtual |
interactive | idUserInterfaceLocal | private |
IsInteractive() const | idUserInterfaceLocal | virtual |
IsUniqued() const | idUserInterfaceLocal | inlinevirtual |
loading | idUserInterfaceLocal | private |
Name() const | idUserInterfaceLocal | virtual |
pendingCmd | idUserInterfaceLocal | private |
ReadFromDemoFile(class idDemoFile *f) | idUserInterfaceLocal | virtual |
ReadFromSaveGame(idFile *savefile) | idUserInterfaceLocal | virtual |
RecurseSetKeyBindingNames(idWindow *window) | idUserInterfaceLocal | |
Redraw(int time) | idUserInterfaceLocal | virtual |
refs | idUserInterfaceLocal | private |
returnCmd | idUserInterfaceLocal | private |
SetBindHandler(idWindow *win) | idUserInterfaceLocal | inline |
SetCursor(float x, float y) | idUserInterfaceLocal | virtual |
SetKeyBindingNames(void) | idUserInterfaceLocal | virtual |
SetStateBool(const char *varName, const bool value) | idUserInterfaceLocal | virtual |
SetStateFloat(const char *varName, const float value) | idUserInterfaceLocal | virtual |
SetStateInt(const char *varName, const int value) | idUserInterfaceLocal | virtual |
SetStateString(const char *varName, const char *value) | idUserInterfaceLocal | virtual |
SetTime(int _time) | idUserInterfaceLocal | inline |
SetUniqued(bool b) | idUserInterfaceLocal | inlinevirtual |
Size() | idUserInterfaceLocal | |
source | idUserInterfaceLocal | private |
State() const | idUserInterfaceLocal | virtual |
state | idUserInterfaceLocal | private |
StateChanged(int time, bool redraw) | idUserInterfaceLocal | virtual |
time | idUserInterfaceLocal | private |
timeStamp | idUserInterfaceLocal | private |
Trigger(int time) | idUserInterfaceLocal | virtual |
uniqued | idUserInterfaceLocal | private |
WriteToDemoFile(class idDemoFile *f) | idUserInterfaceLocal | virtual |
WriteToSaveGame(idFile *savefile) const | idUserInterfaceLocal | virtual |
~idUserInterface() | idUserInterface | inlinevirtual |
~idUserInterfaceLocal() | idUserInterfaceLocal | virtual |