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Doom 3 GPL source release
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idWinRectangle Member List

This is the complete list of members for idWinRectangle, including all inherited members.

Bottom() const idWinRectangleinline
c_str() const idWinRectangleinlinevirtual
dataidWinRectangleprotected
evalidWinVarprotected
GetDict() const idWinVarinline
GetEval()idWinVarinline
GetName() const idWinVarinline
guiDictidWinVarprotected
h() const idWinRectangleinline
idWinRectangle()idWinRectangleinline
idWinVar()idWinVar
Init(const char *_name, idWindow *win)idWinRectangleinlinevirtual
nameidWinVarprotected
NeedsUpdate()idWinVarinline
operator const idRectangle &() const idWinRectangleinline
operator=(const idWinRectangle &other)idWinRectangleinline
operator=(const idVec4 &other)idWinRectangleinline
operator=(const idRectangle &other)idWinRectangleinline
idWinVar::operator=(const idWinVar &other)idWinVarinline
operator==(const idRectangle &other) const idWinRectangleinline
ReadFromSaveGame(idFile *savefile)idWinRectangleinlinevirtual
Right() const idWinRectangleinline
Set(const char *val)idWinRectangleinlinevirtual
SetEval(bool b)idWinVarinline
SetGuiInfo(idDict *gd, const char *_name)idWinVar
SetName(const char *_name)idWinVarinline
Size()idWinVarinlinevirtual
ToVec4()idWinRectangleinline
Update()idWinRectangleinlinevirtual
w() const idWinRectangleinline
WriteToSaveGame(idFile *savefile)idWinRectangleinlinevirtual
x() const idWinRectangleinlinevirtual
y() const idWinRectangleinline
~idWinRectangle()idWinRectangleinline
~idWinVar()idWinVarvirtual